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William Vance, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His golden hair is heavily combed to the right. His eyes are violet and beady.

Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born a particularly ugly child, much to the horror of his parents. He has chosen to use the inheritance that was left to him frivolously. He has never given up on his dancing dream.

Motivation: He loathes his own lifestyle; and he is greedy

Ideals: Entrepeneur, Artistic. Flaws: Ugly, Depressed. Bonds: Enemies, Rich. Occupation: Dilettante

Voice: Smoker's lung

Attributes [hide]

William Vance, Male Human Paladin 1
Medium (5'2") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 11 (+0)13 (+1) 12 (+1)12 (+1)
Skills Animal Handling +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 160 gp.


Social Check DCs


Conrad Branson, Male Human [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His black hair is cut short. He wears round tiny glasses practically rammed into his face.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He always tries to repair and not replace. It was this mentality that drove him into the Mayor business.

History: Born in the north to a Mayor, Conrad learned a great deal about his father's area of expertise. He was an apprentice working in his father's forge. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wants to open a new tavern; and he is unsatisfied with his job

Ideals: Persistence. Flaws: Antagonistic. Bonds: Job. Occupation: Mayor

Voice: pre-pubescent

Attributes [hide]

Conrad Branson, Male Human Aristocrat 2
Medium (6'1") Human, Neutral Good (CR 2)
Armor Class 13
Hit Points 24 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 18 (+4)13 (+1) 16 (+3)13 (+1)
Skills Religion +3, Stealth +5
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +6 / 1d6+4, Ranged +5 / 1d6+3, Grapple +4

Possessions: 130 gp.


Social Check DCs


Silent In Shadow, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a black cloak and cross-gartered yellow stockings. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His fur is beige and very short. His copper eyes lackadaisically let the world flow into them.

Personality: He can speak with the recently deceased. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He is a Metallic Dragon in disguise. From there he went from mercenary job to mercenary job. He is searching for what he claims is his rightful reward.

Motivation: Obtaining odd cultural Tabaxi artifacts is his passion; and he desires power and/or immortality

Ideals: Gifted. Bonds: Attractive, Adventurer, Has a crush. Occupation: Priest

Voice: Whispers

Attributes [hide]

Silent In Shadow, Male Tabaxi Aristocrat 8
Medium (6'4") Tabaxi, Lawful Neutral (CR 8)
Armor Class 14
Hit Points 46 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 10 (+0)12 (+1) 13 (+1)15 (+2)
Skills Nature +4, Persuasion +5
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +5 / 2d10+2, Ranged +7 / 2d10+4, Grapple +4

Possessions: 200 gp.


Social Check DCs


Gildmak Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: This man stands a little under 3'0" and is a bit bulky. He is very muscular particularly in the legs. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His hair is always cut to a buzz. His eyes are a pleasant hazel.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He has a minor phobia of water and hates getting wet.

History: Gildmak was raised in a hard working conservative environment. After coming to the age of reason, Gildmak took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: He has money and likes to spend it; and further expansion of business

Ideals: Gifted. Flaws: Fearful. Bonds: Family, Job, Rich. Occupation: Hunter

Voice: Ums and uhs a lot

Attributes [hide]

Gildmak Tealeaf, Male Halfling Druid 6
Small (3'0") Halfling, Lawful Good (CR 6)
Armor Class 13
Hit Points 49 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 14 (+2)14 (+2) 9 (-1)10 (+0)
Skills Acrobatics +5, Nature +5
Senses Passive Perception 9
Languages Common, Halfling, Gnome, Infernal
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 900 gp. Blue sapphire (1600 gp). Violet garnet (700 gp). Jade (140 gp). Moonstone (20 gp).


Social Check DCs


Bruz Mitchell, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears professional attire. He is bristling with hidden weapons, mostly flails and maces. His brown hair is heavily combed to the right. He tend to wears goggles to shield his eyes.

Personality: He loves telling others what to do and how they should feel about things. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Born in a small village he learned the ways of the warrior from his father. Bruz was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Bruz decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Recently he has begun working with bootleggers and crooks.

Motivation: He feels that his past leaves him morally obligated to help; and marry his brother to traveling adventurers

Ideals: Opinionated, Fighting. Bonds: Attractive, Criminal record, Family. Occupation: Ruler

Voice: Relaxed voice

Attributes [hide]

Bruz Mitchell, Male Half-Orc Monk 4
Medium (5'11") Half-Orc, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 15 (+2)12 (+1) 15 (+2)15 (+2)
Skills Athletics +3, Medicine +4
Senses Passive Perception 12
Languages Common, Orc, Aquan
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +4

Possessions: 300 gp.


Social Check DCs

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