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Kody Moreno, Male Human [Permalink]

Personal [hide]

Description: He dresses in brown turtlenecks beneath a white coat with brown slacks, and carries sais. He wears a top hat to cover his moderate length silver hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a font of random trivia from the lore and stories he has discovered

History: He was born in the south. He dropped out of school before completing his studies. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Kody fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to share knowledge with the world

Ideals: Fighting, Logical. Flaws: Antagonistic. Bonds: Attractive, Immigrant. Occupation: Bowyer

Voice: Ums and uhs a lot

Attributes [hide]

Kody Moreno, Male Human Sorcerer 11
Medium (6'0") Human, Chaotic Neutral (CR 11)
Armor Class 10
Hit Points 67 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 17 (+3)12 (+1) 14 (+2)17 (+3)
Skills Athletics +6, Insight +6
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13666

Possessions: 700 gp. Rhodochrosite (15 gp). Zircon (50 gp). Hematite (15 gp). 1 Minor magic item.


Social Check DCs


Orsik Daraln, Male Dwarf [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. He has a moderate pudge and is not very fit. His blonde hair is thinning but still full. He has violet eyes.

Personality: He is calm most of the time but flees social interaction. Flattery will make him almost putty in your hands.

History: Gifted from a young age, Orsik studied abroad. Ostracized due to the psionic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: Wants to open a new tavern; and he wants to get laid

Ideals: Gifted. Flaws: Shy, Selfish. Bonds: Has a crush, Job. Occupation: Ruler

Voice: Sighs a lot, exhausted

Attributes [hide]

Orsik Daraln, Male Dwarf Commoner 2
Medium (4'1") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)10 (+0) 11 (+0)9 (-1)
Skills Insight +2, Perception +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 80 gp.


Social Check DCs


Salasar Turnuroth, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with grey lining and desert motifs. He has a moderate pudge and is not very fit. His long green crest is drawn into a two foot long braid. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep red.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. The war was a terrible time for him, and Salasar does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Born in the east his family was never financially stable. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has been saving his money to try and buy his brother's freedom.

Motivation: He wants nothing more than to rejoin the army; and he feels kind of lost in life

Flaws: Depressed. Bonds: Attractive, Military, Poor, Family. Occupation: Mortician

Voice: Jamaican accent

Attributes [hide]

Salasar Turnuroth, Male Dragonborn Warlock 2
Medium (6'3") Dragonborn, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)12 (+1) 12 (+1)12 (+1)
Skills Sleight of Hand +3, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11220

Possessions: 360 gp.


Social Check DCs


Ratak Sutherland, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a faded coat and loose pants complete with small hat. His auburn hair is cut jaggedly and amateurishly. He tend to wears goggles to shield his eyes.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born in the south. His father took him hunting and taught him how to get in the mind of other creatures. He struck the Painter job and began his own company from there.

Motivation: Expand his business; and wants to work out more often

Ideals: Athletic. Flaws: Shy. Bonds: Job, Immigrant, Nature. Occupation: Painter

Voice: Hissing voice

Attributes [hide]

Ratak Sutherland, Male Half-Orc Wizard 7
Medium (5'5") Half-Orc, Neutral Good (CR 7)
Armor Class 10
Hit Points 26 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 13 (+1)12 (+1) 15 (+2)11 (+0)
Skills Arcana +4, History +4
Senses Passive Perception 12
Languages Common, Orc, Gnoll
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12443

Possessions: 5000 sp. Amethyst (110 gp). Fire opal (900 gp). Carnelian (80 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Seebo Ningel, Male Gnome [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His blonde hair is kept up in a ponytail inside a top hat. He has several tiny emerald earrings on each ear.

Personality: Confrontational and typically high on some drug or another. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Gifted from a young age, Seebo studied abroad. He has chosen to use the inheritance that was left to him frivolously. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Money/treasure; and obtaining odd cultural gnomish artifacts is his passion

Ideals: Gifted. Flaws: Addict. Bonds: Attractive, Rich, Adventurer. Occupation: Bookbinder

Voice: High pitched and raspy

Attributes [hide]

Seebo Ningel, Male Gnome Warrior 14
Small (3'5") Gnome, Neutral Evil (CR 14)
Armor Class 10
Hit Points 154 (14d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 20 (+5)10 (+0) 12 (+1)10 (+0)
Skills Investigation +5, Medicine +6
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +6 / 4d6+1, Ranged +4 / 4d6-1, Grapple +1

Possessions: 5000 gp. 1 Medium magic item.


Social Check DCs

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