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Nim Amakiir, Male Elf [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears suspenders and grey workpants. His shirt is white, and he wears a heavy grey leather apron most of the time. His chestnut hair is cut short with large spiked bangs in the front. He has gray eyes.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. One day when Nim was young, his mother was sewing while trying to overcome the flu, when suddenly his mother dropped to the ground dead. His mother had died from a severe disease that was unknown to the village doctor. Nim was heart-stricken from the event, and his father started working long hours to provde for them. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Regain custody of his son; and his spouse's relatives view him with great suspicion

Flaws: PTSD. Bonds: Attractive, Nature, Family, Military. Occupation: Cook

Voice: Uses sign language

Attributes [hide]

Nim Amakiir, Male Elf Wizard 1
Medium (5'3") Elf, Lawful Good (CR 1)
Armor Class 12
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 7 (-2)12 (+1) 9 (-1)15 (+2)
Skills Acrobatics +4, Arcana +3
Senses Passive Perception 9
Languages Common, Elven, Draconic
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 70 gp. 1 Masterwork Artisan’s tools.


Social Check DCs


Tree Shoe, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a tight fitting brown shirt and pants, and he perpetually has his scythe ready. His cinnamon fur is lengthy and is close to two feet long. His eyes, though not visible through his cowl, are hazel.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is frequently practicing swordplay.

History: His parents moved while he was still in utero so he is the first generation to be born here. After coming to the age of reason, Tree took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He moves from town to town, unable to find a place to settle.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants nothing more than to rejoin the army

Ideals: Fighting, Gifted. Bonds: Attractive, Military, Immigrant. Occupation: Sailor

Voice: Can't modulate volume

Attributes [hide]

Tree Shoe, Male Tabaxi Expert 6
Medium (6'9") Tabaxi, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 30 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)13 (+1) 12 (+1)10 (+0)
Skills Athletics +4, Survival +4
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +4

Possessions: 1000 sp. Zircon (70 gp). Obsidian (13 gp). Banded agate (13 gp).


Social Check DCs


Kildrak Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: 4'1" and muscular, this northern man dresses in collared shirts and wears a proper scarf over his head. He is bald on top and has large red tufts of hair around his ears. His brown eyes dart from person to person.

Personality: He never swears and excessively uses polite adverbs when speaking. He is a logical person and will generally grow upset if things defy logic and science.

History: Born to a Ploughman, his father struggled to pay the bills. He was an athlete and attended two major summer competitions. He never won. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Wants to work out more often.

Ideals: Athletic, Optimist, Logical. Flaws: Ugly. Bonds: Poor. Occupation: Crown-heir

Voice: Can't modulate volume

Attributes [hide]

Kildrak Rumnaheim, Male Dwarf Warlock 9
Medium (4'1") Dwarf, Chaotic Evil (CR 9)
Armor Class 13
Hit Points 78 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 19 (+4)12 (+1) 16 (+3)11 (+0)
Skills Arcana +4, Religion +4
Senses Passive Perception 13
Languages Common, Dwarven, Terran
Attacks Melee +6 / 3d4+3, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322

Possessions: 1200 gp. 1 Minor magic item.


Social Check DCs


Elaim Foamtankard, Male Dwarf [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He carries a battered ceremonial dagger and tarnished shortbow as well. His auburn hair is styled in orderly dreadlocks. He is very pretty but has cold, dead eyes.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. Animals are drawn to him, and he is able to talk to them.

History: Elaim lived on a farm with his father, near the main road leading to a nearby town. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He tends to his Merchant job now, and dutifully fulfills any obligations he has.

Motivation: Marry his brother to traveling adventurers; and find a way to reverse the transformation of his brother

Ideals: Fighting, Gifted. Bonds: Attractive, Job, Family. Occupation: Merchant

Voice: Strong lisp

Attributes [hide]

Elaim Foamtankard, Male Dwarf Fighter 11
Medium (4'0") Dwarf, Neutral Good (CR 11)
Armor Class 10
Hit Points 62 (11d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 10 (+0)11 (+0) 14 (+2)7 (-2)
Skills Acrobatics +4, Religion +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +4

Possessions: 3100 gp. Deep blue spinel (1200 gp). Carnelian (50 gp). Bloodstone (50 gp). Moonstone (50 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Oblar Stoutbridge, Male Halfling [Permalink]

Personal [hide]

Description: This younger middle-aged man wears very tight pants and wife beaters, though occasionally he sports a tan coat, and a wedding ring on his right hand. His blonde hair is slicked back into a classic pompadour. He has green eyes and a tan hat with a brown feather.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. Energy wise he seems alert and responsive.

History: Oblar was raised in a hard working conservative environment. He was an apprentice working in his mother's forge. He is searching for what he claims is his rightful reward.

Motivation: Sabotage a competitor; and he has passion for adventuring and risk

Ideals: Optimist, Professionalism. Bonds: In love, Job, Adventurer. Occupation: Architect

Voice: Mousy voice

Attributes [hide]

Oblar Stoutbridge, Male Halfling Rogue 4
Small (3'4") Halfling, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 28 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 16 (+3)13 (+1) 13 (+1)18 (+4)
Skills Insight +3, Nature +3
Senses Passive Perception 11
Languages Common, Halfling, Orc
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 100 gp. Large well-done wool tapestry (100 gp). 1 Chain shirt. 1 Half-Plate.


Social Check DCs

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