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NPC Generator

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Advanced [show]


Gerard Shirley, Male Human [Permalink]

Personal [hide]

Description: 5'10" and muscular, this northern man wears a black shirt with thin grey vertical stripes and green pants. With a patchy red beard and wild red hair. His half smiles and blue eyes are beguiling and draw you in.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is able to fit into much smaller and tighter spaces than normal.

History: Sold as a small child to a slaver, Gerard was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has achieved small success as a Stableman.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Athletic, Gifted. Bonds: Attractive, Job, Mentor. Occupation: Stableman

Voice: Sounds elderly

Attributes [hide]

Gerard Shirley, Male Human Adept 1
Medium (5'10") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 13 (+1)11 (+0) 15 (+2)13 (+1)
Skills Athletics +5, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 80 gp. 1 Banded mail.


Social Check DCs


Pelt Of Winter, Male Tabaxi [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is renowned for his bright pastel suits and hats. His black fur is braided into rings. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Born in a small village he learned the ways of the warrior from his father. His childhood dream was to be a Map Maker, but he was a colossal failure. He ran away from his former home and has been making his living as a Slave Trader for the past few years.

Motivation: To share knowledge with the world; and further expansion of business

Ideals: Fighting, Logical. Flaws: Insomniac, Antagonistic. Bonds: Job. Occupation: Slave Trader

Voice: Slurs words

Attributes [hide]

Pelt Of Winter, Male Tabaxi Warrior 5
Medium (5'8") Tabaxi, Neutral Good (CR 5)
Armor Class 13
Hit Points 52 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 16 (+3)13 (+1) 12 (+1)11 (+0)
Skills Deception +3, Insight +4
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Beast Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a blue top hat and blue clothes. He has dyed his greying lavender fur a little too much giving a sharp lavender color. His eyes are blue and catlike.

Personality: He can speak with the recently deceased. He is a logical person and will generally grow upset if things defy logic and science.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He worked as a nervous Painter and found it very stressful. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is compelled to act according to his religious beliefs; and to be a hunter again

Ideals: Athletic, Gifted, Logical. Flaws: Insane. Bonds: Job, Religious. Occupation: Painter

Voice: Irish accent

Attributes [hide]

Beast Shore, Male Tabaxi Cleric 10
Medium (6'6") Tabaxi, Neutral Evil (CR 10)
Armor Class 13
Hit Points 44 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 11 (+0)11 (+0) 9 (-1)12 (+1)
Skills History +4, Stealth +7
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 1500 gp. Sardonyx (60 gp). Red garnet (70 gp). Black star sapphire (500 gp). Amber (70 gp). Alexandrite (200 gp). Blue quartz (7 gp). Golden yellow topaz (200 gp).


Social Check DCs


Astar Hope, Male Tiefling [Permalink]

Personal [hide]

Description: This man sports brown clothing, slightly heavier than average wear, and sports empty pouches on his belt. He keeps his black hair in a flapper bob. His white eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He found a children's book about a Tiefling Adept who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature greatsword.

Motivation: He has passion for adventuring and risk; and obtaining odd cultural tiefling artifacts is his passion

Ideals: Optimist, Gifted. Flaws: Addict. Bonds: Adventurer, Enemies. Occupation: Carter

Voice: Ums and uhs a lot

Attributes [hide]

Astar Hope, Male Tiefling Adept 5
Medium (6'4") Tiefling, Neutral Good (CR 5)
Armor Class 11
Hit Points 39 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)11 (+0) 10 (+0)11 (+0)
Skills History +3, Religion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 600 gp. 1 Darkwood Buckler. 1 Full Plate. 1 Half-Plate. 1 Full Plate.


Social Check DCs


Halander Honeypot, Male Halfling [Permalink]

Personal [hide]

Description: He wears dull green sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed quarterstaff, just in case. He carries a battered whip and tarnished quarterstaff as well. He keeps his chestnut hair in a pixie cut. He has a tattooed face.

Personality: Aggressive, abrasive, and angry, Halander embodies much of what other species detest in the Halflings. He takes great joy in being the best Fortune-teller in town.

History: Halander was born with his father's beautiful face. He was an apprentice working in his father's forge. He has set out to sabotage the competition.

Motivation: He has comitted a past crime that haunts him to this day; and to be a fisher again

Ideals: Fighting. Flaws: Antagonistic. Bonds: Job, Attractive, Criminal record. Occupation: Fortune-teller

Voice: Draws out vowels

Attributes [hide]

Halander Honeypot, Male Halfling Paladin 2
Small (3'2") Halfling, Neutral Evil (CR 2)
Armor Class 12
Hit Points 28 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 18 (+4)9 (-1) 15 (+2)14 (+2)
Skills Medicine +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 1000 cp. 1 Masterwork Common Melee.


Social Check DCs

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