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Advanced [show]


Fargrim Goldfinder, Male Dwarf [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He has a moderate pudge and is not very fit. He keeps his long silver hair kept up in a rat tail. His eyes are gray.

Personality: He is business-like. He takes instructions and follows them to the letter. He cannot resist a sob story and will often dote over anyone who has one.

History: Born to a pair of adventurers, Fargrim grew up listening to his mother's many stories. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He now travels the world, in search of power and loot.

Motivation: He's looking for his big break; and he has passion for adventuring and risk

Ideals: Professionalism, Philantrophist, Gifted. Bonds: Poor, Adventurer. Occupation: Sellsword

Voice: Thin and wheezing

Attributes [hide]

Fargrim Goldfinder, Male Dwarf Druid 2
Medium (4'2") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 19 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 16 (+3)14 (+2) 13 (+1)12 (+1)
Skills Deception +3, Intimidation +3
Senses Passive Perception 11
Languages Common, Dwarven, Halfling, Draconic
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 80 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Názkûga Winchester, Male Half-Orc [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears brown trousers with blue and white striped suspenders. He wears various colorful collared shirts. He keeps his chestnut hair in a pixie cut. He wears crescent spectacles with a black brim.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His father had invested heavily in several trade routes and wanted him to inherit them. After a long history of fighting, Názkûga and his spouse have recently divorced.

Motivation: He has money and likes to spend it.

Flaws: Antagonistic, Fearful, Disease. Bonds: Rich. Occupation: Shoemaker

Voice: Sensual and smooth

Attributes [hide]

Názkûga Winchester, Male Half-Orc Adept 11
Medium (5'9") Half-Orc, Chaotic Good (CR 11)
Armor Class 11
Hit Points 49 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)10 (+0) 15 (+2)13 (+1)
Skills Acrobatics +5, Deception +5
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +7 / 3d8+3, Ranged +5 / 3d8+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14333200

Possessions: 27000 sp. Hematite (4 gp). Malachite (4 gp). Sard (80 gp). Deep blue spinel (900 gp). Blue star sapphire (1500 gp).


Social Check DCs


Howard Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: He is wearing a long, black, dusty cloak. He is portly but not overly obese. With a patchy brown beard and wild brown hair. His eyes are violet.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Born to a pair of adventurers, Howard grew up listening to his father's many stories. From there he went from mercenary job to mercenary job. He became a Brewer soon after.

Motivation: He's looking for his big break.

Ideals: Athletic, Optimist. Bonds: Adventurer, Job. Occupation: Brewer

Voice: Mumbles to self between sentences

Attributes [hide]

Howard Jamjar, Male Halfling Ranger 6
Small (3'2") Halfling, Neutral Good (CR 6)
Armor Class 14
Hit Points 50 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 16 (+3)15 (+2) 16 (+3)13 (+1)
Skills Arcana +5, Stealth +6
Senses Passive Perception 13
Languages Common, Halfling, Celestial, Goblin
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Kyle Dudley, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many brown ritualistic tattoos. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He has dyed his greying auburn hair a little too much giving a sharp auburn color. His fierce violet eyes like to dwell on things.

Personality: He is irascible and easily irritated. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Kyle grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Kyle. He used his abilities to trick people and travel the world for free.

Motivation: He feels kind of lost in life; and he is greedy

Ideals: Entrepeneur. Flaws: Antagonistic, Depressed. Bonds: Rich, Criminal record. Occupation: Architect

Voice: Timid voice

Attributes [hide]

Kyle Dudley, Male Human Monk 1
Medium (5'8") Human, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 13 (+1)12 (+1) 13 (+1)16 (+3)
Skills Investigation +3, Persuasion +5
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3

Possessions: 40 pp. Carnelian (40 gp).


Social Check DCs


Thamuz Contempt, Male Tiefling [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He prefers to wear flannel. His chestnut hair has been sun bleached extensively. His eyes are a pleasant red.

Personality: He exudes charisma. He is a tour de force of persuasion. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born the only child of a wealthy merchant. His father had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Athletic, Entrepeneur. Flaws: Impulsive. Bonds: Attractive, Rich. Occupation: Miller

Voice: Posh accent

Attributes [hide]

Thamuz Contempt, Male Tiefling Aristocrat 2
Medium (5'4") Tiefling, True Neutral (CR 2)
Armor Class 10
Hit Points 7 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 9 (-1)12 (+1) 11 (+0)15 (+2)
Skills Persuasion +4, Religion +3
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 130 pp.


Social Check DCs

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