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Advanced [show]


Hamil Underfoot, Male Halfling [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He sports a flattop hair cut. His face is scarred and worn.

Personality: Eccentric and domineering, Hamil will drive conversation. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born in a small island village. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.

Motivation: He has money and likes to spend it; and he is currently in port desperately looking for someone to get him out

Ideals: Extrovert. Flaws: Ugly. Bonds: Slave, Nature, Rich. Occupation: Bellfounder

Voice: Sore throat, cough

Attributes [hide]

Hamil Underfoot, Male Halfling Expert 16
Small (2'10") Halfling, Neutral Evil (CR 16)
Armor Class 14
Hit Points 106 (16d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 16 (+3)16 (+3) 11 (+0)14 (+2)
Skills Acrobatics +8, Performance +7
Senses Passive Perception 10
Languages Common, Halfling, Elven, Gnoll, Sylvan
Attacks Melee +6 / 4d10+1, Ranged +8 / 4d10+3, Grapple +7

Possessions: 1000 gp. Embroidered and bejeweled glove (2000 gp). A necklace of small pink pearls (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp).


Social Check DCs


Arannis Samuel, Male Half-Elf [Permalink]

Personal [hide]

Description: 5'7" and lanky with angular features, he is an attractive figure. He is renowned for his bright yellow suits and hats. He keeps his red hair in a pixie cut. His green eyes dart from person to person.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. The war was a terrible time for him, and Arannis does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He was always very intelligent and has formed a secret society of freemasons.

Motivation: Marry his brother to traveling adventurers; and an old rival family wants him found

Flaws: Antagonistic, Depressed, Secretive. Bonds: Attractive, Military, Family. Occupation: Painter

Voice: Tuts and clicks tongue

Attributes [hide]

Arannis Samuel, Male Half-Elf Rogue 5
Medium (5'7") Half-Elf, Neutral Good (CR 5)
Armor Class 13
Hit Points 47 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 19 (+4)8 (-1) 16 (+3)12 (+1)
Skills History +2, Religion +2
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 800 gp. Malachite (14 gp). Eye agate (14 gp). Amber (160 gp). Chalcedony (30 gp). 1 Minor magic item.


Social Check DCs


Beiro Arnuanna, Male Elf [Permalink]

Personal [hide]

Description: This tall, slender man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His chestnut hair is slicked back into a classic pompadour. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He works hard and plays hard.

History: Beiro lived on a farm with his father, near the main road leading to a nearby town. He was an adventurer many years ago and he formed a blood bond with his Elven companion (his 'brother'). He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: A need for knowledge about a nearby landmark; and regain custody of his son

Flaws: Ugly, Shy, Hedonist. Bonds: Adventurer, Family. Occupation: Barkeep

Voice: Old Prospector

Attributes [hide]

Beiro Arnuanna, Male Elf Barbarian 3
Medium (4'7") Elf, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 27 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)10 (+0) 15 (+2)11 (+0)
Skills Athletics +2, Religion +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +2

Possessions: 1600 sp.


Social Check DCs


Gale Of Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: This man wears an old set of leather armor, nicked and torn by the ravages of time and battle, and sports empty pouches on his belt. He wears a colorful flower in his black fur. His blue unseeing eyes seem to look past you.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is obsessed with finding treasure.

History: He was born to a pair of big game hunters, but was frequently ill as a child. After coming to the age of reason, Gale took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature longsword.

Motivation: A need for knowledge about a nearby landmark; and he desires power and/or immortality

Ideals: Gifted. Flaws: Disease. Bonds: Attractive, Adventurer. Occupation: Assassin

Voice: Uses lots of figures of speech

Attributes [hide]

Gale Of Storm, Male Tabaxi Monk 10
Medium (6'1") Tabaxi, True Neutral (CR 10)
Armor Class 13
Hit Points 81 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 16 (+3)9 (-1) 12 (+1)11 (+0)
Skills Perception +5, Stealth +7
Senses Passive Perception 17
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +3

Possessions: Large well-done wool tapestry (100 gp). Embroidered silk and velvet mantle with numerous moonstones (800 gp). Gold and topaz bottle stopper cork (700 gp). 1 Minor magic item.


Social Check DCs


Leaf Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He wears a colorful flower in his lavender fur. His hazel eyes dart from person to person to random spaces in the air.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He uses divination through singing.

History: He is the product a well kept family trust fund and as such has never really known need. A freak accident while working with his Miner father left him crippled. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Wants to work out more often; and money/treasure

Ideals: Athletic, Gifted. Flaws: Disease. Bonds: Attractive, Rich. Occupation: Apothecary

Voice: Irish accent

Attributes [hide]

Leaf Grass, Male Tabaxi Expert 5
Medium (6'1") Tabaxi, Neutral Good (CR 5)
Armor Class 15
Hit Points 22 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)20 (+5) 12 (+1)12 (+1) 16 (+3)15 (+2)
Skills Acrobatics +8, Animal Handling +6
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 2d4+2, Ranged +8 / 2d4+5, Grapple +6

Possessions: 600 gp. Violet garnet (500 gp). Iolite (80 gp). Red garnet (100 gp).


Social Check DCs

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