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Advanced [show]


Osco Copperkettle, Male Halfling [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears tight fitting clothing which further accentuates his frame. His auburn hair is knotted and matted. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: He was born blind and as such lacked many opportunities for work. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Since then, he has sought to make the best of life.

Motivation: He is terrified, and will act out of fear; and wishes to resurrect an old love

Ideals: Optimist. Flaws: Disease, Fearful. Bonds: Attractive, Immigrant, In love. Occupation: Barkeep

Voice: Gruff and masculine

Attributes [hide]

Osco Copperkettle, Male Halfling Commoner 8
Small (3'2") Halfling, Chaotic Good (CR 8)
Armor Class 15
Hit Points 33 (8d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)19 (+4) 13 (+1)16 (+3) 13 (+1)13 (+1)
Skills Investigation +6, Medicine +4
Senses Passive Perception 11
Languages Common, Halfling, Aquan, Giant, Ignan
Attacks Melee +5 / 2d10+2, Ranged +7 / 2d10+4, Grapple +4

Possessions: Cloth of gold vestments (130 gp). Gold dragon comb with red garnet eye (500 gp). Silver comb with moonstones (500 gp). Silver comb with moonstones (500 gp). 1 Minor magic item.


Social Check DCs


Nutae Selevarun, Male Elf [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has dyed his greying golden hair a little too much giving a sharp golden color. He has a tattooed face.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born in a small village he learned the ways of the warrior from his mother. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Nutae took refuge in the ruined castle and found the beat up longsword and armor he uses now. He has built up a small fortune and can afford his own way.

Motivation: He is greedy; and he's repulsed by the pc

Ideals: Justice, Fighting. Flaws: Antagonistic. Bonds: Rich, Nature. Occupation: Jeweler

Voice: Soothing and warm

Attributes [hide]

Nutae Selevarun, Male Elf Wizard 3
Medium (5'4") Elf, Lawful Evil (CR 3)
Armor Class 13
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 9 (-1)16 (+3) 15 (+2)14 (+2)
Skills History +5, Nature +5
Senses Passive Perception 12
Languages Common, Elven, Infernal, Dwarven, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 300 gp.


Social Check DCs


Aura Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears silk and lounges about seductively. His fur, while still mostly orange, has prominent grey streaks. His half smiles and hazel eyes are beguiling and draw you in.

Personality: He is witty, but his monotone delivery comes off as unnerving He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: A powerful wizard made him what he is. Like his father and his sister before him, after school he went straight into learning to become a Spice Merchant. He has worked as a Spice Merchant like his father before him.

Motivation: Wants to have a good time and be beloved; and balancing his hectic life and new spice merchant responsibilities is difficult

Ideals: Joker, Optimist. Bonds: Attractive, Mentor, Job. Occupation: Spice Merchant

Voice: Sore throat, cough

Attributes [hide]

Aura Paws, Male Tabaxi Fighter 7
Medium (5'4") Tabaxi, Lawful Good (CR 7)
Armor Class 13
Hit Points 49 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)13 (+1) 15 (+2)11 (+0)
Skills Investigation +4, Stealth +6
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Drogo Burrows, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a robe, a symbol of death around his neck, and a pickaxe on his belt. His tied-back hair is red. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born in a small village he learned the ways of the warrior from his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He became a Shipwright soon after.

Motivation: Balancing his hectic life and new Shipwright responsibilities is difficult; and expand his business

Ideals: Fighting, Athletic. Flaws: Insomniac. Bonds: Job, Religious. Occupation: Shipwright

Voice: Uses lots of figures of speech

Attributes [hide]

Drogo Burrows, Male Half-Elf Monk 2
Medium (4'10") Half-Elf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 17 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)13 (+1) 13 (+1)10 (+0)
Skills Athletics +2, Medicine +3
Senses Passive Perception 11
Languages Common, Elven, Gnome
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +3

Possessions: 80 gp.


Social Check DCs


Raymond Ray, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with violet lining and desert motifs. He sports a flattop hair cut. He wears round tiny glasses practically rammed into his face.

Personality: He is calm most of the time but flees social interaction. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: From birth he was tutored by a cruel and relentless mentor. He took every job he could get his hands on, but the opportunities for Half-Elves in the west were limited. He moves from town to town, unable to find a place to settle.

Motivation: Revenge; and a deep hatred of brigands

Ideals: Optimist. Flaws: Shy. Bonds: Mentor, Immigrant, Enemies. Occupation: Shepherd

Voice: Hollow voice

Attributes [hide]

Raymond Ray, Male Half-Elf Expert 5
Medium (4'9") Half-Elf, Neutral Good (CR 5)
Armor Class 11
Hit Points 20 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)10 (+0) 11 (+0)12 (+1)
Skills Animal Handling +3, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 700 gp. 1 Minor magic item.


Social Check DCs

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