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NPC Generator

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Advanced [show]


Oppleby Folkor, Male Gnome [Permalink]

Personal [hide]

Description: With white face paint in a stripe pattern across his face, he wears a pastel coat over a brown low-cut shirt, and a broad hat upon his head. He wears a broad hat to cover his moderate length blonde hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Born in a small village he learned the ways of the warrior from his mother. A freak accident while working with his Baker mother left him crippled. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Oppleby fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He feels threatened by others; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Secretive, Disease, Fearful. Bonds: Nature. Occupation: Detective

Voice: Sounds elderly

Attributes [hide]

Oppleby Folkor, Male Gnome Monk 14
Small (3'4") Gnome, Lawful Neutral (CR 14)
Armor Class 14
Hit Points 111 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 17 (+3)9 (-1) 15 (+2)18 (+4)
Skills Nature +4, Persuasion +9
Senses Passive Perception 12
Languages Gnome
Attacks Melee +5 / 4d6+0, Ranged +8 / 4d6+3, Grapple +3

Possessions: 3000 gp. An abacus with copper, silver and gold markers (110 gp). Jeweled electrum ring (2000 gp). Silver comb with moonstones (300 gp). Cloth of gold vestments (110 gp). 1 Medium magic item.


Social Check DCs


Ulfgar Morigak, Male Dwarf [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears a white tunic with pastel highlights, and long tan pants that bunch up around his shoes. His blonde hair has been sun bleached extensively. His eyes are likewise blue. His teeth are white and perfect.

Personality: Eccentric and domineering, Ulfgar will drive conversation. He also is a firm believer in the manly ideal.

History: He was born the only child of a wealthy merchant. In his 10th year, his parents were killed by a gnolls raid, leaving Ulfgar alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Ulfgar was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.

Motivation: A deep hatred of gnolls; and many gnolls want him driven away

Ideals: Extrovert, Entrepeneur. Flaws: Impulsive. Bonds: Attractive, Enemies. Occupation: Glassblower

Voice: High pitched and raspy

Attributes [hide]

Ulfgar Morigak, Male Dwarf Wizard 12
Medium (4'1") Dwarf, Neutral Good (CR 12)
Armor Class 13
Hit Points 66 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 16 (+3)11 (+0) 14 (+2)11 (+0)
Skills History +4, Performance +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 3d10+0, Ranged +7 / 3d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1244

Possessions: 1000 gp. Red-brown spinel (140 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aura Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: This tall, slender man wears a fine chain shirt which he covers with tan colored cloaks and clothing. He has moderate length beige fur. His fierce yellow eyes like to dwell on things.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is able to fit into much smaller and tighter spaces than normal.

History: He was born blind and as such lacked many opportunities for work. Ostracized due to the arcane powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is content.

Ideals: Optimist, Gifted. Flaws: Disease, Mundane. Occupation: Detective

Voice: Switch between two voices

Attributes [hide]

Aura Candle, Male Tabaxi Druid 4
Medium (5'1") Tabaxi, Neutral Good (CR 4)
Armor Class 12
Hit Points 24 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)14 (+2) 16 (+3)15 (+2)
Skills Intimidation +4, Nature +4
Senses Passive Perception 13
Languages Common, Sylvan, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135320000

Possessions: 100 gp. A delicate brass dragon egg (70 gp). 1 Minor magic item.


Social Check DCs


Harbek Brazzik, Male Dwarf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is dressed in a clean red cloak covering his clean studded leather. He wears a colorful flower in his brown hair. He has several tiny amethyst earrings on each ear.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. From his teen years he was always beautiful and desirable, so people have always doted on him. He has built up a small fortune and can afford his own way.

Motivation: He wants to meet his childhood hero; and meet up once more with his childhood friend

Ideals: Gifted. Bonds: Immigrant, Attractive, Rich, Adventurer. Occupation: Mason

Voice: Creaky witch voice

Attributes [hide]

Harbek Brazzik, Male Dwarf Monk 2
Medium (4'5") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)15 (+2) 15 (+2)11 (+0)
Skills Investigation +4, Religion +4
Senses Passive Perception 12
Languages Common, Dwarven, Elven, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 270 gp.


Social Check DCs


Anselm Middleton, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'3" and is wearing a tight white one piece outfit complete with pants, hood, and a cape. He wears a broad hat to hide his balding. His skin is flawless and his brown eyes scan people very quickly.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Mayor arts, while his father instructed him in etiquette, music and courtly manner. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Mayor work with an outfit from a few towns over. Mayor work suited him well, and with each successful project, he earned more gold and more respect from his peers. After months of barely getting by, Anselm managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: Sabotage a competitor.

Ideals: Optimist. Bonds: Attractive, Rich, Job, Criminal record. Occupation: Mayor

Voice: Pronounces O like U

Attributes [hide]

Anselm Middleton, Male Human Sorcerer 11
Medium (5'3") Human, Neutral Evil (CR 11)
Armor Class 10
Hit Points 39 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)13 (+1) 18 (+4)8 (-1)
Skills Animal Handling +8, Investigation +5
Senses Passive Perception 14
Languages Common, Draconic
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136666

Possessions: Rock crystal (20 gp). Violet garnet (1600 gp). Black pearl (1600 gp). Amber (140 gp). Onyx (20 gp). Golden yellow topaz (1600 gp). Iolite (20 gp).


Social Check DCs

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