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Advanced [show]


Fragrant Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears tight fitting clothing which further accentuates his frame. He keeps his black fur in a flapper bob. He has several tiny emerald earrings on each ear.

Personality: Fragrant hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: The child of a Spy, who enjoyed hunting, Fragrant was taken on many hunting expeditions. His first spouse was a Spy, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Doesn't want to be a Barrister and was forced into it by his family; and wants to raise his children well

Ideals: Artistic. Flaws: Fearful. Bonds: Attractive, Rich, Nature, Family. Occupation: Barrister

Voice: Forgets to breathe while speaking

Attributes [hide]

Fragrant Candle, Male Tabaxi Commoner 15
Medium (5'5") Tabaxi, Lawful Evil (CR 15)
Armor Class 14
Hit Points 96 (15d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)19 (+4) 18 (+4)15 (+2) 12 (+1)14 (+2)
Skills Athletics +9, History +7
Senses Passive Perception 11
Languages Common, Gnome, Goblin
Attacks Melee +9 / 4d8+4, Ranged +9 / 4d8+4, Grapple +7

Possessions: 5000 gp. Old masterpiece painting (1700 gp). A roughly beaten golden orb (90 gp). Golden circlet with four aquamarines (6000 gp). A large tome filled with over one hundred recipes written by a former royal chef. (90 gp). Brass mug with jade inlays (200 gp). A delicate silver chain set with a tourmaline (90 gp). A small bag of saffron. (90 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Large well-done wool tapestry (200 gp). Solid gold idol (1000 gp). Solid gold idol (1000 gp). Gold dragon comb with red garnet eye (400 gp). Gold and topaz bottle stopper cork (400 gp). Fire opal pendant on a fine gold chain (1700 gp). Gold dragon comb with red garnet eye (400 gp). 1 Medium magic item.


Social Check DCs


Elaim Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: He stands about 3'11" and wears an entirely green suit with white socks and a vest with buckled shoes. His right leg appears badly burned and disfigured. His auburn hair is cut jaggedly and amateurishly. He has green eyes.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is frequently practicing swordplay.

History: He comes from a rich western family. His mother had invested heavily in several trade routes and wanted him to inherit them. After a long history of fighting, Elaim and his spouse have recently divorced.

Motivation: He wants nothing more than to rejoin the army; and he's repulsed by the pc

Flaws: Antagonistic. Bonds: Military, Rich. Occupation: Slave Trader

Voice: Low rumbling, strings words together

Attributes [hide]

Elaim Bloodkith, Male Dwarf Barbarian 2
Medium (3'11") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 27 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 15 (+2)14 (+2) 13 (+1)13 (+1)
Skills Investigation +4, Medicine +3
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon, Celestial
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: Just what you see.


Social Check DCs


Oblar Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: This tall, slender man is wearing a perfectly clean shirt and pair of pants. He has a small bristly mustache and wavy chestnut hair. His eyes are likewise gray.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He served in the navy to pay for his family's outstanding loans. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He bought a falchion and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To get a good night's sleep; and he is terrified, and will act out of fear

Flaws: Depressed, Fearful, Insomniac. Bonds: Attractive, Military, Nature. Occupation: Navigator

Voice: Switch between two voices

Attributes [hide]

Oblar Brightmoon, Male Halfling Sorcerer 4
Small (3'0") Halfling, Neutral Good (CR 4)
Armor Class 13
Hit Points 21 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 14 (+2)9 (-1) 11 (+0)13 (+1)
Skills Intimidation +3, Stealth +4
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Travok Helcral, Male Dwarf [Permalink]

Personal [hide]

Description: An older man who is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft yellow waves gently in the breeze, he is not a threatening figure. His white hair is styled in orderly dreadlocks. His thin eyebrows rest above his beady green eyes.

Personality: He is extraordinarily eccentric. He has a small toy that he constantly fidgets with.

History: He was born into a rich family. Brilliant and gifted he never wanted to apply himself. He was granted druidic powers by his dying sister.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Gifted. Flaws: Ugly, Insane, Addict. Bonds: Rich. Occupation: Shepherd

Voice: Sounds elderly

Attributes [hide]

Travok Helcral, Male Dwarf Barbarian 12
Medium (4'4") Dwarf, Chaotic Evil (CR 12)
Armor Class 13
Hit Points 106 (12d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 16 (+3)14 (+2) 13 (+1)13 (+1)
Skills Nature +6, Persuasion +5
Senses Passive Perception 11
Languages Common, Dwarven, Draconic, Abyssal
Attacks Melee +5 / 3d10+1, Ranged +7 / 3d10+3, Grapple +3

Possessions: 100 pp. Chalcedony (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Donaar Mohradyllion, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. He is physically well-built. His scarlet crest is kept up in a ponytail inside a Stetson hat. This gold eyed northerner is not easily forgotten.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. The war was a terrible time for him, and Donaar does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Born to a pair of adventurers, Donaar grew up listening to his father's many stories. Like his father and his brother before him, after school he went straight into learning to become a Fortune-teller. He has dedicated himself to building a better world.

Motivation: He feels kind of lost in life; and he wants to meet his childhood hero

Flaws: Depressed. Bonds: Attractive, Poor, Military, Adventurer, Job. Occupation: Fortune-teller

Voice: Mumbles to self between sentences

Attributes [hide]

Donaar Mohradyllion, Male Dragonborn Sorcerer 3
Medium (6'7") Dragonborn, Neutral Good (CR 3)
Armor Class 12
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)9 (-1) 16 (+3)15 (+2)
Skills Animal Handling +5, Nature +1
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 sp. Azurite (15 gp). Tourmaline (80 gp). Jasper (30 gp). 1 Disguise kit.


Social Check DCs

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