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Simon Rutland, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'5" and wears a well pressed and immaculate suit (or dress). He sports a long red beard, and similarly colored long hair. His hazel unseeing eyes seem to look past you.

Personality: He is almost excessively polite to everyone, even when angry. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Born to a poor family in the city he treasured whatever gifts he got. Cursed with lycanthropy at a very young age, Simon has worked very hard to control his curse. By chance he met his sister recently and the two have been together since.

Motivation: Doesn't want to be a Server and was forced into it by his family; and marry his sister to traveling adventurers

Flaws: Disease, Shy. Bonds: Family, Poor, Immigrant. Occupation: Server

Voice: growls and snarls, animalistic

Attributes [hide]

Simon Rutland, Male Human Monk 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 10 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)8 (-1) 9 (-1)13 (+1) 8 (-1)12 (+1)
Skills Animal Handling +1, Insight +1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +6 / 1d8+4, Ranged +1 / 1d8-1, Grapple +4

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Morkral Brawnanvil, Male Dwarf [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears many layers of old clothing at all times. He has moderate length golden hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He can speak with the recently deceased. He is a logical person and will generally grow upset if things defy logic and science.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and he's repulsed by the pc

Ideals: Gifted, Logical. Flaws: Ugly, Antagonistic, Insomniac. Bonds: Poor. Occupation: Sailor

Voice: Russian accent

Attributes [hide]

Morkral Brawnanvil, Male Dwarf Commoner 10
Medium (4'3") Dwarf, Lawful Neutral (CR 10)
Armor Class 14
Hit Points 53 (10d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 17 (+3)17 (+3) 13 (+1)15 (+2)
Skills Athletics +5, Religion +7
Senses Passive Perception 11
Languages Common, Dwarven, Gnome, Halfling, Sylvan
Attacks Melee +5 / 3d6+1, Ranged +8 / 3d6+4, Grapple +7

Possessions: 120 pp. Deep blue spinel (1300 gp). Azurite (4 gp). Onyx (80 gp). Blue star sapphire (1300 gp). Rock crystal (80 gp). Sardonyx (80 gp). Alexandrite (1300 gp). Pink pearl (100 gp). 1 Minor magic item.


Social Check DCs


Oblar Wiseacre, Male Halfling [Permalink]

Personal [hide]

Description: The dark-skinned man stands 3'3" and wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. His otherwise smooth face is marked with small tiny scars.

Personality: He is a Shipwright first and foremost. He believes firmly that knowledge should be universal. Oblar enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. While he appears to be a normal Halfling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Gifted. Flaws: Hedonist, Insane. Bonds: Adventurer, Job. Occupation: Shipwright

Voice: Relaxed voice

Attributes [hide]

Oblar Wiseacre, Male Halfling Bard 3
Small (3'3") Halfling, True Neutral (CR 3)
Armor Class 13
Hit Points 14 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 14 (+2)13 (+1) 8 (-1)13 (+1)
Skills Animal Handling +1, Intimidation +3
Senses Passive Perception 9
Languages Common, Halfling, Goblin
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 300 gp.


Social Check DCs


Dreali Caerdonel, Male Elf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Elf, and stands approximately 4'10". He wears very tight pants and wife beaters, though occasionally he sports a grey coat, and his gloved hand is found clutching a shortbow. His hair is cut close to his head. He wears crescent spectacles with a black brim.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. A true patriot, Dreali would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Dreali was raised in a hard working conservative environment. He helped his mother out around the business and became quite the natural. He moves from town to town, unable to find a place to settle.

Motivation: To be a Body Guard again; and he wants random interesting trinkets and junk, hates to throw anything away

Flaws: Antagonistic, Greedy. Bonds: Military, Job, Immigrant. Occupation: Hunter

Voice: Stutters

Attributes [hide]

Dreali Caerdonel, Male Elf Warlock 1
Medium (4'10") Elf, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 7 (-2)16 (+3) 13 (+1)13 (+1)
Skills Religion +5
Senses Passive Perception 11
Languages Common, Elven, Gnoll, Sylvan, Auran
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132100000

Possessions: 60 gp. 4 Thunderstones.


Social Check DCs


Clerebold Washington, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he prefers to wear tan clothing when he does not wear armor. He has no hair. His green eyes peer out from beneath his small tan hat.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He enjoys reading and quiet.

History: He was born to a criminal king-pin and mafia family Clerebold was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Clerebold decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he has comitted a past crime that haunts him to this day

Ideals: Passionate, Logical, Fighting. Flaws: Ugly. Bonds: Criminal record. Occupation: Tailor

Voice: Sensual and smooth

Attributes [hide]

Clerebold Washington, Male Human Barbarian 3
Medium (5'4") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 33 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 18 (+4)14 (+2) 9 (-1)13 (+1)
Skills Animal Handling +1, History +4
Senses Passive Perception 9
Languages Common, Druidic, Terran
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 80 pp. Zircon (60 gp). Rock crystal (60 gp).


Social Check DCs

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