Amnon Respect, Male Tiefling [Permalink]
Personal [hide]
Description: This man wears clothing that is held on in multiple layers but all of it is in poor condition. He is muscular with a powerful set of arms. He has no hair. His eyes are likewise gold.
Personality: A skeptical and narcissistic man, Amnon's first love is himself. His second love is also himself. He has all his life been fascinated with dancing.
History: He was raised in a forest tribe. A gypsy cursed him at a young age, leading to his ugly appearance. He bought a hand crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Nothing but the best is good enough for him; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable, Artistic. Flaws: Ugly. Bonds: Poor, Nature. Occupation: Merchant
Voice: Old Prospector
Attributes [hide]
Medium (6'7") Tiefling, Neutral Good (CR 8)
Armor Class 11
Hit Points 34 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 15 (+2) | 12 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
Possessions: 1000 gp. Fiery yellow corundum (1100 gp).
Bathin Charm, Male Tiefling [Permalink]
Personal [hide]
Description: This southern man wears loose pants and a collared shirt complete with sweater beneath his coat. His clothes are grease stained in places. His black hair is unkempt and raggedy. His eyes are a pleasant gold.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He misses his home and complains about the freezing weather, even in summer.
History: The child of southern immigrants he idolized his father. He took every job he could get his hands on, but the opportunities for Tieflings in the south were limited. He now spends his time doing works of charity.
Motivation: He's in love.
Ideals: Philantrophist. Flaws: Ugly. Bonds: Poor, Immigrant, Has a crush. Occupation: Priest
Voice: Jittery and nervous
Attributes [hide]
Medium (5'9") Tiefling, Lawful Evil (CR 1)
Armor Class 13
Hit Points 12 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 18 (+4) | 16 (+3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Giant, Dwarven, Terran
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 140 gp.
Warryn Beren, Male Gnome [Permalink]
Personal [hide]
Description: He prefers to wear red pants and tee shirts. He has a slight overbite and is overall scrawny. His hair is greying and his face has many wrinkles. He has gray eyes and a red hat with a white feather.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He does not believe in violence as a means to an end. He is a dedicated Mason but believes his peers are too gung-ho.
History: Warryn lived on a farm with his mother, near the main road leading to a nearby town. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He is greedy; and regain custody of his daughter
Ideals: Disciplined, Pacifist, Justice. Bonds: Family, Rich. Occupation: Mason
Voice: Rhymes sentences (sorry)
Attributes [hide]
Small (3'8") Gnome, Neutral Evil (CR 4)
Armor Class 12
Hit Points 18 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 10 (+0) | 16 (+3) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Gnome, Goblin, Halfling, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 7000 sp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
Rael Eathalena, Male Elf [Permalink]
Personal [hide]
Description: A 4'7" western man, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has moderate length golden hair. His eyes are green and he is always smoking a pipe.
Personality: Overbrimming with self-confidence, Rael isn't afraid of most anything. He has a strong dislike to people who do not believe in Elven unity. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Gifted from a young age, Rael studied abroad. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Elves became a terror of the countryside. He's since become an addict/alcoholic.
Motivation: He feels the way he acts is they only way to get by in the world.
Ideals: Impeccable, Gifted. Flaws: Addict. Bonds: Slave. Occupation: Actor
Voice: Creaky witch voice
Attributes [hide]
Medium (4'7") Elf, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 16 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 14 (+2) | 12 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Ignan
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 100 gp. White opal (500 gp). 1 Half-Plate.
Dain Balderk, Male Dwarf [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He is wearing a long, red cloak. He is an epitome of beauty. He has a small bristly mustache and wavy auburn hair. His fair skin shows little sign of his aristocratic breeding.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He has a habit of throwing himself into exceedingly dangerous situations.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. A freak accident while working with his Tanner father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He is not mentally stable, and does not behave rationally; and he is a bit of a kleptomaniac
Flaws: Selfish, Impulsive, Disease, Insane. Bonds: Attractive, Military. Occupation: Brewer
Voice: Shortens vowels
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Neutral (CR 6)
Armor Class 11
Hit Points 48 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 19 (+4) | 12 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven, Undercommon
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 3 |
Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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