Alvyn Turen, Male Gnome [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a scimitar, but if one is not available he will default to his dagger. He is an epitome of beauty. He wears his silver hair up in a very large beehive style do. He wears crescent spectacles with a black brim.
Personality: He is overprotective of those who hire his services. He always tries to repair and not replace. It was this mentality that drove him into the Knight business.
History: He was born several months after his father was called into army service. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: He wants nothing more than to rejoin the army; and a deep hatred of dire rats
Ideals: Persistence. Bonds: Attractive, Guardian, Military. Occupation: Knight
Voice: pre-pubescent
Attributes [hide]
Small (3'5") Gnome, Neutral Evil (CR 4)
Armor Class 14
Hit Points 29 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 16 (+3) | 13 (+1) | 17 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Gnome, Giant
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +1
Possessions: 200 gp. 1 Minor magic item.
Altho Tealeaf, Male Halfling [Permalink]
Personal [hide]
Description: 2'11" and muscular, this eastern man wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He is bald on top and has large black tufts of hair around his ears. He tend to wears goggles to shield his eyes.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Born to a poor family in the city he treasured whatever gifts he got. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to work out more often; and he feels kind of lost in life
Ideals: Athletic, Philantrophist. Flaws: Ugly, Depressed. Bonds: Poor. Occupation: Unemployed
Voice: Old Prospector
Attributes [hide]
Small (2'11") Halfling, Chaotic Good (CR 12)
Armor Class 13
Hit Points 66 (12d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 14 (+2) | 13 (+1) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Halfling, Terran
Attacks Melee +3 / 3d10-1, Ranged +6 / 3d10+2, Grapple +6
Possessions: 2000 gp. A pair of silk slippers encrusted with tiny pearls. (30 gp). Finely wrought small gold bracelet (100 gp). Gold and topaz bottle stopper cork (300 gp). Ceremonial electrum dagger with a star ruby in the pommel (300 gp). A pair of silk slippers encrusted with tiny pearls. (30 gp). Jeweled electrum ring (8000 gp). 1 Minor magic item.
Reynard Royston, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking western young adult. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. Beneath his clothing is a huge mess of scar tissue. His hair is silver and curly. His brown eyes dart around the room hyper actively observing anyone and anything.
Personality: Aggressive, abrasive, and angry, Reynard embodies much of what other species detest in the Humans. He always tries to repair and not replace. It was this mentality that drove him into the Architect business.
History: He was born at the edge of vast island. Through the years after Reynard was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Reynard's father didn't care for him much, and the feeling was mutual. He bought a morningstar and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He has money and likes to spend it; and he is greedy
Ideals: Persistence. Flaws: Antagonistic. Bonds: Rich, Slave, Nature. Occupation: Architect
Voice: Pronounces O like U
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 8)
Armor Class 14
Hit Points 45 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 19 (+4) | 10 (+0) | 14 (+2) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Infernal, Sylvan
Attacks Melee +5 / 2d10+2, Ranged +7 / 2d10+4, Grapple +4
Possessions: 10000 sp. Jacinth (2000 gp). Jet (150 gp). Golden yellow topaz (1100 gp). Golden pearl (150 gp). Emerald (900 gp).
Thamior Runghold, Male Half-Elf [Permalink]
Personal [hide]
Description: This late middle aged man is dressed in earthy colors with a green and blue handkerchief worn on his right side and is in decent physical shape. His hair is always cut to a buzz. His eyes are a pleasant amber.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Flattery will make him almost putty in your hands.
History: Thamior hails from a village terrorized by giants. In his 18th year, his parents were killed by a giants raid, leaving Thamior alone in the world. After a stint in an orphanage, he was adopted. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He has passion for adventuring and risk.
Ideals: Persistence. Flaws: Selfish. Bonds: Enemies, Adventurer. Occupation: Bowyer
Voice: Smoker's lung
Attributes [hide]
Medium (4'11") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 44 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 17 (+3) | 12 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Elven, Orc
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
Possessions: 2000 sp. Iolite (50 gp). Red spinel (160 gp).
Cloud Of Clay, Male Tabaxi [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears skinny pants and wears a brown and blue robe with the hood down. His long red fur is drawn into a two foot long braid. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: When he was but 3 years old his parents immigrated from the west. He helped his mother out around the business and became quite the natural. He moves from town to town, unable to find a place to settle.
Motivation: His spouse's relatives view him with great suspicion; and balancing his hectic life and new seamstress responsibilities is difficult
Ideals: Philantrophist. Bonds: Attractive, Immigrant, Job, Family. Occupation: Seamstress
Voice: Spanish accent
Attributes [hide]
Medium (5'10") Tabaxi, Neutral Good (CR 11)
Armor Class 10
Hit Points 85 (11d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 14 (+2) | 9 (-1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +2
Possessions: 280 pp. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
