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Advanced [show]


Purban TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright yellow and green, and wears rings and necklaces with large, colorful gems. He has a slight overbite and is overall scrawny. His blonde hair is still thick. His blue unseeing eyes seem to look past you.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Purban hails from a village terrorized by illithids. From there he went from mercenary job to mercenary job. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Money/treasure; and obtaining odd cultural halfling artifacts is his passion

Ideals: Disciplined. Flaws: Disease. Bonds: Rich, Religious, Enemies, Adventurer. Occupation: Fortune-teller

Voice: Cold and demanding tone

Attributes [hide]

Purban TellPenny, Male Halfling Warrior 5
Small (3'2") Halfling, Lawful Neutral (CR 5)
Armor Class 16
Hit Points 49 (5d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)20 (+5) 15 (+2)17 (+3) 12 (+1)17 (+3)
Skills History +6, Perception +4
Senses Passive Perception 14
Languages Common, Halfling, Sylvan, Abyssal, Undercommon
Attacks Melee +2 / 2d4-1, Ranged +8 / 2d4+5, Grapple +5

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Quick Wing, Male Tabaxi [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears many layers of old clothing at all times. His gray fur is singed and shortened. His copper eyes lackadaisically let the world flow into them.

Personality: He has always had a great fascination with Tabaxi culture. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: His parents moved while he was still in utero so he is the first generation to be born here. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He left for the east, certain he would find work there.

Motivation: To unite with his sister.

Ideals: Athletic. Flaws: Ugly, Racist. Bonds: Poor, Family, Immigrant. Occupation: Brewer

Voice: Shortens vowels

Attributes [hide]

Quick Wing, Male Tabaxi Paladin 5
Medium (6'5") Tabaxi, Neutral Evil (CR 5)
Armor Class 14
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 12 (+1)11 (+0) 14 (+2)17 (+3)
Skills Deception +6, Intimidation +6
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 500 gp.


Social Check DCs


Gimurt Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: He is scrawny and has patchy chestnut stubble. He wears a robe, a symbol of strength around his neck, and a club on his belt. He has a hunchback. His chestnut hair is matted, messy, and big. His eyes are green and beady.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He misses his home and complains about the freezing weather, even in summer.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gimurt fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Fighting. Flaws: Ugly, Depressed. Bonds: Immigrant, Military. Occupation: Tailor

Voice: pre-pubescent

Attributes [hide]

Gimurt Gorunn, Male Dwarf Expert 8
Medium (4'3") Dwarf, Lawful Evil (CR 8)
Armor Class 12
Hit Points 66 (8d6)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 21 (+5)18 (+4) 15 (+2)16 (+3)
Skills Animal Handling +5, Insight +5
Senses Passive Perception 12
Languages Common, Dwarven, Orc, Gnoll, Sylvan, Undercommon
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Tûmhom Bristol, Male Half-Orc [Permalink]

Personal [hide]

Description: 5'10" and lanky with angular features, he is an attractive figure. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His hair is cut close to his head. His eyes are blue and catlike.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born in the north. He found a children's book about a Half-Orc Warlock who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has dedicated himself to building a better village for his children.

Motivation: He wants to meet his childhood hero; and he feels threatened by others

Flaws: Greedy, Fearful. Bonds: Adventurer, Attractive, Immigrant. Occupation: Mercenary

Voice: Australian accent

Attributes [hide]

Tûmhom Bristol, Male Half-Orc Warlock 7
Medium (5'10") Half-Orc, Chaotic Good (CR 7)
Armor Class 11
Hit Points 45 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)14 (+2) 14 (+2)10 (+0)
Skills Animal Handling +5, Insight +5
Senses Passive Perception 12
Languages Common, Orc, Auran, Abyssal
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332222

Possessions: 700 gp. Golden yellow topaz (800 gp). Azurite (8 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thorpe Shadowquick, Male Halfling [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light brown in addition to tight pants. His skin is fair and his fingers are delicate and long. With bright golden hair and a scraggly beard. He is very pretty but has cold, dead eyes.

Personality: Aggressive, abrasive, and angry, Thorpe embodies much of what other species detest in the Halflings. He is frequently practicing swordplay.

History: He was born in the east, but his parents moved at a very young age to the north. His mother was a soldier and died while he was still young. Thorpe was left his mother's suit of armor and trained in its use and care. He's also a talented Servant, but doesn't like to broadcast it.

Motivation: He feels kind of lost in life; and he's repulsed by the pc

Flaws: Antagonistic, Depressed. Bonds: Attractive, Military, Immigrant, Job. Occupation: Banker

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Thorpe Shadowquick, Male Halfling Fighter 6
Small (2'10") Halfling, Lawful Good (CR 6)
Armor Class 12
Hit Points 48 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 14 (+2)9 (-1) 12 (+1)11 (+0)
Skills Acrobatics +4, Athletics +1
Senses Passive Perception 11
Languages Halfling
Attacks Melee +1 / 2d6-2, Ranged +4 / 2d6+1, Grapple +1

Possessions: Just what you see.


Social Check DCs

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