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NPC Generator

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Advanced [show]


Zepar Dodge, Male Tiefling [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He likes to wear white tank tops with tan pants. His red hair is slicked back into a classic pompadour. His red eyes are slightly larger than normal.

Personality: He snorts whenever he laughs or is feeling confident. He is used to getting what he wants. In part because he is a meticulous planner.

History: Born in the east to a Fortune-teller, Zepar learned a great deal about his mother's area of expertise. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He struck the Fortune-teller job and began his own company from there.

Motivation: Many dire rats want him driven away; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Ideals: Professionalism. Bonds: Poor, Job, Debt, Enemies. Occupation: Fortune-teller

Voice: Indian accent

Attributes [hide]

Zepar Dodge, Male Tiefling Barbarian 12
Medium (6'2") Tiefling, True Neutral (CR 12)
Armor Class 11
Hit Points 107 (12d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 12 (+1)12 (+1) 14 (+2)16 (+3)
Skills Intimidation +7, Medicine +6
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +7 / 3d10+3, Ranged +5 / 3d10+1, Grapple +3

Possessions: 400 pp. Black pearl (1500 gp). Sardonyx (80 gp). Deep green spinel (150 gp). 1 Minor magic item.


Social Check DCs


Arnold Dumph, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He is dressed in a clean brown cloak covering his clean studded leather. He is an epitome of beauty. His blonde hair is still thick. His gray eyes peer out from beneath his small brown hat.

Personality: He is happy with his job as a Mortician. He turns his eye from what people do, preferring to live and let live. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: He was born in the east, but his parents moved at a very young age to the west. While studying, he fell in love. They married and had a daughter. Due to his spouse's obsession with being a Mason they were divorced and he won custody of their daughter. He worked as a Mortician, and he later adopted a second daughter.

Motivation: Wishes to resurrect an old love; and further expansion of business

Bonds: Attractive, Job, Family, Immigrant, In love. Occupation: Mortician

Voice: High pitched, excited

Attributes [hide]

Arnold Dumph, Male Human Warlock 10
Medium (6'4") Human, Neutral Evil (CR 10)
Armor Class 10
Hit Points 61 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 15 (+2)10 (+0) 11 (+0)18 (+4)
Skills Acrobatics +4, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +4 / 3d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124

Possessions: 17000 sp. 1 Minor magic item.


Social Check DCs


Tricking Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: He is scrawny and has patchy black fur. He wears loose pants and a collared shirt complete with sweater beneath his coat. He has a hunchback. His black fur is matted, messy, and big. He wears a mask on his face.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting dire rats, the young Tricking began to lead the lost caravan. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the east; and he is currently in port desperately looking for someone to get him out

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Slave, Enemies. Occupation: Apothecary

Voice: Squeaky

Attributes [hide]

Tricking Candle, Male Tabaxi Ranger 12
Medium (5'6") Tabaxi, Lawful Neutral (CR 12)
Armor Class 12
Hit Points 62 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)14 (+2) 12 (+1)16 (+3)
Skills Acrobatics +6, Religion +6
Senses Passive Perception 11
Languages Common, Undercommon, Elven
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13011

Possessions: 1000 gp. Eye agate (9 gp). Red spinel (50 gp). Iolite (70 gp). Aquamarine (700 gp). Lapis lazuli (9 gp). Malachite (9 gp). Violet garnet (700 gp). Tiger eye turquoise (9 gp). Azurite (9 gp). Alexandrite (700 gp).


Social Check DCs


Nimble On the Mountaintop, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is generally shirtless and showing off his tattooed chest. His fur is lavender and curly. His eyes, though not visible through his cowl, are blue.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Merchant father left him crippled. He hasn't been sleeping well lately.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and to get a good night's sleep

Ideals: Athletic, Optimist, Justice. Flaws: Disease, Insomniac. Bonds: Criminal record. Occupation: Farmer

Voice: Slurs words

Attributes [hide]

Nimble On the Mountaintop, Male Tabaxi Wizard 10
Medium (5'6") Tabaxi, Chaotic Evil (CR 10)
Armor Class 14
Hit Points 12 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 9 (-1)12 (+1) 13 (+1)13 (+1)
Skills Deception +5, Insight +5
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 3d6+0, Ranged +8 / 3d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13444

Possessions: 100 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerald Holton, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a custom-built plate barding that's adorned with red lining and desert motifs. He is bald on top and has large blonde tufts of hair around his ears. His thin eyebrows rest above his beady amber eyes.

Personality: He acts crazy and hedonistic. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born at the edge of vast desert. A few years later when the west was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it; and his spouse's relatives view him with great suspicion

Flaws: Ugly, Hedonist, Shy. Bonds: Immigrant, Nature. Occupation: Hunter

Voice: Uses lots of figures of speech

Attributes [hide]

Gerald Holton, Male Human Aristocrat 4
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)15 (+2) 13 (+1)13 (+1)
Skills Arcana +4, Deception +3
Senses Passive Perception 11
Languages Common, Gnoll, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 300 gp.


Social Check DCs

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