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Advanced [show]


Hupe Copperkettle, Male Halfling [Permalink]

Personal [hide]

Description: He prefers to wear tan pants and tee shirts. He has a moderate pudge and is not very fit. He wears a colorful flower in his golden hair. His hazel eyes have a joyful gleam in them most of the time.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He always tries to repair and not replace. It was this mentality that drove him into the Masseuse business.

History: He is the product a well kept family trust fund and as such has never really known need. He moved out west to avoid the crime he committed. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He wants to meet his childhood hero; and he has money and likes to spend it

Ideals: Persistence. Bonds: Attractive, Rich, Criminal record, Adventurer. Occupation: Masseuse

Voice: Speaks with lips pursed

Attributes [hide]

Hupe Copperkettle, Male Halfling Wizard 4
Small (3'1") Halfling, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 10 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 8 (-1)15 (+2) 17 (+3)9 (-1)
Skills Investigation +4, Survival +5
Senses Passive Perception 13
Languages Common, Halfling, Druidic, Terran
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12432000

Possessions: 1 Half-Plate. 1 Chain shirt. 1 Darkwood Buckler.


Social Check DCs


Justin Rodney, Male Human [Permalink]

Personal [hide]

Description: He wears a black collared shirt and tan pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His hair is short and chestnut. His eyes are likewise blue. His teeth are white and perfect.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Brilliant and gifted he never wanted to apply himself. He was granted necromantic powers by his dying sister.

Motivation: To settle down with his crush.

Ideals: Persistence, Opinionated, Gifted. Bonds: Attractive. Occupation: Banker

Voice: Prounounces S like Z

Attributes [hide]

Justin Rodney, Male Human Bard 1
Medium (5'7") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)15 (+2) 16 (+3)12 (+1)
Skills Animal Handling +5, Persuasion +3
Senses Passive Perception 13
Languages Common, Dwarven, Druidic
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12200000

Possessions: 70 gp. 3 Alchemist’s fire.


Social Check DCs


Odo Clayden, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy tan suit. He has relatively light skin and is very physically imposing due to his abundance of muscles. He has dyed his greying black hair a little too much giving a sharp black color. His blue eyes dart from person to person to random spaces in the air.

Personality: He has always had a great fascination with Human culture. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Odo was raised in a hard working conservative environment. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He tends to his Crown-heir job now, and dutifully fulfills any obligations he has.

Motivation: He feels the way he acts is they only way to get by in the world; and further expansion of business

Ideals: Fighting, Impeccable. Flaws: Racist. Bonds: Attractive, Job, Mentor. Occupation: Crown-heir

Voice: Raspy

Attributes [hide]

Odo Clayden, Male Human Warrior 1
Medium (6'6") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)16 (+3) 17 (+3)16 (+3)
Skills Arcana +5, Nature +5
Senses Passive Perception 13
Languages Common, Sylvan, Celestial, Draconic
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 6000 cp.


Social Check DCs


Delg Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He prefers to wear flannel. His feathered hat is riddled with cuts and holes. He has brown eyes and a brown hat with a blue feather.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Sold as a small child to a slaver, Delg was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Delg fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: His religion dominates his actions.

Ideals: Joker, Fighting. Flaws: Ugly. Bonds: Religious, Mentor. Occupation: Roofer

Voice: Middle-eastern accent

Attributes [hide]

Delg Gorunn, Male Dwarf Commoner 2
Medium (3'11") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 15 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 18 (+4)10 (+0) 12 (+1)13 (+1)
Skills Performance +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3

Possessions: 10000 cp. 1 Half-Plate.


Social Check DCs


Xappan Bright, Male Tiefling [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears dull tan sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed glaive, just in case. He wears his purple hair up. His eyes, though not visible through his cowl, are white.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born at the edge of vast mountains. He made a point of taking high paying jobs and getting most of it up front. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: Wants to open a new tavern; and a need for knowledge about a nearby landmark

Flaws: Antagonistic. Bonds: Adventurer, Nature, Criminal record, Job. Occupation: Gardener

Voice: Old thin voice

Attributes [hide]

Xappan Bright, Male Tiefling Aristocrat 4
Medium (5'0") Tiefling, Lawful Evil (CR 4)
Armor Class 12
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 14 (+2)16 (+3) 16 (+3)18 (+4)
Skills Deception +6, Intimidation +6
Senses Passive Perception 13
Languages Common, Draconic, Terran, Dwarven
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs

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