Pallabar Turen, Male Gnome [Permalink]
Personal [hide]
Description: Runty and weak-looking, he is dressed in earthy colors with a grey and brown handkerchief worn on his right side. He has styled his blonde hair well, parting it to the right. His hazel eyes peer out from beneath his feathered grey hat.
Personality: Prone to second guessing himself, he comes off as nervous. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Born to a poor family in the city he treasured whatever gifts he got. Pallabar abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural gnomish artifacts is his passion
Ideals: Justice. Flaws: Ugly, Shy. Bonds: Poor, Adventurer, Slave. Occupation: Bather
Voice: Shortens vowels
Attributes [hide]
Small (3'7") Gnome, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 15 (+2) | 15 (+2) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Gnome, Halfling, Ignan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 20 gp.
Himo Mellerelel, Male Elf [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he wears long strands of sapphire and short violet dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His white hair is lengthy and is close to two feet long. His eyes are gray and catlike.
Personality: Cocky and sure of himself, he believes he is the best Baker born in the past three hundred years. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Baker arts, while his mother instructed him in etiquette, music and courtly manner. Ostracized due to the arcane powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Elves became a terror of the countryside. He is searching for what he claims is his rightful reward.
Motivation: Balancing his hectic life and new Baker responsibilities is difficult; and he is greedy
Ideals: Justice, Gifted. Bonds: Rich, Job, Adventurer. Occupation: Baker
Voice: Slow speaker
Attributes [hide]
Medium (5'3") Elf, Chaotic Neutral (CR 11)
Armor Class 15
Hit Points 53 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 20 (+5) | 9 (-1) | 16 (+3) | 17 (+3) | 13 (+1) |
Senses Passive Perception 17
Languages Common, Elven, Undercommon, Gnoll, Goblin
Attacks Melee +5 / 3d8+1, Ranged +9 / 3d8+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 4 | 4 | 3 | 2 | 1 | 0 |
Possessions: 30000 sp. Jade (60 gp). Rose (80 gp). Fire opal (1600 gp). Black pearl (1500 gp). Blue sapphire (1600 gp). Rose (80 gp). Golden yellow topaz (1500 gp). Red spinel (60 gp).
Olunt Trueanvil, Male Dwarf [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears dull yellow sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed sai, just in case. He keeps his long white hair kept up in a rat tail. He has gleaming, smiling gray eyes.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: Sold as a small child to a slaver, Olunt was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A few years later when the south was not economically sound they moved to his current location. He has dedicated himself to building a better world.
Motivation: To reunite with his old friends.
Ideals: Athletic. Flaws: Antagonistic. Bonds: Adventurer, Mentor, Immigrant. Occupation: Animal Trainer
Voice: Farmer accent
Attributes [hide]
Medium (4'2") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 15 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 13 (+1) | 13 (+1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Aquan
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 0 | 0 |
Possessions: 1 Masterwork Common Melee.
Lance Cornish, Male Human [Permalink]
Personal [hide]
Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He is wearing the road beaten gear of a warrior. His hair is brown and very short. His gray eyes dart around the room hyper actively observing anyone and anything.
Personality: He dislikes all the random violence that takes place in the south. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Lance reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He used his abilities to trick people and travel the world for free.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and wants to work out more often
Ideals: Fighting, Athletic, Pacifist. Flaws: Insane. Bonds: Criminal record, Military. Occupation: Tailor
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'0") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 26 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 15 (+2) | 8 (-1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 gp. Pink pearl (120 gp). 1 Superior lock. 1 Bullseye lantern.
Right-Handed Of Spirit, Male Tabaxi [Permalink]
Personal [hide]
Description: He is well dressed, constantly wearing a green suit, black shirt, and brown tie. He carries a battered whip and tarnished shield as well. His fur is lavender, silky, and of moderate length. His yellow unseeing eyes seem to look past you.
Personality: Right-Handed wants to be seen as a stoic, levelheaded, noble Rogue, so he tries to act the part. He does a good job, for the most part... He feeds upon the attention of others.
History: He was born several months after his mother was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Right-Handed fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Fighting, Disciplined. Flaws: Disease. Bonds: Attractive, Military. Occupation: Herbalist
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'7") Tabaxi, Lawful Neutral (CR 10)
Armor Class 10
Hit Points 50 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 13 (+1) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 15
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +4 / 3d6+0, Grapple +2
Possessions: 70 pp. Chalcedony (30 gp). Deep blue spinel (600 gp). Tiger eye turquoise (5 gp). Star rose quartz (30 gp). Brown diamond (3000 gp). 1 Minor magic item.
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