Vonbin Balderk, Male Dwarf [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He dresses in collared shirts and wears a proper scarf over his head. He is an epitome of beauty. His hair, while still mostly red, has prominent grey streaks. His eyes are hazel.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Vonbin was born with his father's beautiful face. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He hasn't been sleeping well lately.
Motivation: To get a good night's sleep; and he is compelled to act according to his religious beliefs
Flaws: Antagonistic, Forgetful, Insomniac. Bonds: Attractive, Religious. Occupation: Masseuse
Voice: Jittery and nervous
Attributes [hide]
Medium (4'5") Dwarf, Neutral Good (CR 12)
Armor Class 9
Hit Points 51 (12d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 13 (+1) | 17 (+3) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven, Auran, Gnome, Halfling
Attacks Melee +7 / 3d10+3, Ranged +3 / 3d10-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 | 6 | 5 | 3 | 0 |
Possessions: Ceremonial electrum dagger with a star ruby in the pommel (300 gp). Brass mug with jade inlays (500 gp). Large well-done wool tapestry (500 gp).
Howard Kettlewhistle, Male Halfling [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he is typically in his Mayor uniform. His auburn hair is lengthy. His hazel unseeing eyes seem to look past you.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His childhood dream was to be a Fletcher, but he was a colossal failure. He now spends his time doing works of charity.
Motivation: Wants to open a new tavern.
Ideals: Philantrophist. Flaws: Disease, Greedy, Antagonistic. Bonds: Job. Occupation: Mayor
Voice: Mousy voice
Attributes [hide]
Small (3'4") Halfling, True Neutral (CR 6)
Armor Class 14
Hit Points 46 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 14 (+2) | 10 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
Possessions: 1000 gp. Coral (50 gp). Onyx (60 gp). Alexandrite (1600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Feldûsh Cotton, Male Half-Orc [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has wavy red hair. His eyes are brown and he is always smoking a pipe.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: He got into the Shoemaker business at a young age. He was taken as a slave by a traveling circus and forced to perform He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: To find somewhere to settle down; and balancing his hectic life and new shoemaker responsibilities is difficult
Ideals: Justice. Flaws: Mundane. Bonds: Job, Family, Slave. Occupation: Shoemaker
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'1") Half-Orc, Lawful Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 10 (+0) | 11 (+0) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 1 |
Possessions: Just what you see.
Faran Sunmeadow, Male Halfling [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Halfling, and stands approximately 3'3". He typically wears a sleeveless long coat of deep yellow leather and dull brown iron scale mail, and his gloved hand is found clutching a spear. His hair is always cut to a buzz. He has gleaming, smiling blue eyes.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: Faran was born with his father's beautiful face. He took every job he could get his hands on, but the opportunities for Halflings in the east were limited. He became a Weaver soon after.
Motivation: To end his boredom; and he is content
Ideals: Philantrophist. Flaws: Mundane. Bonds: Job, Attractive, Immigrant. Occupation: Weaver
Voice: German accent
Attributes [hide]
Small (3'3") Halfling, Chaotic Neutral (CR 5)
Armor Class 14
Hit Points 26 (5d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 12 (+1) | 10 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
Possessions: 600 gp.
Gerard Kemmerer, Male Half-Elf [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a well pressed and immaculate suit (or dress). His chestnut hair is unkempt and raggedy. His amber eyes are passionate and lively.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.
History: Sold as a small child to a necromancer, Gerard was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Brilliant and gifted he never wanted to apply himself. He has been saving his money to try and buy his sister's freedom.
Motivation: To unite with his sister; and marry his sister to traveling adventurers
Ideals: Gifted. Flaws: Ugly. Bonds: Poor, Family, Mentor. Occupation: Body Guard
Voice: Stutters
Attributes [hide]
Medium (5'5") Half-Elf, Neutral Evil (CR 5)
Armor Class 10
Hit Points 50 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 16 (+3) | 14 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Gnoll, Auran
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 |
Possessions: 600 gp. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!