Ratbag Windsor, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He has the majority of his body covered in plate. He has no hair. His ears are large.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He served in the navy to pay for his family's outstanding loans. A gifted student he started as a Barrister, but he got bored and became a Priest. He became a Priest soon after.
Motivation: Expand his business.
Flaws: Ugly, Emotional. Bonds: Job, Military. Occupation: Priest
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'5") Half-Orc, Neutral Good (CR 12)
Armor Class 13
Hit Points 77 (12d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 16 (+3) | 12 (+1) | 13 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Orc, Draconic
Attacks Melee +8 / 3d10+4, Ranged +7 / 3d10+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 4 | 4 | 3 |
Possessions: 300 pp. Pink pearl (80 gp). Sard (20 gp). Coral (80 gp). Blue quartz (11 gp). Bloodstone (20 gp). Alexandrite (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Hobart Copperkettle, Male Halfling [Permalink]
Personal [hide]
Description: This western man wears bulky green painted plate armor. His clothes are grease stained in places. He has golden hair. His fierce brown eyes like to dwell on things.
Personality: He loves telling others what to do and how they should feel about things. Around other people he will do his best to conceal his emotions and appear jolly.
History: Hobart was raised in a hard working conservative environment. He helped his father out around the business and became quite the natural. He has set out to sabotage the competition.
Motivation: Expand his business.
Ideals: Opinionated. Flaws: Shy. Bonds: Poor, Immigrant, Job. Occupation: Shoemaker
Voice: Soft and melodious
Attributes [hide]
Small (3'1") Halfling, Neutral Good (CR 16)
Armor Class 11
Hit Points 86 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 11 (+0) | 12 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 17
Languages Common, Halfling, Undercommon
Attacks Melee +4 / 4d10-1, Ranged +5 / 4d10+0, Grapple +0
Possessions: 4000 gp. Aquamarine (200 gp). Obsidian (8 gp). Black star sapphire (1500 gp). Golden yellow topaz (200 gp). Amethyst (90 gp). Coral (90 gp). Blue quartz (8 gp). Tiger eye turquoise (8 gp). Red-brown spinel (90 gp). Hematite (8 gp). Freshwater pearl (8 gp). Rock crystal (50 gp). Chalcedony (50 gp). Banded agate (8 gp). Freshwater pearl (8 gp). Freshwater pearl (8 gp). Aquamarine (200 gp). Banded agate (8 gp). Iolite (50 gp). Red-brown spinel (90 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Skamos Fortune, Male Tiefling [Permalink]
Personal [hide]
Description: He wears grey leather gloves, a grey jacket, and tight pants. His white hair is unkempt and raggedy. He wears round tiny glasses practically rammed into his face.
Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He has a habit of throwing himself into exceedingly dangerous situations.
History: He was born to a criminal king-pin and mafia family He moved out north to avoid the crime he committed. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He is a bit of a kleptomaniac; and he feels that his past leaves him morally obligated to help
Flaws: Ugly, Impulsive. Bonds: Poor, Enemies, Criminal record. Occupation: Junk Dealer
Voice: Smooth and feminine
Attributes [hide]
Medium (6'1") Tiefling, True Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 14 (+2) | 12 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: Chalcedony (50 gp).
Arumawann Wildwander, Male Gnome [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears a violet coat over a red low-cut shirt, and a top hat upon his head. He has styled his white hair well, parting it to the right. His hazel eyes dart from person to person.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Arumawann was born into a poor family. Growing up, he dreamt of becoming a Aristocrat, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Aristocrat in service of a powerful lord somewhere. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. Being a Tanner kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: To reunite with his old friends.
Ideals: Fighting. Bonds: Attractive, Criminal record, Poor, Adventurer. Occupation: Tanner
Voice: Strong lisp
Attributes [hide]
Small (3'3") Gnome, Lawful Evil (CR 14)
Armor Class 13
Hit Points 90 (14d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 15 (+2) | 15 (+2) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Celestial, Infernal
Attacks Melee +8 / 4d6+3, Ranged +7 / 4d6+2, Grapple +3
Possessions: 6000 gp. Embroidered and bejeweled glove (4000 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (70 gp). Silver comb with moonstones (300 gp). Silver comb with moonstones (300 gp). Brass mug with jade inlays (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Erky Miggledy, Male Gnome [Permalink]
Personal [hide]
Description: He is a mite stocky and is wearing colorful clothing, dressed as a Gardener. His hair is red, silky, and of moderate length. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.
Personality: Always inclined to offer people food he seems plenty friendly. He enjoys reading and quiet.
History: He got into the Gardener business at a young age. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has worked as a Gardener like his father before him.
Motivation: He wants to meet his childhood hero; and wants to open a new tavern
Ideals: Philantrophist, Logical. Bonds: Attractive, Job, Nature, Adventurer. Occupation: Gardener
Voice: Soft and melodious
Attributes [hide]
Small (3'8") Gnome, True Neutral (CR 4)
Armor Class 14
Hit Points 36 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 17 (+3) | 14 (+2) | 15 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Halfling, Auran
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3
Possessions: 200 gp. Freshwater pearl (12 gp). Rich purple corundum (1100 gp). Jet (130 gp). Azurite (12 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!