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Advanced [show]


Stannor Stoutman, Male Halfling [Permalink]

Personal [hide]

Description: This man wears a white wide-brimmed hat and white clothes, and sports empty pouches on his belt. He sports a flattop hair cut. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He was born to loving parents in a slum to the east. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He struck the Bowyer job and began his own company from there.

Motivation: Balancing his hectic life and new Bowyer responsibilities is difficult.

Ideals: Optimist. Bonds: Family, Poor, Job. Occupation: Bowyer

Voice: Scratchy, weak

Attributes [hide]

Stannor Stoutman, Male Halfling Cleric 4
Small (3'0") Halfling, Chaotic Neutral (CR 4)
Armor Class 14
Hit Points 35 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 16 (+3)14 (+2) 10 (+0)16 (+3)
Skills Acrobatics +5, Medicine +2
Senses Passive Perception 10
Languages Common, Halfling, Undercommon, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 300 gp. Tiger eye turquoise (7 gp). Blue star sapphire (1200 gp). Golden pearl (100 gp). 1 Masterwork Heavy steel shield. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Kyle Mundy, Male Half-Elf [Permalink]

Personal [hide]

Description: He is typically in his Priest uniform. He carries with him a set of swords on his belt, each one with a sapphire on the hilt. His top hat is riddled with cuts and holes. His fierce amber eyes like to dwell on things.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born the only child of a wealthy merchant. His childhood dream was to be a Gardener, but he was a colossal failure. He now owns his own business.

Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg

Ideals: Fighting, Entrepeneur. Flaws: Ugly, Secretive. Bonds: Job. Occupation: Priest

Voice: Pronounces O like U

Attributes [hide]

Kyle Mundy, Male Half-Elf Cleric 2
Medium (5'1") Half-Elf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)13 (+1) 11 (+0)15 (+2)
Skills Perception +2, Religion +3
Senses Passive Perception 13
Languages Common, Elven, Giant
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 50 gp. Rose (20 gp). Jade (80 gp).


Social Check DCs


Dalgal Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a white collared shirt and black pants. He accessorizes with a red scarf around the waist and a strap diagonally across his shirt. He wears his white hair up. His thin eyebrows rest above his beady green eyes.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Dalgal was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. While studying, he fell in love. They married and had a daughter. Some 6 years later his spouse died after the birth of his daughter. Heartbroken, Dalgal never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: He's attracted to the PC; and wishes to resurrect an old love

Ideals: Joker, Optimist. Flaws: Ugly. Bonds: In love, Poor. Occupation: Miner

Voice: Tuts and clicks tongue

Attributes [hide]

Dalgal Bigtoe, Male Dwarf Warrior 1
Medium (4'5") Dwarf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 15 (+2)13 (+1) 11 (+0)12 (+1)
Skills Perception +2, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Dwarven, Draconic
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 300 sp.


Social Check DCs


Glim Munggen, Male Gnome [Permalink]

Personal [hide]

Description: This younger middle-aged man is wearing a perfectly clean shirt and pair of pants, and a wedding ring on his left hand. His black hair is heavily combed to the left. His eyes are gray and catlike.

Personality: He can speak with the recently deceased. The war was a terrible time for him, and Glim does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born several months after his mother was called into army service. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He loathes his own lifestyle; and nothing but the best is good enough for him

Ideals: Gifted, Impeccable. Flaws: Depressed. Bonds: Attractive, In love, Military. Occupation: Tailor

Voice: Speaks like tongue is numb

Attributes [hide]

Glim Munggen, Male Gnome Expert 11
Small (3'4") Gnome, Neutral Good (CR 11)
Armor Class 10
Hit Points 66 (11d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)9 (-1) 14 (+2)15 (+2) 16 (+3)8 (-1)
Skills Nature +6, Persuasion +3
Senses Passive Perception 13
Languages Common, Gnome, Gnoll, Terran
Attacks Melee +2 / 3d8-2, Ranged +3 / 3d8-1, Grapple -1

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Geoffrey Winthrop, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has a long blonde beard with little hanging trinkets. His face is covered beneath a completely black helmet.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He got into the Carpenter business at a young age. He struck it rich when he found rare goods in large quantities. He inherited the family business which he has now maintained for 8 years.

Motivation: Further expansion of business.

Flaws: Secretive, Fearful. Bonds: Rich, Job. Occupation: Carpenter

Voice: Uses sign language

Attributes [hide]

Geoffrey Winthrop, Male Human Adept 1
Medium (5'10") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 17 (+3)11 (+0) 14 (+2)14 (+2)
Skills Performance +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 50 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs

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