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Advanced [show]


Alberich Burrowfound, Male Dwarf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears a weathered and beat up set of banded mail beneath an oversized blue coat. His silver hair is lengthy. His gray eyes are slightly larger than normal.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His first spouse was a Assassin, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He now owns his own business.

Motivation: Find a way to reverse the transformation of his sister; and to unite with his sister

Flaws: Antagonistic. Bonds: Job, Family. Occupation: Engraver

Voice: Pirate accent

Attributes [hide]

Alberich Burrowfound, Male Dwarf Barbarian 5
Medium (4'2") Dwarf, Lawful Good (CR 5)
Armor Class 14
Hit Points 42 (5d12)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 13 (+1)13 (+1) 15 (+2)15 (+2)
Skills Animal Handling +5, Nature +4
Senses Passive Perception 12
Languages Common, Dwarven, Auran
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +4

Possessions: 300 gp.


Social Check DCs


Gûnd Atterton, Male Half-Orc [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears loose pants and a collared shirt complete with sweater beneath his coat. He has a very tight haircut. His eyes are likewise hazel.

Personality: He loves telling others what to do and how they should feel about things. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born in the north, but his parents moved at a very young age to the south. He was an adventurer many years ago and he formed a blood bond with his Half-Orc companion (his 'brother'). He now travels the world, in search of power and loot.

Motivation: He wants to get laid; and to settle down with his crush

Ideals: Opinionated, Professionalism. Bonds: Immigrant, Adventurer, Has a crush. Occupation: Roofer

Voice: French accent

Attributes [hide]

Gûnd Atterton, Male Half-Orc Warlock 7
Medium (5'7") Half-Orc, Neutral Good (CR 7)
Armor Class 13
Hit Points 50 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 16 (+3)13 (+1) 14 (+2)12 (+1)
Skills Perception +5, Persuasion +4
Senses Passive Perception 14
Languages Common, Orc, Halfling
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 6000 sp. Moonstone (60 gp). Eye agate (9 gp). Amethyst (160 gp). Violet garnet (400 gp).


Social Check DCs


Karg Reid, Male Half-Orc [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is typically in his Hunter uniform. He has shaved his head bald. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He snorts whenever he laughs or is feeling confident. A friendly and beautiful Half-Orc, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: Sabotage a competitor.

Flaws: Insane, Antagonistic. Bonds: Job, Attractive, Enemies. Occupation: Hunter

Voice: Smooth and feminine

Attributes [hide]

Karg Reid, Male Half-Orc Monk 1
Medium (5'10") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)11 (+0) 15 (+2)14 (+2)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 30 gp.


Social Check DCs


Fibblestib Offund, Male Gnome [Permalink]

Personal [hide]

Description: He is a husky man, who is wearing the road beaten gear of a warrior. With a patchy white beard and wild white hair. He has a tattooed face.

Personality: He is fixated on the number 34. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.

History: Born to a pair of adventurers, Fibblestib grew up listening to his father's many stories. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He would like to get married and retire; and he's in love

Ideals: Fighting, Artistic. Flaws: Insane. Bonds: Family, Adventurer, Has a crush. Occupation: Hunter

Voice: Old Prospector

Attributes [hide]

Fibblestib Offund, Male Gnome Monk 4
Small (3'8") Gnome, Neutral Good (CR 4)
Armor Class 14
Hit Points 28 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 17 (+3)15 (+2) 13 (+1)14 (+2)
Skills Deception +4, Perception +3
Senses Passive Perception 13
Languages Common, Gnome, Goblin, Ignan
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 600 gp.


Social Check DCs


Erdan Koehlanna, Male Elf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears tight fitting clothing which further accentuates his frame. His red hair is braided into rings. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Erdan hails from a village terrorized by goblins. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Erdan took refuge in the old dungeon and found the beat up ceremonial dagger and armor he uses now. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To reunite with his old friends; and many goblins want him driven away

Flaws: Terse. Bonds: Attractive, Rich, Enemies, Nature, Adventurer. Occupation: Mayor

Voice: Cold and demanding tone

Attributes [hide]

Erdan Koehlanna, Male Elf Warrior 12
Medium (4'11") Elf, Neutral Evil (CR 12)
Armor Class 14
Hit Points 106 (12d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 17 (+3)16 (+3) 12 (+1)12 (+1)
Skills Performance +5, Stealth +8
Senses Passive Perception 11
Languages Common, Elven, Undercommon, Druidic, Draconic
Attacks Melee +5 / 3d10+1, Ranged +8 / 3d10+4, Grapple +4

Possessions: 200 pp. Tiger eye turquoise (13 gp). Emerald (500 gp). Banded agate (13 gp).


Social Check DCs

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