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Advanced [show]


Jak Goodbarrel, Male Halfling [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears a tan vest and prefers violet and white shirts. His boots appear to have been at one point steel toed but are quite worn down. His hair, while still mostly red, has prominent grey streaks. His ears are large.

Personality: He can speak with the recently deceased. He is harsh and unforgiving.

History: He was born the only child of a wealthy merchant. His druidic abilities were realized during a raid on his village. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Retire the richest man in the north; and he wants random interesting trinkets and junk, hates to throw anything away

Ideals: Gifted, Entrepeneur. Flaws: Ugly, Antagonistic. Occupation: Barber

Voice: Speaks with lips pursed

Attributes [hide]

Jak Goodbarrel, Male Halfling Rogue 3
Small (2'10") Halfling, Lawful Good (CR 3)
Armor Class 12
Hit Points 15 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)10 (+0) 16 (+3)11 (+0)
Skills Intimidation +2, Stealth +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2100 sp.


Social Check DCs


Tûmhom Wentworth, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears a tight fitting pastel shirt and pants. His golden hair is lengthy. His ears are large.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He does not believe in violence as a means to an end. He is a dedicated Marshal but believes his peers are too gung-ho.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was an athlete and attended two major summer competitions. He never won. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Half-Orc compassion; and wants to work out more often

Ideals: Athletic, Opinionated, Pacifist. Flaws: Ugly. Bonds: Military. Occupation: Marshal

Voice: Uses lots of figures of speech

Attributes [hide]

Tûmhom Wentworth, Male Half-Orc Fighter 7
Medium (6'6") Half-Orc, Neutral Good (CR 7)
Armor Class 11
Hit Points 67 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 17 (+3)10 (+0) 11 (+0)11 (+0)
Skills Athletics +5, Perception +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +3

Possessions: 1100 gp. Rose (30 gp). Smoky quartz (30 gp). Malachite (14 gp). Red-brown spinel (60 gp). 1 Minor magic item.


Social Check DCs


Roondar Albaratie, Male Gnome [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a red tunic with black highlights, and long green pants that bunch up around his shoes. His hair, while still mostly blonde, has prominent grey streaks. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Cocky and sure of himself, he believes he is the best Sculptor born in the past three hundred years. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Born to a Unemployed, his father struggled to pay the bills. One day when Roondar was young, his father was sewing while trying to overcome the flu, when suddenly his father dropped to the ground dead. His father had died from a severe disease that was unknown to the village doctor. Roondar was heart-stricken from the event, and his mother started working long hours to provde for them. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Further expansion of business; and doesn't want to be a sculptor and was forced into it by his family

Ideals: Athletic. Flaws: PTSD. Bonds: Job, Adventurer, Family, Poor. Occupation: Sculptor

Voice: Dark and ominous

Attributes [hide]

Roondar Albaratie, Male Gnome Wizard 6
Small (3'3") Gnome, Neutral Good (CR 6)
Armor Class 12
Hit Points 27 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 15 (+2)12 (+1) 14 (+2)17 (+3)
Skills Athletics +6, Religion +4
Senses Passive Perception 12
Languages Common, Gnome, Goblin
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12433

Possessions: 400 gp. Rhodochrosite (6 gp). Violet garnet (1600 gp). Rose (60 gp). Sard (60 gp).


Social Check DCs


Damakos Twist, Male Tiefling [Permalink]

Personal [hide]

Description: He wears tan trousers with blue and yellow striped suspenders. He wears various colorful collared shirts. He has a slight overbite and is overall scrawny. His purple hair is greasy and uncared for. His red eyes dart from person to person to random spaces in the air.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: The child of eastern immigrants he idolized his father. As a very small child his family refused to pay dues to a local crime lord, who ordered them killed. His mother, a somewhat powerful mage sought to protect him and cast a teleportation spell that whisked him away. Due to his spouse's obsession with being a Map Maker they were divorced and he won custody of their daughter. He worked as a Farmer, and he later adopted a second daughter.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Flaws: Ugly, Mundane. Bonds: Criminal record, Immigrant, Family. Occupation: Farmer

Voice: Speaks with squeezed throat

Attributes [hide]

Damakos Twist, Male Tiefling Barbarian 4
Medium (5'2") Tiefling, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 40 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 17 (+3)12 (+1) 12 (+1)17 (+3)
Skills Insight +3, Investigation +3
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 100 gp. 2 Antitoxin. 1 Smokesticks. 4 Holy water.


Social Check DCs


Marbas Wary, Male Tiefling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is dressed in a clean tan cloak covering his clean studded leather. He sports a flattop hair cut. He tend to wears goggles to shield his eyes.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He uses divination through singing.

History: Born to a pair of adventurers, Marbas grew up listening to his father's many stories. He was taken as a slave by a traveling circus and forced to perform He has dedicated himself to building a better kind of golem.

Motivation: He desires power and/or immortality.

Ideals: Gifted. Bonds: Immigrant, Job, Adventurer, Slave. Occupation: Engraver

Voice: Jamaican accent

Attributes [hide]

Marbas Wary, Male Tiefling Rogue 2
Medium (5'7") Tiefling, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 9 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 13 (+1)14 (+2) 14 (+2)14 (+2)
Skills Intimidation +4, Nature +4
Senses Passive Perception 12
Languages Common, Elven, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1

Possessions: 140 gp. Deep green spinel (80 gp). 1 Masterwork studded leather.


Social Check DCs

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