Geoffrey Bradley, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He sports brown clothing, slightly heavier than average wear. He has golden hair. His eyes are brown and he is always smoking a pipe.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is obsessed with a lost civilization.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His father had invested heavily in several trade routes and wanted him to inherit them. He is searching for what he claims is his rightful reward.
Motivation: Someone believes him a fraud; and money/treasure
Ideals: Athletic, Gifted. Bonds: Adventurer, Rich, Enemies. Occupation: Animal Trainer
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 10)
Armor Class 10
Hit Points 99 (10d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 15 (+2) | 11 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 15
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +4 / 3d6+0, Grapple +1
Possessions: 1300 gp. Sardonyx (40 gp). Deep blue spinel (700 gp). Deep blue spinel (700 gp). Jet (80 gp). Blue quartz (9 gp).
Kelter Greenbottle, Male Halfling [Permalink]
Personal [hide]
Description: He is wearing a long, brown, dusty cloak. He is portly but not overly obese. He wears his red hair up. His eyes are likewise blue. His teeth are yellowed and unaligned.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: Kelter was raised in a hard working conservative environment. His druidic abilities were realized during a raid on his village. He has worked as a Blacksmith like his father before him.
Motivation: He has comitted a past crime that haunts him to this day; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Religious, Job, Criminal record. Occupation: Blacksmith
Voice: Hollow voice
Attributes [hide]
Small (3'4") Halfling, Neutral Evil (CR 10)
Armor Class 12
Hit Points 74 (10d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 13 (+1) | 15 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Elven, Gnome
Attacks Melee +3 / 3d6-1, Ranged +5 / 3d6+1, Grapple +5
Possessions: 16000 sp. Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Fire opal pendant on a fine gold chain (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (10 gp). Gold music box (4000 gp). Large well-done wool tapestry (400 gp).
Druuk Winchester, Male Half-Orc [Permalink]
Personal [hide]
Description: This malnourished man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His wide-brimmed hat is riddled with cuts and holes. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He was born the only child of a wealthy merchant. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has been a successful dealer in antiques buying low and selling high.
Motivation: Retire the richest man in the north.
Ideals: Disciplined, Entrepeneur. Flaws: Ugly, Addict, Fearful. Bonds: Poor. Occupation: Servant
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'1") Half-Orc, Lawful Good (CR 2)
Armor Class 9
Hit Points 10 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 11 (+0) | 13 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Orc, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 500 sp. A roughly beaten golden orb (120 gp). Fire opal pendant on a fine gold chain (500 gp). Cloth of gold vestments (120 gp).
Drifting Treat, Male Tabaxi [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears light armors faded through time and improper care. He wears a feathered hat to hide his balding. His blue eyes lackadaisically let the world flow into them.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He never wears the same outfit twice, unless he absolutely has to.
History: Drifting was born in the east. At a young age he loved to build and create. His family was turned out during the war. He and his family wandered east to less war torn lands. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to raise his children well; and to share knowledge with the world
Ideals: Artistic, Persistence. Flaws: Ugly, PTSD. Occupation: Shipwright
Voice: Dutch accent
Attributes [hide]
Medium (5'4") Tabaxi, True Neutral (CR 3)
Armor Class 12
Hit Points 12 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 13 (+1) | 11 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 3000 cp. Violet garnet (300 gp). Sardonyx (20 gp). Coral (160 gp).
Torinn Dhyrktelonis, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a lot of dark rich colors, with gold accents. He has moderate length brass crest. He is very pretty but has cold, dead eyes.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. Flattery will make him almost putty in your hands.
History: Born to a Fortune-teller, his father struggled to pay the bills. Before the accident, he was one of the most outspoken anti-Dragonborn activists. He was mortally wounded, saved by a kind and fast-acting Dragonborn doctor. He used his abilities to travel the world and help people.
Motivation: Dragonborn compassion.
Ideals: Philantrophist. Flaws: Selfish, Racist. Bonds: Attractive, Poor. Occupation: Doctor
Voice: Scandinavian accent
Attributes [hide]
Medium (6'3") Dragonborn, Neutral Good (CR 8)
Armor Class 13
Hit Points 33 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 11 (+0) | 14 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Draconic, Gnoll
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +3
Possessions: 110 pp. Black pearl (1400 gp). Rhodochrosite (11 gp). Hematite (11 gp). Fire opal (1600 gp). 1 Minor magic item.
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