Mreksh Imbixtellrhyst, Male Dragonborn [Permalink]
Personal [hide]
Description: With white face paint in a stripe pattern across his face, he wears light armors faded through time and improper care. He has styled his green crest well, parting it to the right. He tend to wears goggles to shield his eyes.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: Born to a Fletcher, his mother struggled to pay the bills. He was an athlete and attended two major summer competitions. He never won. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: He is terrified, and will act out of fear; and wants to work out more often
Ideals: Disciplined, Athletic. Flaws: Fearful. Bonds: Poor. Occupation: Apothecary
Voice: Switch between two voices
Attributes [hide]
Medium (6'4") Dragonborn, True Neutral (CR 5)
Armor Class 12
Hit Points 50 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 19 (+4) | 14 (+2) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Draconic, Celestial
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 0 |
Possessions: 10000 cp. 1 Minor magic item.
Sweet Shore, Male Tabaxi [Permalink]
Personal [hide]
Description: This late middle aged man is perpetually draped in fineries, but all of this concealed by his earthly robes. and is in decent physical shape. His fur is cut close to his head. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Cocky and sure of himself, he believes he is the best Armorer born in the past three hundred years. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He was born blind and as such lacked many opportunities for work. A gifted student he started as a Sellsword, but he got bored and became a Armorer. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Wants to open a new tavern; and sabotage a competitor
Ideals: Extrovert. Flaws: Insane, Disease. Bonds: Attractive, Job. Occupation: Armorer
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'3") Tabaxi, Lawful Evil (CR 7)
Armor Class 11
Hit Points 46 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 11 (+0) | 14 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Abyssal, Druidic
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
Possessions: 900 gp. Embroidered silk and velvet mantle with numerous moonstones (1700 gp). Gold and topaz bottle stopper cork (1800 gp). An abacus with copper, silver and gold markers (180 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). 1 Minor magic item.
Mormo Heal, Male Tiefling [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears light armors faded through time and improper care. He has blue hair. His half smiles and white eyes are beguiling and draw you in.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. A friendly and beautiful Tiefling, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: The child of eastern immigrants he idolized his father. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He is searching for what he claims is his rightful reward.
Motivation: Obtaining odd cultural Tiefling artifacts is his passion; and he has passion for adventuring and risk
Flaws: Antagonistic. Bonds: Attractive, Immigrant, Adventurer. Occupation: Junk Dealer
Voice: Loud with bravado
Attributes [hide]
Medium (5'9") Tiefling, Lawful Good (CR 8)
Armor Class 13
Hit Points 42 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 12 (+1) | 16 (+3) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Undercommon, Dwarven, Gnome
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 3 | 3 | 2 | 0 |
Possessions: 1600 gp.
Gubrash Ryland, Male Half-Orc [Permalink]
Personal [hide]
Description: A plain young-adult man, he typically wears a sleeveless long coat of deep white leather and dull green iron scale mail. He has dyed his greying golden hair a little too much giving a sharp golden color. He has a tattooed face.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: When he was but 7 years old his parents immigrated from the west. Gubrash was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Gubrash decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Being a Roofer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: A strong sense of loyalty to Half-Orc people; and he feels that his past leaves him morally obligated to help
Ideals: Joker, Logical. Flaws: Racist. Bonds: Immigrant, Criminal record. Occupation: Roofer
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'1") Half-Orc, Chaotic Neutral (CR 16)
Armor Class 12
Hit Points 74 (16d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 14 (+2) | 11 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 4d10+2, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 |
Possessions: 1100 pp. Star rose quartz (60 gp). Hematite (4 gp). Moss agate (4 gp). Deep blue spinel (1300 gp). Brown-green garnet (40 gp). Zircon (60 gp). Obsidian (4 gp). Malachite (4 gp). Tiger eye turquoise (4 gp). Rich purple corundum (1200 gp). Jet (40 gp). Deep blue spinel (1300 gp). Chalcedony (60 gp). Red spinel (40 gp). Deep blue spinel (1300 gp). Citrine (60 gp). Citrine (60 gp). Aquamarine (1300 gp). Violet garnet (1300 gp). Star ruby (1200 gp). Rose (60 gp). Tourmaline (40 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Warryn Boondiggles, Male Gnome [Permalink]
Personal [hide]
Description: This man is very fat, and is wearing a long, pastel cloak. With bright silver hair and a scraggly beard. His gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. Further he is a bit of a stoner and is frequently out of it.
History: The child of eastern immigrants he idolized his mother. His family was turned out during the war. He and his family wandered east to less war torn lands. He got away from his former life and has fallen to alcoholism.
Motivation: To be a Tanner again; and further expansion of business
Flaws: Ugly, Mundane, Addict, PTSD. Bonds: Immigrant, Job. Occupation: Laborer
Voice: Hollow voice
Attributes [hide]
Small (3'4") Gnome, Lawful Good (CR 11)
Armor Class 14
Hit Points 108 (11d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 18 (+4) | 16 (+3) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Halfling, Terran, Orc
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 1 | 1 | 0 | 0 |
Possessions: 60 pp. Onyx (60 gp). Banded agate (13 gp). Coral (140 gp). Malachite (13 gp). Freshwater pearl (13 gp).
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Their contribution stands as a beacon of hope for all adventurers!