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Advanced [show]


Sethrekar Hashphronyxadyn, Male Dragonborn [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He carries a battered glaive and tarnished mace as well. He wears his scarlet crest down. His eyes, though not visible through his cowl, are gold.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Sethrekar lived on a farm with his mother, near the main road leading to a nearby town. The family's rival house kidnapped his sister with the intent that his sister marry their son to gain control of contested properties. He was always very intelligent and has formed a secret society of philosophers.

Motivation: He would like to get married and retire; and he has a crush on the local engraver

Ideals: Fighting. Flaws: Secretive. Bonds: Family, Has a crush. Occupation: Glassblower

Voice: Speaks with back of mouth

Attributes [hide]

Sethrekar Hashphronyxadyn, Male Dragonborn Fighter 2
Medium (6'8") Dragonborn, Chaotic Good (CR 2)
Armor Class 13
Hit Points 16 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 12 (+1)15 (+2) 15 (+2)11 (+0)
Skills Athletics +4, Deception +2
Senses Passive Perception 12
Languages Common, Halfling, Orc
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 70 gp. Deep green spinel (40 gp).


Social Check DCs


Frouse Nucklestamp, Male Gnome [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears professional attire. He sports a flattop hair cut. He has amber eyes and a tan hat with a green feather.

Personality: While he acts the brute, he is far gentler than he would appear. He also is a firm believer in the manly ideal.

History: He was raised in a mountains tribe. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Frouse fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To prove his worth to the world; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Impulsive. Bonds: Attractive, Poor, Nature. Occupation: Seamstress

Voice: High pitched and raspy

Attributes [hide]

Frouse Nucklestamp, Male Gnome Paladin 3
Small (3'6") Gnome, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 22 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 14 (+2)12 (+1) 11 (+0)10 (+0)
Skills Religion +3, Survival +2
Senses Passive Perception 10
Languages Common, Gnome, Celestial
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 9000 cp.


Social Check DCs


Heward Dumph, Male Human [Permalink]

Personal [hide]

Description: 5'5" and lanky with angular features, he is an attractive figure. He wears rags and sports a simple walking cane. His black hair is thinning but still full. His fair skin shows little sign of his aristocratic breeding.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Sold as a small child to a slaver, Heward was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it; and he wants to get laid

Ideals: Persistence. Bonds: Poor, Attractive, Has a crush, Mentor, Enemies. Occupation: Glassblower

Voice: Stutters

Attributes [hide]

Heward Dumph, Male Human Commoner 11
Medium (5'5") Human, Chaotic Good (CR 11)
Armor Class 12
Hit Points 24 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 8 (-1)12 (+1) 12 (+1)15 (+2)
Skills Religion +5, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +7 / 3d8+3, Ranged +6 / 3d8+2, Grapple +3

Possessions: 350 pp. Red spinel (100 gp). Peridot (70 gp). Peridot (70 gp). Hematite (8 gp). Freshwater pearl (8 gp). Brown-green garnet (100 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Fragrant Of Spirit, Male Tabaxi [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He sports black clothing, slightly heavier than average wear. His beige fur is smooth and relatively long. He wears large thick round spectacles.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is a font of random trivia from the lore and stories he has discovered

History: He was raised in a white middle class family as the only child. A few years later when the south was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: To find somewhere to settle down.

Ideals: Athletic, Logical. Flaws: Cynical, Mundane. Bonds: Immigrant. Occupation: Masseuse

Voice: Strong lisp

Attributes [hide]

Fragrant Of Spirit, Male Tabaxi Warrior 7
Medium (5'6") Tabaxi, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 47 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)13 (+1) 14 (+2)16 (+3)
Skills Performance +6, Stealth +4
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1

Possessions: 600 gp.


Social Check DCs


Gormogord Goodearth, Male Halfling [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. With bright blonde hair and a scraggly beard. He has several tiny topaz earrings on each ear.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He does not trust anyone and sleeps with one eye open.

History: Gormogord lived on a farm with his father, near the main road leading to a nearby town. He dropped out of school to support his sick father, and resented it. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: To reunite with his absent father.

Ideals: Logical. Flaws: Insomniac. Bonds: Rich, Family. Occupation: Barrister

Voice: Speaks fast with a slight lisp

Attributes [hide]

Gormogord Goodearth, Male Halfling Aristocrat 5
Small (2'11") Halfling, Lawful Good (CR 5)
Armor Class 13
Hit Points 29 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)17 (+3) 9 (-1)12 (+1)
Skills Arcana +6, Nature +6
Senses Passive Perception 9
Languages Common, Halfling, Auran, Gnoll, Terran
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 50 pp. Onyx (30 gp). Banded agate (15 gp). Moss agate (15 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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