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NPC Generator

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Advanced [show]


Koeth Koehlanna, Male Elf [Permalink]

Personal [hide]

Description: He wears white painted combat armor at almost all times. His attire stands in sharp contrast to his longbow, which is beautifully polished and possesses an ornate carving of a card on it. His wide-brimmed hat is riddled with cuts and holes. This brown eyed easterner is not easily forgotten.

Personality: He can speak with the recently deceased. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He comes from a rich eastern family. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.

Motivation: Money/treasure.

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Rich. Occupation: Layabout

Voice: Thin and wheezing

Attributes [hide]

Koeth Koehlanna, Male Elf Bard 3
Medium (5'0") Elf, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 9 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)11 (+0) 13 (+1)10 (+0)
Skills Arcana +2, Persuasion +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 3100 sp. Brass mug with jade inlays (100 gp). A pair of silk slippers encrusted with tiny pearls. (160 gp).


Social Check DCs


Dadalan Verthisathurgiesh, Male Dragonborn [Permalink]

Personal [hide]

Description: He has a large pastel mantle and cape that has been intricately interwoven into his grey robe. His green crest is lengthy and is close to two feet long. His ears are large.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He comes from a rich eastern family. He was an athlete and attended two major summer competitions. He never won. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He desires power and/or immortality; and he is greedy

Ideals: Athletic. Flaws: Ugly, Sensitive. Bonds: Adventurer, Rich. Occupation: Server

Voice: Russian accent

Attributes [hide]

Dadalan Verthisathurgiesh, Male Dragonborn Commoner 10
Medium (6'3") Dragonborn, True Neutral (CR 10)
Armor Class 10
Hit Points 41 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)11 (+0) 14 (+2)13 (+1)
Skills Athletics +6
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +4 / 3d6+0, Grapple +6

Possessions: 140 pp. A necklace of small pink pearls (3000 gp). Gold dragon comb with red garnet eye (300 gp). Gold music box (4000 gp). Ceremonial electrum dagger with a star ruby in the pommel (300 gp). Jeweled anklet (4000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Norman Addington, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man is renowned for his bright tan suits and hats, and a wedding ring on his right hand. His golden hair is drawn into a tight pony tail with a dagger scrunchie. His eyes are violet and beady.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He has worked as a Mortician like his mother before him.

Motivation: Wants to open a new tavern.

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: In love, Enemies, Job. Occupation: Mortician

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Norman Addington, Male Human Wizard 1
Medium (5'1") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 17 (+3)12 (+1) 15 (+2)12 (+1)
Skills Investigation +3, Medicine +4
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 200 sp.


Social Check DCs


Pallabar Folkor, Male Gnome [Permalink]

Personal [hide]

Description: He wears green trousers with black and blue striped suspenders. He wears various colorful collared shirts. He has moderate length silver hair. He has green eyes and a green hat with a black feather.

Personality: Always inclined to offer people food he seems plenty friendly. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born several months after his father was called into army service. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. By chance he met his brother recently and the two have been together since.

Motivation: Marry his brother to traveling adventurers.

Ideals: Philantrophist, Joker. Bonds: Military, Family. Occupation: Beggar

Voice: Mousy voice

Attributes [hide]

Pallabar Folkor, Male Gnome Sorcerer 4
Small (3'2") Gnome, True Neutral (CR 4)
Armor Class 11
Hit Points 22 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 16 (+3)18 (+4) 16 (+3)11 (+0)
Skills Perception +5, Religion +6
Senses Passive Perception 16
Languages Common, Gnome, Auran, Abyssal, Elven, Giant
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14663000000

Possessions: 15000 cp. Brown-green garnet (90 gp). Deep green spinel (90 gp). Silver pearl (90 gp). Banded agate (8 gp). 1 Minor magic item.


Social Check DCs


Windy Thunder, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a blue tunic with brown highlights, and long green pants that bunch up around his shoes. He carries with him a set of sais, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. His red fur is unkempt and raggedy. He has a dull look in his green eyes.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He invites people to come help in his community garden.

History: Sold as a small child to a slaver, Windy was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He used his abilities to travel the world and help people.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Poor, Mentor. Occupation: Mortician

Voice: Whispers

Attributes [hide]

Windy Thunder, Male Tabaxi Monk 10
Medium (6'2") Tabaxi, Chaotic Good (CR 10)
Armor Class 13
Hit Points 63 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 14 (+2)15 (+2) 13 (+1)12 (+1)
Skills History +6, Persuasion +5
Senses Passive Perception 11
Languages Common, Celestial, Gnoll
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +3

Possessions: 70 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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