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NPC Generator

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Advanced [show]


Soveliss Rothenel, Male Elf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Elves. His skin is dark but he possesses many grey ritualistic tattoos. He wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His golden hair is kept up in a ponytail inside a deerstalker hat. His eyes are violet and beady.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was born at the edge of vast forest. His father took him hunting and taught him how to get in the mind of other creatures. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's in love.

Flaws: Ugly, Selfish. Bonds: Poor, Has a crush, Nature. Occupation: Dilettante

Voice: Pirate accent

Attributes [hide]

Soveliss Rothenel, Male Elf Rogue 1
Medium (5'2") Elf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)14 (+2) 8 (-1)9 (-1)
Skills Deception +1, Stealth +4
Senses Passive Perception 9
Languages Common, Elven, Aquan, Ignan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 20 pp. Azurite (11 gp).


Social Check DCs


Arnold Gentry, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he tends to wear a large white jacket. His hair is cut close to his head. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is a great chef.

History: The child of northern immigrants he idolized his mother. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Healer. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Wants to open a new tavern; and he has money and likes to spend it

Ideals: Gifted. Flaws: Mundane. Bonds: Attractive, Immigrant, Job, Rich. Occupation: Healer

Voice: Farmer accent

Attributes [hide]

Arnold Gentry, Male Human Sorcerer 1
Medium (6'2") Human, Chaotic Good (CR 1)
Armor Class 9
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 9 (-1)13 (+1) 13 (+1)11 (+0)
Skills Intimidation +2, Perception +3
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 500 sp.


Social Check DCs


Rurik Ironfist, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized blue coat. His blonde hair is unkempt and raggedy. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Rurik was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Armorer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He is untrained/undisciplined, which makes him dangerous.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist. Flaws: Ugly, Insane. Bonds: Poor. Occupation: Armorer

Voice: Soothing and warm

Attributes [hide]

Rurik Ironfist, Male Dwarf Warrior 2
Medium (4'5") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 20 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)13 (+1) 16 (+3)13 (+1)
Skills Nature +3
Senses Passive Perception 13
Languages Common, Dwarven, Ignan
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3

Possessions: 330 gp. A large tome filled with over one hundred recipes written by a former royal chef. (70 gp). 1 Half-Plate.


Social Check DCs


Damakos Principle, Male Tiefling [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He wears blue painted combat armor at almost all times. His whole body is exceptionally muscular. His red hair is heavily combed to the left. He has gleaming, smiling black eyes.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He invites people to come help in his community garden.

History: A powerful necromancer made him what he is. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Damakos fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Philantrophist, Fighting. Bonds: Immigrant, Mentor. Occupation: Assassin

Voice: High pitched and raspy

Attributes [hide]

Damakos Principle, Male Tiefling Rogue 8
Medium (6'8") Tiefling, Lawful Evil (CR 8)
Armor Class 9
Hit Points 63 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 18 (+4)18 (+4) 13 (+1)14 (+2)
Skills Arcana +7, Investigation +7
Senses Passive Perception 11
Languages Common, Ignan, Druidic, Giant, Infernal
Attacks Melee +5 / 2d10+2, Ranged +2 / 2d10-1, Grapple +2

Possessions: 8000 sp. Sard (40 gp). Golden pearl (70 gp). Fire opal (700 gp). Hematite (9 gp). 1 Minor magic item.


Social Check DCs


Pog Quillsharpener, Male Gnome [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He carries with him a set of sais, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. With bright black hair and a scraggly beard. He has blue eyes and a white hat with a tan feather.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born to a criminal king-pin and mafia family His parents enrolled him in a Warlock school at a young age so that he could practice his martial talents. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To prove his worth to the world; and he seems to be bored by most things

Ideals: Fighting, Gifted. Flaws: Mundane, Impulsive. Bonds: Criminal record. Occupation: Crown-heir

Voice: Relaxed voice

Attributes [hide]

Pog Quillsharpener, Male Gnome Warlock 14
Small (3'8") Gnome, Chaotic Neutral (CR 14)
Armor Class 11
Hit Points 135 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 18 (+4)15 (+2) 9 (-1)12 (+1)
Skills Religion +7, Stealth +5
Senses Passive Perception 9
Languages Common, Gnome, Aquan, Halfling
Attacks Melee +4 / 4d6-1, Ranged +5 / 4d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15433333

Possessions: 3000 gp. Deep green spinel (70 gp). Golden yellow topaz (700 gp). Lapis lazuli (9 gp). Coral (70 gp). Aquamarine (700 gp). 1 Medium magic item.


Social Check DCs

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