Folgûm Stanford, Male Half-Orc [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His chestnut hair is cut short with large spiked bangs in the front. His skin is flawless and his brown eyes scan people very quickly.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is a logical person and will generally grow upset if things defy logic and science.
History: He comes from a rich eastern family. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has been saving his money to try and buy his brother's freedom.
Motivation: He is greedy.
Ideals: Logical. Flaws: Depressed. Bonds: Attractive, Rich, Family. Occupation: Carter
Voice: Slurs words
Attributes [hide]
Medium (5'7") Half-Orc, Lawful Evil (CR 3)
Armor Class 11
Hit Points 20 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 16 (+3) | 12 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Orc, Terran
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 400 gp. 3 Thunderstones. 6 Acid flasks.
Dazzazn Skaarzborroosh, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He carries with him a set of longswords on his belt, each one with a topaz on the hilt. He has no crest. His eyes are a pleasant red.
Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Dazzazn hails from a village terrorized by dire rats. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He feels threatened by others.
Ideals: Fighting. Flaws: Ugly, Fearful. Bonds: Enemies. Occupation: Barrister
Voice: Nasally tone
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 31 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 16 (+3) | 17 (+3) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Draconic, Orc, Infernal
Attacks Melee +6 / 1d10+4, Ranged +2 / 1d10+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 gp. 1 Simple lock. 1 Magnifying glass.
Stannor Stoutbridge, Male Halfling [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears dull pastel sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed club, just in case. His hair is auburn, silky, and of moderate length. He wears round tiny glasses practically rammed into his face.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He misses his home and complains about the freezing weather, even in summer.
History: He was born in the south. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. After a long history of fighting, Stannor and his spouse have recently divorced.
Motivation: He is compelled to act according to his religious beliefs; and he's repulsed by the pc
Ideals: Athletic. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Religious. Occupation: Miner
Voice: Soft and melodious
Attributes [hide]
Small (3'1") Halfling, Chaotic Good (CR 6)
Armor Class 14
Hit Points 36 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 14 (+2) | 8 (-1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 1 | 0 |
Possessions: 200 gp.
Cagak Kensley, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a brown top hat and brown clothes. He has a moderate pudge and is not very fit. His white hair is singed and shortened. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is not truly malevolent, but he is obsessed with poetry. He constantly tries to fill his life with poetry. He is afraid of women and trembles around them
History: He was raised by priests from a young age. He has had some formal poetry training, and achieved minor success. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Money/treasure; and his religion dominates his actions
Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Religious, Mentor, Rich. Occupation: Sailor
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'7") Half-Orc, Chaotic Good (CR 7)
Armor Class 13
Hit Points 48 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 16 (+3) | 12 (+1) | 10 (+0) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +6 / 2d8+3, Grapple +4
Possessions: 300 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (180 gp). Gold and topaz bottle stopper cork (800 gp). 1 Minor magic item.
Bertram Tosscobble, Male Halfling [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears many layers of old clothing at all times. His hair, while still mostly brown, has prominent grey streaks. He has a tattooed face.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Bertram hails from a village terrorized by dire rats. He worked as a nervous Guard and found it very stressful. He inherited the family business which he has now maintained for 13 years.
Motivation: Wants to open a new tavern; and balancing his hectic life and new guard responsibilities is difficult
Ideals: Athletic, Justice. Flaws: Ugly. Bonds: Poor, Job, Enemies. Occupation: Guard
Voice: Uses lots of figures of speech
Attributes [hide]
Small (2'10") Halfling, Chaotic Neutral (CR 4)
Armor Class 15
Hit Points 18 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 15 (+2) | 18 (+4) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Halfling, Gnoll, Aquan, Abyssal, Auran
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 3 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. Onyx (30 gp). Lapis lazuli (11 gp). Tiger eye turquoise (11 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!