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NPC Generator

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Advanced [show]


Himo Ariessus, Male Elf [Permalink]

Personal [hide]

Description: A 5'4" southern man, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. With bright red hair and a scraggly beard. He has gleaming, smiling gray eyes.

Personality: Aggressive, abrasive, and angry, Himo embodies much of what other species detest in the Elves. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Adventurer arts, while his father instructed him in etiquette, music and courtly manner. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He then took over the family business and is one of the better Adventurer for hire.

Motivation: Wants to work out more often; and sabotage a competitor

Ideals: Athletic. Flaws: Antagonistic. Bonds: Family, Rich, Job. Occupation: Adventurer

Voice: Dark and ominous

Attributes [hide]

Himo Ariessus, Male Elf Cleric 5
Medium (5'4") Elf, True Neutral (CR 5)
Armor Class 13
Hit Points 29 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 11 (+0)11 (+0) 14 (+2)10 (+0)
Skills Acrobatics +6, Religion +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353210

Possessions: 200 gp.


Social Check DCs


Morkral Orcfoe, Male Dwarf [Permalink]

Personal [hide]

Description: He dresses like a well dressed Adventurer does. He is portly but not overly obese. His red hair is matted, messy, and big. His eyes are a pleasant green.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He believes the world needs to unite to get rid of gnolls once and for all.

History: He was born in a small island village. His parents were killed by gnolls in a raid when he was still a young child. The gnolls captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He then took over the family business and is one of the better Adventurer for hire.

Motivation: Someone believes him a fraud.

Ideals: Joker. Flaws: Ugly. Bonds: Job, Enemies, Nature. Occupation: Adventurer

Voice: Smooth and feminine

Attributes [hide]

Morkral Orcfoe, Male Dwarf Commoner 6
Medium (4'1") Dwarf, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 41 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 18 (+4)14 (+2) 10 (+0)11 (+0)
Skills Animal Handling +3, Arcana +5
Senses Passive Perception 10
Languages Common, Dwarven, Sylvan, Giant
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 700 gp. 1 Minor magic item.


Social Check DCs


Akmen Love, Male Tiefling [Permalink]

Personal [hide]

Description: 5'11" and muscular, this eastern man prefers to wear tan pants and tee shirts. He wears a feathered hat to cover his moderate length blue hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines red.

Personality: He is almost excessively polite to everyone, even when angry. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born several months after his mother was called into army service. A gypsy cursed him at a young age, leading to his ugly appearance. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Meet up once more with his childhood friend.

Ideals: Athletic. Flaws: Ugly, Shy. Bonds: Adventurer, Military. Occupation: Bounty Hunter

Voice: Can't modulate volume

Attributes [hide]

Akmen Love, Male Tiefling Monk 3
Medium (5'11") Tiefling, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 10 (+0)15 (+2) 9 (-1)14 (+2)
Skills History +4, Intimidation +4
Senses Passive Perception 9
Languages Common, Elven, Draconic
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 100 gp.


Social Check DCs


Moon Of Clay, Male Tabaxi [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'8" when asserting himself. His black fur is braided into rings. His eyes are green and catlike.

Personality: Moon wants to be seen as a stoic, levelheaded, noble Paladin, so he tries to act the part. He does a good job, for the most part... He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Moon was born with his father's beautiful face. Over the years he perfected his riding and shooting skills. He bought a trident and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He loathes his own lifestyle; and he feels kind of lost in life

Ideals: Disciplined, Fighting. Flaws: Depressed. Bonds: Attractive, Nature. Occupation: Miner

Voice: Speaks in third person

Attributes [hide]

Moon Of Clay, Male Tabaxi Paladin 10
Medium (5'8") Tabaxi, True Neutral (CR 10)
Armor Class 15
Hit Points 78 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)20 (+5) 13 (+1)10 (+0) 14 (+2)14 (+2)
Skills Nature +4, Survival +6
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +9 / 3d6+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401100

Possessions: 50 pp. Black star sapphire (1400 gp). Amethyst (40 gp). Eye agate (12 gp). Alexandrite (900 gp). Fire opal (1400 gp).


Social Check DCs


Melech Hurt, Male Tiefling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a blue shirt, with a yellow mid length shorts with yellow tights and flats, usually wearing a coat over them. His brown hair is matted, messy, and big. His gold eyes are passionate and lively.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has never given up on his singing dream.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Ideals: Joker, Artistic. Flaws: Ugly. Bonds: Immigrant, Religious. Occupation: Fletcher

Voice: Spits and sputters

Attributes [hide]

Melech Hurt, Male Tiefling Monk 13
Medium (6'5") Tiefling, True Neutral (CR 13)
Armor Class 11
Hit Points 124 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 18 (+4)14 (+2) 15 (+2)17 (+3)
Skills Acrobatics +5, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Halfling, Terran
Attacks Melee +6 / 4d4+2, Ranged +5 / 4d4+1, Grapple +5

Possessions: 300 pp. Solid gold idol (1000 gp). Brass mug with jade inlays (100 gp). Large well-done wool tapestry (100 gp). Silver ewer (30 gp). A miniature golden chest with tiny emeralds lining the top (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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