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NPC Generator

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Advanced [show]


Tharivol Ostoroth, Male Elf [Permalink]

Personal [hide]

Description: This younger middle-aged man is wearing a tight black one piece outfit complete with pants, hood, and a cape, and a wedding ring on his left hand. He wears his chestnut hair up. He is baby faced.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A few years later when the east was not economically sound they moved to his current location. Being a Fortune-teller kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Wants to work out more often; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Athletic. Bonds: In love, Criminal record, Rich, Immigrant. Occupation: Fortune-teller

Voice: Slow speaker

Attributes [hide]

Tharivol Ostoroth, Male Elf Monk 4
Medium (5'4") Elf, Neutral Evil (CR 4)
Armor Class 12
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 15 (+2)17 (+3) 18 (+4)13 (+1)
Skills History +5, Religion +5
Senses Passive Perception 14
Languages Common, Elven, Halfling, Goblin, Ignan
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 6000 cp.


Social Check DCs


Reynard Hornsby, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears suspenders and yellow workpants. His shirt is grey, and he wears a heavy yellow leather apron most of the time and is in decent physical shape. His silver hair is lengthy. He wears round tiny glasses practically rammed into his face.

Personality: He exudes charisma. He is a tour de force of persuasion. He invites people to come help in his community garden.

History: Reynard was born with his father's beautiful face. Over the years he perfected his riding and shooting skills. He became a Carter soon after.

Motivation: To protect his home; and wants to open a new tavern

Ideals: Philantrophist. Bonds: Attractive, Nature, Job, Guardian. Occupation: Carter

Voice: Farmer accent

Attributes [hide]

Reynard Hornsby, Male Human Sorcerer 4
Medium (6'1") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 12 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 12 (+1)14 (+2) 11 (+0)10 (+0)
Skills Nature +4, Perception +2
Senses Passive Perception 12
Languages Common, Goblin, Abyssal
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266300

Possessions: 28000 sp. 1 Minor magic item.


Social Check DCs


Pallabar Gobblefirn, Male Gnome [Permalink]

Personal [hide]

Description: He is a husky man, who is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His white hair is braided into rings. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is calm most of the time but flees social interaction. He invites people to come help in his community garden.

History: Pallabar was born with his father's beautiful face. He helped his father out around the business and became quite the natural. He tends to his Doctor job now, and dutifully fulfills any obligations he has.

Motivation: Balancing his hectic life and new Doctor responsibilities is difficult; and to be a mayor again

Ideals: Philantrophist. Flaws: Addict, Shy. Bonds: Attractive, Job. Occupation: Doctor

Voice: Eastern European accent

Attributes [hide]

Pallabar Gobblefirn, Male Gnome Rogue 8
Small (3'2") Gnome, Lawful Good (CR 8)
Armor Class 14
Hit Points 37 (8d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 12 (+1)10 (+0) 15 (+2)15 (+2)
Skills Investigation +3, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3

Possessions: 1100 gp. Embroidered and bejeweled glove (3000 gp).


Social Check DCs


Zepar Art, Male Tiefling [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Junk Dealer. He carries with him a set of shortspears on his belt, each one with a ruby on the hilt. His purple hair is long and unkept. His silver eyes have a joyful gleam in them most of the time.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Zepar was born in the north. At a young age he loved to build and create. When money was particularly tight he was walking through alleys when he overheard a Junk Dealer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now spends his time doing works of charity.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Joker, Philantrophist, Persistence. Flaws: Ugly. Bonds: Poor. Occupation: Junk Dealer

Voice: Breathy voice

Attributes [hide]

Zepar Art, Male Tiefling Expert 6
Medium (5'6") Tiefling, Chaotic Evil (CR 6)
Armor Class 10
Hit Points 37 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)12 (+1) 15 (+2)18 (+4)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2

Possessions: 700 gp. Deep blue spinel (1200 gp). Chalcedony (40 gp).


Social Check DCs


Elaim Fireforge, Male Dwarf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a blue cloak and cross-gartered brown stockings. His chestnut hair is cut jaggedly and amateurishly. His thin eyebrows rest above his beady blue eyes.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He cannot resist a sob story and will often dote over anyone who has one.

History: The child of a Assassin, who enjoyed hunting, Elaim was taken on many hunting expeditions. While he appears to be a normal Dwarf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He used his abilities to travel the world and help people.

Motivation: He is not mentally stable, and does not behave rationally; and he uses money and sex appeal to get what he needs

Ideals: Joker, Philantrophist. Flaws: Ugly, Insane. Bonds: Nature. Occupation: Glassblower

Voice: Low rumbling, strings words together

Attributes [hide]

Elaim Fireforge, Male Dwarf Monk 3
Medium (4'1") Dwarf, Neutral Good (CR 3)
Armor Class 11
Hit Points 24 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)15 (+2) 11 (+0)10 (+0)
Skills Intimidation +2, Religion +4
Senses Passive Perception 10
Languages Common, Dwarven, Infernal, Terran
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2300 sp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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