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NPC Generator

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Advanced [show]


Cory Braxton, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'9" and wears grey painted combat armor at almost all times. His right hand appears badly burned and disfigured. His hair is cut close to his head. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He also is a firm believer in the manly ideal.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was granted martial powers by his dying sister.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Gifted. Flaws: Impulsive. Bonds: Military. Occupation: Servant

Voice: Low range voice

Attributes [hide]

Cory Braxton, Male Human Fighter 1
Medium (5'9") Human, Lawful Evil (CR 1)
Armor Class 13
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 14 (+2)15 (+2) 16 (+3)8 (-1)
Skills Medicine +5, Performance +1
Senses Passive Perception 13
Languages Common, Abyssal, Aquan
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 30 gp. 1 Good lock.


Social Check DCs


Gerald Radcliffe, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is wearing a long, blue, dusty cloak. His hair, while still mostly golden, has prominent grey streaks. He wears round tiny glasses practically rammed into his face.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is obsessed with a lost civilization.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To reunite with his old friends; and a strong sense of loyalty to human people

Ideals: Gifted, Fighting. Flaws: Racist. Bonds: Attractive, Adventurer. Occupation: Assassin

Voice: Aggressive tone

Attributes [hide]

Gerald Radcliffe, Male Human Barbarian 1
Medium (5'11") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 14 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)12 (+1) 13 (+1)16 (+3)
Skills History +3, Insight +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 20 gp. Golden pearl (60 gp).


Social Check DCs


Boddynock Sympony, Male Gnome [Permalink]

Personal [hide]

Description: This man stands a little under 3'8" and is a bit bulky. He is very muscular particularly in the legs. He dresses in collared shirts and wears a proper scarf over his head. He wears his chestnut hair down. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is fixated on the number 21. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Boddynock was born the youngest of three triplets. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has achieved small success as a Painter.

Motivation: Gnomish compassion; and doesn't want to be a painter and was forced into it by his family

Flaws: Insane, Racist. Bonds: Job, Family, Military. Occupation: Painter

Voice: Uses lots of figures of speech

Attributes [hide]

Boddynock Sympony, Male Gnome Druid 4
Small (3'8") Gnome, Lawful Good (CR 4)
Armor Class 12
Hit Points 29 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)17 (+3) 14 (+2)12 (+1)
Skills Acrobatics +3, Intimidation +3
Senses Passive Perception 12
Languages Common, Gnome, Gnoll, Terran, Infernal
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 17000 cp. 1 Minor magic item.


Social Check DCs


Rolf Leighton, Male Human [Permalink]

Personal [hide]

Description: He wears a tight fitting brown shirt and pants. He has relatively light skin and is very physically imposing due to his abundance of muscles. His black hair is smooth and relatively long. He wears crescent spectacles with a black brim.

Personality: He dislikes all the random violence that takes place in the west. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He got into the Bowyer business at a young age. He worked as a nervous Bowyer and found it very stressful. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and to be a bounty hunter again

Ideals: Pacifist, Logical. Bonds: Job, Criminal record. Occupation: Bowyer

Voice: Stutters

Attributes [hide]

Rolf Leighton, Male Human Expert 11
Medium (6'3") Human, Lawful Evil (CR 11)
Armor Class 13
Hit Points 57 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)10 (+0) 11 (+0)18 (+4)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +3

Possessions: Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Brass mug with jade inlays (200 gp). Silver comb with moonstones (600 gp).


Social Check DCs


Pâsh Melancon, Male Half-Orc [Permalink]

Personal [hide]

Description: He is scrawny and has patchy blonde stubble. He is constantly adorned with expensive silk clothing, often dyed in bright blue and white, and wears rings and necklaces with large, colorful gems. He has a hunchback. His blonde hair is lengthy and is close to two feet long. He has hazel eyes and a blue hat with a white feather.

Personality: He can speak with the recently deceased. He loves his children and doesn't want them to worry about him. He loves to share his writing with anyone who is interested.

History: His parents moved while he was still in utero so he is the first generation to be born here. Pâsh was born on a far eastern mountains where he grew up under the tutelage of his mother, an expert Merchant. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: His relatives are trying to arrange a marriage; and find a way to reverse the transformation of his brother

Ideals: Gifted, Artistic. Flaws: Ugly. Bonds: Rich, Family, Immigrant. Occupation: Merchant

Voice: Sleepy voice

Attributes [hide]

Pâsh Melancon, Male Half-Orc Druid 4
Medium (6'1") Half-Orc, Neutral Good (CR 4)
Armor Class 12
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)14 (+2) 11 (+0)14 (+2) 15 (+2)9 (-1)
Skills Medicine +4, Performance +1
Senses Passive Perception 12
Languages Common, Orc, Halfling, Terran
Attacks Melee +7 / 1d10+5, Ranged +4 / 1d10+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532000

Possessions: 7000 cp. A roughly beaten golden orb (140 gp). Large well-done wool tapestry (500 gp).


Social Check DCs

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