Direcris Umbyrphrael, Male Dragonborn [Permalink]
Personal [hide]
Description: This man wears an entirely red suit with white socks and a vest with buckled shoes, and sports empty pouches on his belt. He wears a broad hat to cover his moderate length brass crest. His fair skin shows little sign of his aristocratic breeding.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He then took over the family business and is one of the better Fortune-teller for hire.
Motivation: He is unsatisfied with his job; and balancing his hectic life and new fortune-teller responsibilities is difficult
Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Religious, Job. Occupation: Fortune-teller
Voice: Irish accent
Attributes [hide]
Medium (6'5") Dragonborn, Neutral Evil (CR 1)
Armor Class 13
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 14 (+2) | 14 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Infernal
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
Possessions: 120 gp.
Adam Hayden, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He is dressed in an above average manner. He keeps his red hair in a flapper bob. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.
Personality: He hates Humans with a passion. As such he is filled with self loathing. He loves his children and doesn't want them to worry about him. He loves to share his writing with anyone who is interested.
History: Born to a Mayor, his mother struggled to pay the bills. From his teen years he was always beautiful and desirable, so people have always doted on him. By chance he met his sister recently and the two have been together since.
Motivation: To unite with his sister; and marry his sister to traveling adventurers
Ideals: Artistic. Flaws: Racist. Bonds: Attractive, Poor, Family. Occupation: Sellsword
Voice: Low range voice
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 15 (+2) | 8 (-1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 160 gp. Lapis lazuli (5 gp). 1 Darkwood Shield.
Melech Tolerance, Male Tiefling [Permalink]
Personal [hide]
Description: He is an average looking southern male in his early mid-life. He is wearing a long, white, dusty cloak. He has wavy purple hair. His face is scarred and worn.
Personality: Melech hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. He would rather hide behind his crafts than deal with other people.
History: He was born to a criminal king-pin and mafia family He moved out west to avoid the crime he committed. He has set out to sabotage the competition.
Motivation: He desires power and/or immortality; and further expansion of business
Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Criminal record, Job, Adventurer. Occupation: Bounty Hunter
Voice: Stutters
Attributes [hide]
Medium (6'5") Tiefling, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 16 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 9 (-1) | 15 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Abyssal, Celestial
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 0 | 0 | 0 |
Possessions: 300 gp. 1 Disguise kit.
Frug Raulnor, Male Gnome [Permalink]
Personal [hide]
Description: He is a mite stocky and does not wear sleeves and tends to eschew shirts when he can avoid it. He has moderate length auburn hair. His half smiles and green eyes are beguiling and draw you in.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He was born in the south. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He used his abilities to trick people and travel the world for free.
Motivation: He is a bit of a kleptomaniac; and he has decided he is irredeemable
Ideals: Joker. Flaws: Selfish. Bonds: Attractive, Immigrant, Criminal record. Occupation: Tailor
Voice: Italian accent
Attributes [hide]
Small (3'6") Gnome, Lawful Evil (CR 4)
Armor Class 13
Hit Points 18 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 15 (+2) | 12 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Druidic
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 | 3 |
Possessions: 300 gp.
William Martell, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a husky man, who is dressed in a clean brown cloak covering his clean studded leather. His hair is white and very short. He has a tattooed face.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He believes the world needs to unite to get rid of goblins once and for all.
History: William was raised in a hard working conservative environment. When money was particularly tight he was walking through alleys when he overheard a Bellfounder hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has achieved small success as a Bellfounder.
Motivation: Meet up once more with his childhood friend; and further expansion of business
Ideals: Joker. Bonds: Enemies, Job, Poor, Adventurer. Occupation: Bellfounder
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'10") Half-Elf, Lawful Good (CR 5)
Armor Class 13
Hit Points 44 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 15 (+2) | 12 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Elven, Infernal
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 |
Possessions: 20 pp. Deep blue spinel (1400 gp).
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Their contribution stands as a beacon of hope for all adventurers!
