Berrian Starks, Male Half-Elf [Permalink]
Personal [hide]
Description: A man of a pale complexion, he is well dressed, constantly wearing a green suit, white shirt, and green tie. He has done his best to style his red hair to look like a famous performer. His otherwise smooth face is marked with small tiny scars.
Personality: Berrian speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is a ruthless business man, a trait he acquired from his mother.
History: A powerful necromancer made him what he is. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He is wracked by social anxiety; and nothing but the best is good enough for him
Ideals: Impeccable, Entrepeneur. Flaws: Fearful. Bonds: Mentor, Adventurer. Occupation: Farmer
Voice: Gruff and masculine
Attributes [hide]
Medium (4'10") Half-Elf, Chaotic Neutral (CR 15)
Armor Class 11
Hit Points 68 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 11 (+0) | 10 (+0) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 2 |
Possessions: 1100 pp. Golden yellow topaz (1500 gp). Deep blue spinel (1500 gp). Carnelian (80 gp). White pearl (140 gp). Deep blue spinel (1500 gp). Citrine (80 gp). Star ruby (400 gp). Blue star sapphire (400 gp). Tiger eye turquoise (14 gp). Chrysoberyl (140 gp). Jasper (80 gp). Black pearl (1500 gp). Lapis lazuli (14 gp). Black pearl (1500 gp). Malachite (14 gp). 1 Medium magic item.
Bathin Wrath, Male Tiefling [Permalink]
Personal [hide]
Description: He is well dressed, constantly wearing a blue suit, green shirt, and tan tie. He is physically well-built. His blue hair is knotted and matted. His red eyes dart from person to person.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is a great chef.
History: Bathin was raised in a hard working conservative environment. After coming to the age of reason, Bathin took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He wants revenge against brigands; and further expansion of business
Ideals: Gifted. Flaws: Shy. Bonds: Job, Rich, Enemies. Occupation: Detective
Voice: Sore throat, cough
Attributes [hide]
Medium (6'9") Tiefling, Lawful Neutral (CR 13)
Armor Class 12
Hit Points 61 (13d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 12 (+1) | 13 (+1) | 14 (+2) | 20 (+5) |
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +4 / 4d4+0, Ranged +6 / 4d4+2, Grapple +2
Possessions: 4000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Dimble Nucklestamp, Male Gnome [Permalink]
Personal [hide]
Description: This man wears baggy green pantaloons and a pastel scarf. He is muscular with a powerful set of arms. His deerstalker hat is riddled with cuts and holes. His eyes are likewise brown. His teeth are yellowed and unaligned.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He was raised in a forest tribe. Dimble was born on a far southern forest where he grew up under the tutelage of his father, an expert Mayor. He bought a bow and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable. Flaws: Ugly, Shy. Bonds: Nature, Immigrant. Occupation: Mayor
Voice: Speaks in third person
Attributes [hide]
Small (3'2") Gnome, Chaotic Neutral (CR 13)
Armor Class 15
Hit Points 80 (13d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 19 (+4) | 15 (+2) | 14 (+2) | 18 (+4) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Gnome, Terran, Undercommon
Attacks Melee +4 / 4d4+0, Ranged +8 / 4d4+4, Grapple +7
Possessions: Iolite (60 gp). Moonstone (60 gp). Star rose quartz (60 gp). Silver pearl (60 gp). Smoky quartz (60 gp). Rhodochrosite (15 gp). Peridot (60 gp). Blue diamond (7000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Skoth Carlyle, Male Half-Orc [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he wears a blue shirt with thin black vertical stripes and blue pants. His red hair is cut short with large spiked bangs in the front. He wears large thick round spectacles.
Personality: He is happy with his job as a Gardener. He turns his eye from what people do, preferring to live and let live. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: The child of southern immigrants he idolized his mother. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He tends to his Gardener job now, and dutifully fulfills any obligations he has.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.
Ideals: Extrovert. Bonds: Job, Immigrant, Criminal record. Occupation: Gardener
Voice: Sounds elderly
Attributes [hide]
Medium (6'4") Half-Orc, Lawful Evil (CR 10)
Armor Class 12
Hit Points 39 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 14 (+2) | 13 (+1) | 12 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc, Abyssal
Attacks Melee +9 / 3d6+5, Ranged +6 / 3d6+2, Grapple +4
Possessions: 1700 gp. Smoky quartz (70 gp). Pink pearl (100 gp). Deep blue spinel (500 gp). Brown-green garnet (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Chay High-hill, Male Halfling [Permalink]
Personal [hide]
Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has done his best to style his auburn hair to look like a famous performer. His face is covered beneath a completely black helmet.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is lazy and tries to find solutions quickly.
History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Tanner father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He seems to be bored by most things; and he is greedy
Flaws: Secretive, Lazy, Disease. Bonds: Attractive. Occupation: Mayor
Voice: Low range voice
Attributes [hide]
Small (3'1") Halfling, True Neutral (CR 6)
Armor Class 12
Hit Points 43 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 16 (+3) | 15 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Dwarven, Draconic
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: 3000 sp. Silver pearl (40 gp). Blue quartz (7 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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