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NPC Generator

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Advanced [show]


Gorbundus Zzzxaaxthroth, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears skinny pants and wears a blue and brown robe with the hood down. His scarlet crest is matted, messy, and big. His eyes are gold and beady.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Gorbundus was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Jeweler hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He wants revenge against goblins.

Flaws: Ugly, Fearful, Disease. Bonds: Poor, Enemies. Occupation: Jeweler

Voice: Draws out vowels

Attributes [hide]

Gorbundus Zzzxaaxthroth, Male Dragonborn Expert 13
Medium (6'3") Dragonborn, Lawful Neutral (CR 13)
Armor Class 11
Hit Points 53 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)8 (-1) 13 (+1)19 (+4)
Skills Athletics +5, Perception +5
Senses Passive Perception 15
Languages
Attacks Melee +5 / 4d4+1, Ranged +5 / 4d4+1, Grapple +5

Possessions: Coral (140 gp).


Social Check DCs


Az-Adar Walcott, Male Half-Orc [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. He is bristling with hidden weapons, mostly monstrous two handed axes and rapiers. His brown hair is cut short. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born to a criminal king-pin and mafia family In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels threatened by others.

Flaws: Ugly, Cynical, Fearful. Bonds: Criminal record, Rich. Occupation: Painter

Voice: Stutters

Attributes [hide]

Az-Adar Walcott, Male Half-Orc Aristocrat 4
Medium (6'1") Half-Orc, True Neutral (CR 4)
Armor Class 11
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)10 (+0) 13 (+1)13 (+1)
Skills Performance +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 500 gp. White opal (700 gp). Violet garnet (900 gp).


Social Check DCs


Pog Albaratie, Male Gnome [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears long strands of opal and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has done his best to style his blonde hair to look like a famous performer. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Sailor arts, while his father instructed him in etiquette, music and courtly manner. While he appears to be a normal Gnome, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and someone believes him a fraud

Flaws: Impulsive, Insane. Bonds: Rich, Attractive, Enemies. Occupation: Sailor

Voice: Strong lisp

Attributes [hide]

Pog Albaratie, Male Gnome Warrior 3
Small (3'8") Gnome, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 34 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 17 (+3)9 (-1) 17 (+3)16 (+3)
Skills Animal Handling +5, Nature +1
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 3000 cp.


Social Check DCs


Dagger Of Stars, Male Tabaxi [Permalink]

Personal [hide]

Description: This malnourished man is generally well dressed albeit a few years behind the times. His lavender fur is slicked back into a classic pompadour. His green eyes are passionate and lively.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He always tries to repair and not replace. It was this mentality that drove him into the Dyer business.

History: He was born in the west. From his teen years he was always beautiful and desirable, so people have always doted on him. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist, Persistence. Bonds: Attractive, Poor, Immigrant. Occupation: Dyer

Voice: Soft and melodious

Attributes [hide]

Dagger Of Stars, Male Tabaxi Aristocrat 14
Medium (5'1") Tabaxi, Chaotic Evil (CR 14)
Armor Class 12
Hit Points 115 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 16 (+3)14 (+2) 16 (+3)13 (+1)
Skills Athletics +7, Deception +6
Senses Passive Perception 13
Languages Common, Gnome, Draconic
Attacks Melee +7 / 4d6+2, Ranged +7 / 4d6+2, Grapple +6

Possessions: 4000 gp. Jeweled gold crown (2000 gp). Finely wrought small gold bracelet (10 gp). Solid gold idol (700 gp). Fire opal pendant on a fine gold chain (2000 gp). Golden circlet with four aquamarines (2000 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (10 gp). Jeweled anklet (2000 gp). Sapphire pendant on gold chain (2300 gp). Brass mug with jade inlays (300 gp). Silver comb with moonstones (1000 gp). Ceremonial electrum dagger with a star ruby in the pommel (900 gp). A large tome filled with over one hundred recipes written by a former royal chef. (180 gp).


Social Check DCs


Quarion Ilphelkiir, Male Elf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is wearing colorful clothing, dressed as a Interpreter. His blonde hair is kept up in a ponytail inside a Stetson hat. He wears crescent spectacles with a black brim.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.

History: Quarion was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Interpreter work with an outfit from a few towns over. Interpreter work suited him well, and with each successful project, he earned more gold and more respect from his peers. Recently the stress of being a Interpreter has made it difficult for him to sleep.

Motivation: Meet up once more with his childhood friend; and an old rival family wants him found

Ideals: Artistic. Flaws: Antagonistic, Insomniac. Bonds: Family, Job, Adventurer. Occupation: Interpreter

Voice: Excited and jittery

Attributes [hide]

Quarion Ilphelkiir, Male Elf Warlock 1
Medium (5'2") Elf, Neutral Evil (CR 1)
Armor Class 14
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)19 (+4) 12 (+1)14 (+2) 16 (+3)11 (+0)
Skills Nature +4, Sleight of Hand +6
Senses Passive Perception 13
Languages Common, Elven, Terran, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1221000

Possessions: 800 sp.


Social Check DCs

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