Qemuel Temperance, Male Tiefling [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He wears a colorful flower in his chestnut hair. He wears large thick round spectacles.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He has a minor phobia of water and hates getting wet.
History: Born in a small village he learned the ways of the warrior from his father. He was an athlete and attended two major summer competitions. He never won. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He is terrified, and will act out of fear; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Athletic. Flaws: Shy, Fearful. Bonds: Attractive. Occupation: Glassblower
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'1") Tiefling, Chaotic Evil (CR 8)
Armor Class 13
Hit Points 53 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 17 (+3) | 14 (+2) | 19 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Druidic, Goblin
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 | 1 | 0 |
Possessions: 1000 gp.
Delebean Timbers, Male Gnome [Permalink]
Personal [hide]
Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears a pastel shirt with thin green vertical stripes and violet pants. With bright red hair and a scraggly beard. His face is scarred and worn.
Personality: Aggressive, abrasive, and angry, Delebean embodies much of what other species detest in the Gnomes. He is obsessed with a lost civilization.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's looking for his big break.
Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Military. Occupation: Unemployed
Voice: Irish accent
Attributes [hide]
Small (3'4") Gnome, True Neutral (CR 3)
Armor Class 11
Hit Points 31 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 17 (+3) | 9 (-1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 |
Possessions: 2000 cp. Smoky quartz (60 gp). Freshwater pearl (7 gp). 1 Everburning torch. 4 Acid flasks. 1 Everburning torch.
Tharivol Hanali, Male Elf [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Elves. His skin is dark but he possesses many brown ritualistic tattoos. He wears a pastel Stetson hat and pastel clothes. His brown hair is greasy and uncared for. He has a dull look in his blue eyes.
Personality: Tharivol wants to be seen as a stoic, levelheaded, noble Paladin, so he tries to act the part. He does a good job, for the most part... He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: Tharivol was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Elven compassion; and his spouse's relatives view him with great suspicion
Ideals: Disciplined. Flaws: Ugly, Shy, Racist. Bonds: Poor, Family. Occupation: Farmer
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (4'10") Elf, True Neutral (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 10 (+0) | 13 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Halfling
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Joser Jamjar, Male Halfling [Permalink]
Personal [hide]
Description: A 3'2" western man, he wears a robe, a symbol of magic around his neck, and a lance on his belt. His tied-back hair is white. His thin eyebrows rest above his beady green eyes.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He also has developed a complete distrust of the Cartwright profession.
History: He was raised in a plains tribe. Over the years he perfected his riding and shooting skills. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Joser fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To be a Cartwright again; and further expansion of business
Ideals: Fighting, Disciplined. Flaws: Ugly. Bonds: Job, Nature. Occupation: Tanner
Voice: Scottish accent
Attributes [hide]
Small (3'2") Halfling, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 14 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 15 (+2) | 13 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Infernal
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +3
Possessions: 300 gp.
Drifting Shoe, Male Tabaxi [Permalink]
Personal [hide]
Description: He very much looks the part of a Sellsword. He is physically well-built. He keeps his brown fur in a pixie cut. This green eyed northerner is not easily forgotten.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is able to make almost anything out of random pieces of junk.
History: From birth he was tutored by a cruel and relentless mentor. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. Days after completing his studies, news broke out that his hometown was attacked by orcs. Drifting was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the orcs.
Motivation: Revenge.
Ideals: Gifted. Flaws: Antagonistic. Bonds: Job, Mentor, Enemies. Occupation: Sellsword
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'9") Tabaxi, Neutral Good (CR 10)
Armor Class 15
Hit Points 52 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 20 (+5) | 12 (+1) | 8 (-1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +9 / 3d6+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 4 |
Possessions: 700 gp. Cloth of gold vestments (130 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
