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NPC Generator

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Advanced [show]


Amnon Bright, Male Tiefling [Permalink]

Personal [hide]

Description: He is wearing a long, brown cloak, and he perpetually has his sickle ready. His long blue hair is drawn into a two foot long braid. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is able to fit into much smaller and tighter spaces than normal.

History: He was born into a rich family. His mother had invested heavily in several trade routes and wanted him to inherit them. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He's repulsed by the PC; and to reunite with his old friends

Ideals: Fighting, Joker, Gifted. Flaws: Antagonistic. Bonds: Rich, Adventurer. Occupation: Tanner

Voice: Scandinavian accent

Attributes [hide]

Amnon Bright, Male Tiefling Warlock 11
Medium (5'1") Tiefling, Lawful Good (CR 11)
Armor Class 13
Hit Points 54 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 12 (+1)14 (+2) 15 (+2)13 (+1)
Skills Intimidation +5, Persuasion +5
Senses Passive Perception 12
Languages Common, Giant, Infernal
Attacks Melee +6 / 3d8+2, Ranged +7 / 3d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1443333

Possessions: 190 pp. Sardonyx (50 gp). Sardonyx (50 gp). Rhodochrosite (11 gp). Deep blue spinel (700 gp). Smoky quartz (50 gp). Sardonyx (50 gp). Carnelian (50 gp). Chrysoprase (50 gp).


Social Check DCs


Skirt Of Spirit, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a yellow vest and prefers grey and black shirts. His boots appear to have been at one point steel toed but are quite worn down. His attire stands in sharp contrast to his nunchaku, which is beautifully polished and possesses an ornate carving of a butterfly on it. His fur is gray and curly. His face is covered beneath a completely black helmet.

Personality: He dislikes all the random violence that takes place in the north. He does not believe in violence as a means to an end. He is a dedicated Map Maker but believes his peers are too gung-ho.

History: He comes from a rich northern family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.

Motivation: He is not mentally stable, and does not behave rationally; and he loathes his own lifestyle

Ideals: Pacifist. Flaws: Ugly, Insane. Bonds: Rich. Occupation: Map Maker

Voice: Soft and mumbly

Attributes [hide]

Skirt Of Spirit, Male Tabaxi Monk 3
Medium (6'1") Tabaxi, Lawful Good (CR 3)
Armor Class 12
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 10 (+0)11 (+0) 12 (+1)14 (+2)
Skills Investigation +2, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Ar-Baruk Darby, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a tight fitting pastel shirt and pants. He has a slight overbite and is overall scrawny. His silver hair, when down, is lengthy. His eyes are blue and beady.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: The child of a Fisher, who enjoyed hunting, Ar-Baruk was taken on many hunting expeditions. Ar-Baruk liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He moves from town to town, unable to find a place to settle.

Motivation: To find somewhere to settle down; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable. Flaws: Ugly, Mundane. Bonds: Nature, Immigrant. Occupation: Beggar

Voice: Dark and ominous

Attributes [hide]

Ar-Baruk Darby, Male Half-Orc Fighter 2
Medium (6'5") Half-Orc, Chaotic Good (CR 2)
Armor Class 11
Hit Points 20 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 17 (+3)11 (+0) 13 (+1)6 (-2)
Skills Investigation +2, Stealth +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3

Possessions: 60 gp. 1 Half-Plate.


Social Check DCs


Hirrathak Hashphronyxadyn, Male Dragonborn [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears many layers of old clothing at all times. His brass crest is lengthy. He wears a mask on his face.

Personality: Prone to second guessing himself, he comes off as nervous. He takes great joy in being the best Marshal in town.

History: He was born to loving parents in a slum to the west. From there he went from mercenary job to mercenary job. He has drifted from career to career and currently works as a Marshal.

Motivation: He desires power and/or immortality.

Flaws: Ugly, Shy. Bonds: Poor, Job, Adventurer. Occupation: Marshal

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Hirrathak Hashphronyxadyn, Male Dragonborn Ranger 4
Medium (6'2") Dragonborn, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)11 (+0) 15 (+2)14 (+2)
Skills Performance +4, Sleight of Hand +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 100 gp. 1 Banded mail. 1 Masterwork Heavy wooden shield. 1 Half-Plate.


Social Check DCs


Zepar Dare, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears suspenders and white workpants. His shirt is black, and he wears a heavy white leather apron most of the time. His chestnut hair is lengthy. He is baby faced.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Zepar took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He inherited the family business which he has now maintained for 5 years.

Motivation: A need for knowledge about a nearby landmark; and balancing his hectic life and new architect responsibilities is difficult

Ideals: Gifted. Flaws: Shy, Fearful. Bonds: Job, Adventurer. Occupation: Architect

Voice: Relaxed voice

Attributes [hide]

Zepar Dare, Male Tiefling Ranger 17
Medium (5'9") Tiefling, Neutral Evil (CR 17)
Armor Class 12
Hit Points 111 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 15 (+2)13 (+1) 14 (+2)12 (+1)
Skills History +7, Sleight of Hand +8
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +6 / 5d4+0, Ranged +8 / 5d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1602221

Possessions: 7000 gp. Golden yellow topaz (1200 gp). White pearl (150 gp). Fiery yellow corundum (1500 gp). Deep blue spinel (1200 gp). Golden yellow topaz (1200 gp). Black opal (1500 gp). Violet garnet (1200 gp). Citrine (40 gp). Pink pearl (150 gp). Lapis lazuli (13 gp). Golden yellow topaz (1200 gp). Rock crystal (40 gp). Deep blue spinel (1200 gp). Red-brown spinel (150 gp). Red-brown spinel (150 gp). Jade (150 gp). White opal (1500 gp). Black star sapphire (1500 gp). Smoky quartz (40 gp). Bloodstone (40 gp). Brown-green garnet (150 gp). Deep blue spinel (1200 gp). Deep blue spinel (1200 gp). Malachite (13 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs

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