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Tricking On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears bulky pastel painted plate armor. His white fur is long and unkept. His green unseeing eyes seem to look past you.

Personality: Cocky and sure of himself, he believes he is the best Sellsword born in the past three hundred years. Tricking enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He got into the Sellsword business at a young age. His childhood dream was to be a Slave Trader, but he was a colossal failure. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Expand his business; and to be a slave trader again

Flaws: Ugly, Disease, Hedonist. Bonds: Immigrant, Job. Occupation: Sellsword

Voice: Australian accent

Attributes [hide]

Tricking On the Water, Male Tabaxi Wizard 11
Medium (5'5") Tabaxi, Chaotic Good (CR 11)
Armor Class 11
Hit Points 37 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)15 (+2) 10 (+0)17 (+3)
Skills Stealth +5, Survival +4
Senses Passive Perception 10
Languages Common, Gnoll, Druidic
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14444432

Possessions: 4000 sp. Azurite (7 gp). Tourmaline (40 gp). Iolite (50 gp). Aquamarine (1600 gp). Golden yellow topaz (1600 gp). Jade (40 gp). Smoky quartz (50 gp). Zircon (50 gp). Golden yellow topaz (1600 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Balimaar Ryley, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He typically wears a sleeveless long coat of deep brown leather and dull blue iron scale mail. His brown hair is braided into rings. His fierce hazel eyes like to dwell on things.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born the only child of a wealthy merchant. He found a children's book about a Human Adept who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Someone believes him a fraud; and he has passion for adventuring and risk

Ideals: Entrepeneur. Flaws: Impulsive. Bonds: Attractive, Adventurer, Enemies. Occupation: Barkeep

Voice: Ums and uhs a lot

Attributes [hide]

Balimaar Ryley, Male Human Adept 11
Medium (5'0") Human, Lawful Evil (CR 11)
Armor Class 13
Hit Points 55 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)16 (+3) 13 (+1)15 (+2) 14 (+2)13 (+1)
Skills Athletics +8, Survival +6
Senses Passive Perception 12
Languages Common, Sylvan, Druidic
Attacks Melee +8 / 3d8+4, Ranged +7 / 3d8+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1433320

Possessions: 350 pp.


Social Check DCs


Gilthur Helcral, Male Dwarf [Permalink]

Personal [hide]

Description: This man tends to wear a large violet jacket, and sports empty pouches on his belt. His red hair is lengthy and is close to two feet long. His ears are large.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was raised in a white middle class family as the only child. He has had some formal painting training, and achieved minor success. He bought a ceremonial dagger and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He wants to get laid; and to find somewhere to settle down

Ideals: Fighting, Artistic. Flaws: Ugly, Mundane. Bonds: Nature, Has a crush. Occupation: Bellfounder

Voice: Scottish accent

Attributes [hide]

Gilthur Helcral, Male Dwarf Aristocrat 6
Medium (4'4") Dwarf, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 37 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 12 (+1)12 (+1) 14 (+2)13 (+1)
Skills Deception +4, Insight +5
Senses Passive Perception 12
Languages Common, Dwarven, Sylvan
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3

Possessions: 20000 cp. Alexandrite (1200 gp). Peridot (80 gp). Rose (80 gp).


Social Check DCs


Warryn Gobblefirn, Male Gnome [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a worn and beaten armor. His top hat is riddled with cuts and holes. His face is covered beneath a completely black helmet.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. Energy wise he seems alert and responsive.

History: He was born in the west. He helped his father out around the business and became quite the natural. He has worked as a Stableman like his father before him.

Motivation: He is unsatisfied with his job; and he wants to meet his childhood hero

Ideals: Professionalism. Flaws: Ugly. Bonds: Job, Immigrant, Adventurer. Occupation: Stableman

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Warryn Gobblefirn, Male Gnome Cleric 7
Small (3'2") Gnome, Lawful Good (CR 7)
Armor Class 12
Hit Points 32 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 13 (+1)13 (+1) 14 (+2)13 (+1)
Skills Acrobatics +4, Medicine +5
Senses Passive Perception 12
Languages Common, Gnome, Dwarven
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364321

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nim Netyoive, Male Elf [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He is renowned for his bright black suits and hats. Beneath his clothing is a huge mess of scar tissue. His hair is short and white. His fierce hazel eyes like to dwell on things.

Personality: He is very quiet and rarely speaks above a whisper. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: Nim was raised in a hard working conservative environment. In his 15th year, his parents were killed by a dire rats raid, leaving Nim alone in the world. After a stint in an orphanage, he was adopted. He's also a talented Bounty Hunter, but doesn't like to broadcast it.

Motivation: Nothing but the best is good enough for him; and he wants revenge against dire rats

Ideals: Impeccable. Flaws: Shy. Bonds: Slave, Immigrant, Job, Enemies. Occupation: Miner

Voice: Sounds elderly

Attributes [hide]

Nim Netyoive, Male Elf Paladin 3
Medium (5'1") Elf, Neutral Good (CR 3)
Armor Class 13
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 7 (-2)12 (+1) 13 (+1)14 (+2)
Skills Athletics +4, Intimidation +4
Senses Passive Perception 11
Languages Common, Elven, Giant
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 100 gp. Golden pearl (50 gp). Eye agate (8 gp).


Social Check DCs

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