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NPC Generator

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Advanced [show]


Riardon Caphaxath, Male Elf [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears dull brown sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed hand crossbow, just in case. His blonde hair is thinning but still full. His face is covered beneath a completely black helmet.

Personality: He can speak with the recently deceased. He does suffer from mild PTSD, and the sight of orcs may trigger it at times.

History: Riardon was born the youngest of three triplets. Brilliant and gifted he never wanted to apply himself. He was granted psionic powers by his dying sister.

Motivation: An old rival family wants him found; and regain custody of his daughter

Ideals: Gifted. Bonds: Enemies, Family. Occupation: Shoemaker

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Riardon Caphaxath, Male Elf Bard 10
Medium (5'5") Elf, Chaotic Neutral (CR 10)
Armor Class 13
Hit Points 17 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 7 (-2)11 (+0) 16 (+3)16 (+3)
Skills Arcana +4, History +4
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1233

Possessions: 160 pp.


Social Check DCs


Adran Selevarun, Male Half-Elf [Permalink]

Personal [hide]

Description: He is in excellent shape and wears blue leather gloves, a blue jacket, and tight pants. His auburn hair is cut short. He has green eyes and a blue hat with a black feather.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. Flattery will make him almost putty in your hands.

History: Born in the east his family was never financially stable. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Adran took refuge in the ruined castle and found the beat up sai and armor he uses now. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and wants to work out more often

Ideals: Athletic, Optimist. Flaws: Selfish. Bonds: Poor, Nature. Occupation: Locksmith

Voice: Spits and sputters

Attributes [hide]

Adran Selevarun, Male Half-Elf Wizard 14
Medium (5'5") Half-Elf, Neutral Evil (CR 14)
Armor Class 12
Hit Points 76 (14d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 17 (+3)11 (+0) 15 (+2)18 (+4)
Skills Intimidation +9, Sleight of Hand +7
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +7 / 4d6+2, Ranged +7 / 4d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1344

Possessions: 3000 gp. Silver comb with moonstones (800 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Solid gold idol (800 gp). Gold dragon comb with red garnet eye (1700 gp). Silver comb with moonstones (800 gp). Brass mug with jade inlays (100 gp). A large tome filled with over one hundred recipes written by a former royal chef. (80 gp). Silver chalice with lapis lazuli gems (80 gp). Large well-done wool tapestry (100 gp). Gold dragon comb with red garnet eye (1700 gp). Large well-done wool tapestry (100 gp). 1 Medium magic item.


Social Check DCs


Habor Twist, Male Tiefling [Permalink]

Personal [hide]

Description: He wears baggy black pantaloons and a grey scarf. He carries with him a set of bastard swords on his belt, each one with a aquamarine on the hilt. His purple hair is braided into rings. His gold eyes are passionate and lively.

Personality: A deeply religious man he believes everything happens for a reason. Energy wise he seems alert and responsive.

History: He was born at the edge of vast desert. His parents enrolled him in a Bard school at a young age so that he could practice his martial talents. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Habor fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He has a rivalry with the Church that dominates his actions; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Professionalism, Gifted. Bonds: Religious, Nature. Occupation: Server

Voice: High pitched and raspy

Attributes [hide]

Habor Twist, Male Tiefling Bard 6
Medium (5'3") Tiefling, Chaotic Good (CR 6)
Armor Class 12
Hit Points 33 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 13 (+1)16 (+3) 15 (+2)13 (+1)
Skills Intimidation +4, Medicine +5
Senses Passive Perception 12
Languages Common, Giant, Infernal, Gnome
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143320000

Possessions: 4000 sp. Azurite (8 gp).


Social Check DCs


Balam Idea, Male Tiefling [Permalink]

Personal [hide]

Description: He wears baggy brown pantaloons and a blue scarf. He carries with him a set of shields on his belt, each one with a opal on the hilt. His chestnut hair is long and unkept. His black eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He cannot resist a sob story and will often dote over anyone who has one.

History: The child of a Assassin, who enjoyed hunting, Balam was taken on many hunting expeditions. Balam liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Balam fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic, Philantrophist. Flaws: Ugly. Bonds: Nature. Occupation: Servant

Voice: growls and snarls, animalistic

Attributes [hide]

Balam Idea, Male Tiefling Barbarian 8
Medium (6'8") Tiefling, Chaotic Neutral (CR 8)
Armor Class 9
Hit Points 74 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 13 (+1)16 (+3) 14 (+2)19 (+4)
Skills Athletics +5, Survival +5
Senses Passive Perception 12
Languages Common, Dwarven, Druidic, Halfling
Attacks Melee +5 / 2d10+2, Ranged +2 / 2d10-1, Grapple +5

Possessions: 200 gp.


Social Check DCs


Dreali Berevan, Male Elf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His hair is silver and curly. His half smiles and green eyes are beguiling and draw you in.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Dreali was born into a poor family. Growing up, he dreamt of becoming a Warlock, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Warlock in service of a powerful lord somewhere. He found a children's book about a Elf Warlock who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Find a way to reverse the transformation of his brother; and obtaining odd cultural elven artifacts is his passion

Flaws: Antagonistic. Bonds: Attractive, Family, Poor, Adventurer. Occupation: Blacksmith

Voice: Indian accent

Attributes [hide]

Dreali Berevan, Male Elf Warlock 3
Medium (4'8") Elf, Chaotic Good (CR 3)
Armor Class 10
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 8 (-1)14 (+2) 11 (+0)10 (+0)
Skills Religion +4
Senses Passive Perception 10
Languages Common, Elven, Undercommon, Gnome
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1222200

Possessions: 2100 sp.


Social Check DCs

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