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NPC Generator

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Advanced [show]


Fulbar Tosscobble, Male Halfling [Permalink]

Personal [hide]

Description: He wears tattered old clothes. He carries with him a set of daggers, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. He wears his silver hair up in a very large beehive style do. His brown eyes have a joyful gleam in them most of the time.

Personality: While he acts the brute, he is far gentler than he would appear. A true patriot, Fulbar would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born in the south, but his parents moved at a very young age to the west. Aside from being a slave or a gladiator, there isn't much legitimate work for Halflings in Fulbar's homeland. Fulbar decided to take the middle way and become a bodyguard. He moves from town to town, unable to find a place to settle.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Entrepeneur. Flaws: Ugly. Bonds: Military, Immigrant. Occupation: Jeweler

Voice: High pitched, excited

Attributes [hide]

Fulbar Tosscobble, Male Halfling Commoner 11
Small (3'3") Halfling, Chaotic Evil (CR 11)
Armor Class 12
Hit Points 29 (11d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)12 (+1) 14 (+2)14 (+2)
Skills Insight +6, Medicine +6
Senses Passive Perception 12
Languages Common, Halfling, Draconic
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1

Possessions: 400 pp. Old masterpiece painting (1500 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Darrow Littlefoot, Male Halfling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He dresses well, typically a more casual-formal manner. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. He has gleaming, smiling hazel eyes.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He has a minor phobia of water and hates getting wet.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He has had some formal writing training, and achieved minor success. He has never given up on his writing dream.

Motivation: Wants to have a good time and be beloved; and he is terrified, and will act out of fear

Ideals: Optimist, Artistic. Flaws: Fearful. Bonds: Attractive, Immigrant. Occupation: Junk Dealer

Voice: Slow speaker

Attributes [hide]

Darrow Littlefoot, Male Halfling Aristocrat 8
Small (3'0") Halfling, Chaotic Neutral (CR 8)
Armor Class 12
Hit Points 57 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)17 (+3) 18 (+4)9 (-1)
Skills History +6
Senses Passive Perception 14
Languages Common, Halfling, Gnoll, Undercommon, Aquan
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Crampernap Ningel, Male Gnome [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he is renowned for his bright pastel suits and hats. His white hair is matted, messy, and big. He has a tattooed face.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. Crampernap is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He was born on a small isolated farm. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He bought a whip and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Marry his brother to traveling adventurers; and regain custody of his daughter

Ideals: Philantrophist. Flaws: Ugly, Antagonistic, Insane. Bonds: Family, Nature. Occupation: Sailor

Voice: Switch between two voices

Attributes [hide]

Crampernap Ningel, Male Gnome Aristocrat 14
Small (3'6") Gnome, Lawful Neutral (CR 14)
Armor Class 14
Hit Points 93 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 15 (+2)13 (+1) 12 (+1)13 (+1)
Skills Arcana +6, Survival +6
Senses Passive Perception 11
Languages Common, Gnome, Dwarven
Attacks Melee +5 / 4d6+0, Ranged +8 / 4d6+3, Grapple +3

Possessions: 5000 gp. Hematite (12 gp). Smoky quartz (60 gp). Alexandrite (800 gp). Fiery yellow corundum (700 gp). Blue quartz (12 gp). Violet garnet (800 gp). Violet garnet (800 gp). Citrine (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mindartis Yaeldrin, Male Elf [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his morningstar with his veritable burlap sack of a shirt, and he perpetually has his morningstar ready. His chestnut hair is matted, messy, and big. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Mindartis was raised in a hard working conservative environment. He was an apprentice working in his mother's forge. He struck the Ploughman job and began his own company from there.

Motivation: Sabotage a competitor.

Ideals: Fighting. Flaws: Ugly, Insane. Bonds: Job, In love. Occupation: Ploughman

Voice: Farmer accent

Attributes [hide]

Mindartis Yaeldrin, Male Elf Cleric 2
Medium (5'5") Elf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 18 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 12 (+1)11 (+0) 15 (+2)11 (+0)
Skills Deception +2, Medicine +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 380 gp. Amber (130 gp). Rhodochrosite (16 gp). Pink pearl (130 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Pelt In the Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: This tall, slender man wears a yellow shirt with thin brown vertical stripes and green pants. His beige fur is lengthy. He wears round tiny glasses practically rammed into his face.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was born to a criminal king-pin and mafia family Pelt was born on a far southern mountains where he grew up under the tutelage of his mother, an expert Layabout. He has drifted from career to career and currently works as a Layabout.

Motivation: He has decided he is irredeemable; and he is content

Ideals: Optimist. Flaws: Mundane. Bonds: Criminal record, Immigrant, Job. Occupation: Layabout

Voice: Pronounces difficult words wrong

Attributes [hide]

Pelt In the Storm, Male Tabaxi Sorcerer 3
Medium (5'2") Tabaxi, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 17 (+3)14 (+2) 13 (+1)19 (+4)
Skills Deception +6, Investigation +4
Senses Passive Perception 11
Languages Common, Gnome, Druidic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 900 sp. Red-brown spinel (90 gp). Silver pearl (90 gp).


Social Check DCs

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