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Advanced [show]


Sweet Treat, Male Tabaxi [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Shoemaker. He is physically well-built. His fur is gray and curly. His blue eyes are slightly larger than normal.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is obsessed with finding treasure.

History: Born to a pair of adventurers, Sweet grew up listening to his father's many stories. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He moves from town to town, unable to find a place to settle.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Joker. Bonds: Adventurer, Mentor, Immigrant. Occupation: Shoemaker

Voice: Timid voice

Attributes [hide]

Sweet Treat, Male Tabaxi Rogue 14
Medium (5'5") Tabaxi, Neutral Good (CR 14)
Armor Class 14
Hit Points 72 (14d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 12 (+1)12 (+1) 16 (+3)16 (+3)
Skills Insight +8, Intimidation +8
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +6 / 4d6+1, Ranged +9 / 4d6+4, Grapple +4

Possessions: 3000 gp. Tiger eye turquoise (11 gp). Star ruby (1500 gp). Brown-green garnet (140 gp). Chrysoprase (80 gp). Moonstone (80 gp). Onyx (80 gp). Amber (140 gp). Sardonyx (80 gp). Fiery yellow corundum (1500 gp). Violet garnet (1400 gp). Rock crystal (80 gp). Deep blue spinel (1400 gp). Carnelian (80 gp). Golden yellow topaz (1400 gp). Star ruby (1500 gp).


Social Check DCs


Gargax Xephyrbahnor, Male Dragonborn [Permalink]

Personal [hide]

Description: This slender man stands about 6'7". He wears a green coat over a black low-cut shirt, and a feathered hat upon his head. His gold crest is unkempt and raggedy. His eyes are gold.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is afraid of women and trembles around them

History: Sold as a small child to a slaver, Gargax was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A gifted student he started as a Seamstress, but he got bored and became a Map Maker. He then took over the family business and is one of the better Map Maker for hire.

Motivation: He'd like to take his coworkers down a peg.

Flaws: Ugly, Shy. Bonds: Poor, Job, Mentor. Occupation: Map Maker

Voice: Switch between two voices

Attributes [hide]

Gargax Xephyrbahnor, Male Dragonborn Druid 1
Medium (6'7") Dragonborn, Lawful Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)13 (+1) 13 (+1)16 (+3) 10 (+0)15 (+2)
Skills Arcana +5, Survival +2
Senses Passive Perception 10
Languages Common, Ignan, Halfling, Sylvan
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 150 gp.


Social Check DCs


Hoshû Wesley, Male Half-Orc [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'11" and wears just a tan suit. With a patchy black beard and wild black hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is irascible and easily irritated. He is a very good compulsive liar and kleptomaniac.

History: He was born to a pair of big game hunters, but was frequently ill as a child. When money was particularly tight he was walking through alleys when he overheard a Priest hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He used his abilities to trick people and travel the world for free.

Motivation: He has decided he is irredeemable; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Flaws: Insomniac, Antagonistic, Disease. Bonds: Criminal record, Poor. Occupation: Priest

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Hoshû Wesley, Male Half-Orc Monk 4
Medium (5'11") Half-Orc, True Neutral (CR 4)
Armor Class 10
Hit Points 33 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 15 (+2)12 (+1) 10 (+0)9 (-1)
Skills Performance +1, Religion +3
Senses Passive Perception 10
Languages Common, Orc, Sylvan
Attacks Melee +6 / 1d10+4, Ranged +2 / 1d10+0, Grapple +4

Possessions: 300 gp. 1 Magnifying glass. 1 Masterwork Musical instrument.


Social Check DCs


Drifting Of Snakes, Male Tabaxi [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His gray fur is heavily combed to the left. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Drifting is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. As long as the job gets done he does not care how it got done.

History: He was born to loving parents in a slum to the north. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the north; and wishes to resurrect an old love

Ideals: Entrepeneur, Extrovert, Professionalism. Flaws: Ugly. Bonds: Poor. Occupation: Performer

Voice: Pirate accent

Attributes [hide]

Drifting Of Snakes, Male Tabaxi Aristocrat 10
Medium (5'1") Tabaxi, Chaotic Good (CR 10)
Armor Class 12
Hit Points 44 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 11 (+0)15 (+2) 14 (+2)13 (+1)
Skills Deception +5, Performance +5
Senses Passive Perception 12
Languages Common, Giant, Elven
Attacks Melee +3 / 3d6-1, Ranged +6 / 3d6+2, Grapple +2

Possessions: 1800 gp. Azurite (8 gp). Violet garnet (1200 gp).


Social Check DCs


Joser Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across his face, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His red hair is lengthy and is close to two feet long. He has a dull look in his amber eyes.

Personality: Joser is depressed about a lot of things. He tends to be a nihilist. He also is a firm believer in the manly ideal.

History: When he was but 3 years old his parents immigrated from the north. His first spouse was a Farmer, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. Due to his spouse's obsession with being a Farmer they were divorced and he won custody of their son. He worked as a Armorer, and he later adopted a second son.

Motivation: He has money and likes to spend it; and money/treasure

Flaws: Depressed, Impulsive. Bonds: Rich, Immigrant, Family. Occupation: Armorer

Voice: Soft and melodious

Attributes [hide]

Joser Warmwater, Male Halfling Ranger 6
Small (3'2") Halfling, Lawful Evil (CR 6)
Armor Class 13
Hit Points 34 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 10 (+0)14 (+2) 16 (+3)11 (+0)
Skills Acrobatics +5, Nature +5
Senses Passive Perception 13
Languages Common, Halfling, Giant, Draconic
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 60 pp.


Social Check DCs

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