Pígug Tatum, Male Half-Orc [Permalink]
Personal [hide]
Description: This southern man wears tight fitting clothing which further accentuates his frame. His clothes are grease stained in places. His black hair is still thick. His otherwise smooth face is marked with small tiny scars.
Personality: He likes to make people angry or surprised. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Pígug was born with his mother's beautiful face. Aside from being a slave or a gladiator, there isn't much legitimate work for Half-Orcs in Pígug's homeland. Pígug decided to take the middle way and become a bodyguard. He left for the south, certain he would find work there.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc
Ideals: Philantrophist, Fighting. Flaws: Antagonistic. Bonds: Attractive, Poor, Immigrant. Occupation: Tailor
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'5") Half-Orc, True Neutral (CR 6)
Armor Class 12
Hit Points 16 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 13 (+1) | 8 (-1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
Possessions: 80 pp. Large well-done wool tapestry (100 gp). Black velvet mask with numerous citrines (30 gp). 1 Minor magic item.
Aelar Floshem, Male Half-Elf [Permalink]
Personal [hide]
Description: This late middle aged man wears a green coat over a white low-cut shirt, and a wide-brimmed hat upon his head and is in decent physical shape. He has moderate length auburn hair. His eyes are likewise amber. His teeth are yellowed and unaligned.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His parents were killed by dire rats in a raid when he was still a young child. The dire rats captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Revenge; and a deep hatred of dire rats
Ideals: Joker. Flaws: Ugly, Disease, Insomniac. Bonds: Enemies. Occupation: Bounty Hunter
Voice: Sensual and smooth
Attributes [hide]
Medium (5'8") Half-Elf, Lawful Good (CR 8)
Armor Class 9
Hit Points 47 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 17 (+3) | 14 (+2) | 12 (+1) | 17 (+3) |
Senses Passive Perception 14
Languages Common, Elven, Gnoll, Goblin
Attacks Melee +4 / 2d10+1, Ranged +2 / 2d10-1, Grapple +4
Possessions: 900 gp.
Pikar Fatrabbit, Male Halfling [Permalink]
Personal [hide]
Description: This man wears a tight fitting blue shirt and pants. He is muscular with a powerful set of arms. His white hair is cut short with large spiked bangs in the front. His face is covered beneath a completely black helmet.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His father had invested heavily in several trade routes and wanted him to inherit them. After a long history of fighting, Pikar and his spouse have recently divorced.
Motivation: Sabotage a competitor; and wants to open a new tavern
Ideals: Gifted. Flaws: Antagonistic. Bonds: Rich, Job. Occupation: Cook
Voice: Sighs a lot, exhausted
Attributes [hide]
Small (3'2") Halfling, Lawful Good (CR 2)
Armor Class 14
Hit Points 22 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 16 (+3) | 14 (+2) | 17 (+3) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Halfling, Dwarven, Giant, Gnome
Attacks Melee +0 / 1d6-2, Ranged +5 / 1d6+3, Grapple +5
Possessions: 150 gp.
Mormo Blame, Male Tiefling [Permalink]
Personal [hide]
Description: He is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft grey waves gently in the breeze. He has a moderate pudge and is not very fit. His hair is cut close to his head. His eyes are gold and beady.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He plays an instrument quite well.
History: He was born in the north. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. After a long history of fighting, Mormo and his spouse have recently divorced.
Motivation: He has money and likes to spend it; and he is greedy
Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Rich, Immigrant. Occupation: Seamstress
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'5") Tiefling, Lawful Good (CR 8)
Armor Class 12
Hit Points 38 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 12 (+1) | 17 (+3) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Goblin, Gnoll, Draconic
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 3 | 3 | 2 | 0 |
Possessions: 1000 gp. Moonstone (70 gp). Deep blue spinel (300 gp). Chalcedony (70 gp). Sard (70 gp). Zircon (70 gp).
Râsh Sharps, Male Half-Orc [Permalink]
Personal [hide]
Description: He is wearing the road beaten gear of a warrior. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. His amber eyes have a joyful gleam in them most of the time.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: Râsh was born the youngest of three triplets. He was an apprentice working in his father's forge. By chance he met his brother recently and the two have been together since.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and wants a kiss
Ideals: Fighting, Joker. Bonds: Criminal record, Family, Job, Has a crush. Occupation: Sailor
Voice: pre-pubescent
Attributes [hide]
Medium (5'3") Half-Orc, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 15 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 13 (+1) | 12 (+1) | 12 (+1) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Orc, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: 1000 sp.
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