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Advanced [show]


Uraim Steelfist, Male Dwarf [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He is well dressed, constantly wearing a white suit, red shirt, and grey tie. His whole body is exceptionally muscular. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. He has several tiny amber earrings on each ear.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Born to a pair of adventurers, Uraim grew up listening to his mother's many stories. His mother had invested heavily in several trade routes and wanted him to inherit them. He now travels the world, in search of power and loot.

Motivation: Obtaining odd cultural Dwarven artifacts is his passion; and he wants to meet his childhood hero

Flaws: Antagonistic. Bonds: Immigrant, Rich, In love, Adventurer. Occupation: Miner

Voice: Pronounces difficult words wrong

Attributes [hide]

Uraim Steelfist, Male Dwarf Druid 1
Medium (4'1") Dwarf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)14 (+2) 16 (+3)10 (+0)
Skills Animal Handling +5, Nature +4
Senses Passive Perception 13
Languages Common, Dwarven, Gnome, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 150 gp. Solid gold idol (200 gp). 1 Masterwork Common Melee.


Social Check DCs


Ribbles Waggletop, Male Gnome [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He is well dressed, constantly wearing a black suit, blue shirt, and green tie, marred by chocolates. His tied-back hair is silver. He has a tattooed face.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He got into the Spice Merchant business at a young age. His family was turned out during the war. He and his family wandered south to less war torn lands. Since then, he has sought to make the best of life.

Motivation: He's attracted to the PC; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Ugly, PTSD. Bonds: Job, Has a crush. Occupation: Spice Merchant

Voice: Dark and ominous

Attributes [hide]

Ribbles Waggletop, Male Gnome Sorcerer 4
Small (3'7") Gnome, Neutral Evil (CR 4)
Armor Class 11
Hit Points 24 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)11 (+0) 14 (+2)13 (+1)
Skills Arcana +2, Intimidation +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1066

Possessions: 400 gp. 1 Silk rope. 1 Bullseye lantern. 1 Hourglass.


Social Check DCs


Zaffrab Humplebumple, Male Gnome [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His Stetson hat is riddled with cuts and holes. He has green eyes.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born a particularly ugly child, much to the horror of his parents. Through the years after Zaffrab was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Zaffrab's father didn't care for him much, and the feeling was mutual. He left for the south, certain he would find work there.

Motivation: He uses money and sex appeal to get what he needs.

Flaws: Ugly, Antagonistic, Shy, Disease. Bonds: Immigrant. Occupation: Assassin

Voice: Whispers

Attributes [hide]

Zaffrab Humplebumple, Male Gnome Paladin 3
Small (3'2") Gnome, True Neutral (CR 3)
Armor Class 15
Hit Points 30 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 15 (+2)10 (+0) 11 (+0)13 (+1)
Skills History +2, Persuasion +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 300 gp.


Social Check DCs


Pikar Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears tattered old clothes. His long white hair reaches down to his waist. His thin eyebrows rest above his beady brown eyes.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: Pikar lived on a farm with his father, near the main road leading to a nearby town. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Ugly, Shy. Bonds: Criminal record, Family. Occupation: Spice Merchant

Voice: Smooth and feminine

Attributes [hide]

Pikar Brightmoon, Male Halfling Commoner 1
Small (2'10") Halfling, Lawful Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)13 (+1) 11 (+0)18 (+4)
Skills Arcana +3, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Halfling, Goblin
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: Eye agate (8 gp). 5 Acid flasks.


Social Check DCs


Ur-Dag Reed, Male Half-Orc [Permalink]

Personal [hide]

Description: He is lean but muscular and dresses in collared shirts and wears a proper scarf over his head. He wears a colorful flower in his red hair. He has hazel eyes.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born on a small isolated farm. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Further expansion of business.

Flaws: Mundane. Bonds: Attractive, Job, Nature, Rich. Occupation: Sage

Voice: Rhymes sentences (sorry)

Attributes [hide]

Ur-Dag Reed, Male Half-Orc Aristocrat 4
Medium (5'8") Half-Orc, Lawful Evil (CR 4)
Armor Class 11
Hit Points 18 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 10 (+0)11 (+0) 16 (+3)10 (+0)
Skills Athletics +5, Intimidation +2
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +2

Possessions: 300 gp. A roughly beaten golden orb (150 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs

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