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Advanced [show]


Thorpe Smoothhands, Male Halfling [Permalink]

Personal [hide]

Description: This late middle aged man wears a green costume with the symbols of the sun god on his torso and is in decent physical shape. His hair is silver and curly. His brown eyes are passionate and lively.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is obsessed with finding treasure.

History: Born in the west his family was never financially stable. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Thorpe was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.

Motivation: He is compelled to act according to his religious beliefs; and obtaining odd cultural halfling artifacts is his passion

Flaws: Antagonistic. Bonds: Adventurer, Poor, Enemies, Religious. Occupation: Barrister

Voice: Low range voice

Attributes [hide]

Thorpe Smoothhands, Male Halfling Paladin 14
Small (2'11") Halfling, Neutral Evil (CR 14)
Armor Class 15
Hit Points 104 (14d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 15 (+2)14 (+2) 19 (+4)11 (+0)
Skills Medicine +9, Performance +5
Senses Passive Perception 14
Languages Common, Halfling, Celestial, Giant
Attacks Melee +7 / 4d6+2, Ranged +9 / 4d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1702110

Possessions: 4000 gp. Sardonyx (40 gp). Lapis lazuli (9 gp). Banded agate (9 gp). Golden pearl (150 gp). Freshwater pearl (9 gp). Deep blue spinel (1200 gp). Golden yellow topaz (1200 gp). Jade (150 gp). Eye agate (9 gp). Pink pearl (150 gp). 1 Minor magic item.


Social Check DCs


Cask In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'9" has a big stupid grin on his face most of the time. He wears light armors faded through time and improper care. His gray fur is still thick. His face is covered beneath a completely black helmet.

Personality: Cask speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. The war was a terrible time for him, and Cask does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born to a criminal king-pin and mafia family He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Being a Armorer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Impeccable. Flaws: Depressed. Bonds: Military, Criminal record. Occupation: Armorer

Voice: growls and snarls, animalistic

Attributes [hide]

Cask In the Wind, Male Tabaxi Aristocrat 10
Medium (6'9") Tabaxi, Chaotic Evil (CR 10)
Armor Class 13
Hit Points 59 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 11 (+0)17 (+3) 13 (+1)14 (+2)
Skills Acrobatics +7, Performance +6
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll, Celestial
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +6

Possessions: 5000 sp. Large well-done wool tapestry (100 gp). A large tome filled with over one hundred recipes written by a former royal chef. (160 gp). Ceremonial electrum dagger with a star ruby in the pommel (600 gp). Gold music box (4000 gp).


Social Check DCs


Bundrigo Swiftwhistle, Male Halfling [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a black small hat and black clothes. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. His otherwise smooth face is marked with small tiny scars.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He misses his home and complains about the freezing weather, even in summer.

History: He was born in a small mountains village. Over the years he perfected his riding and shooting skills. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is greedy; and he has money and likes to spend it

Flaws: Cynical, Insane. Bonds: Immigrant, Nature, Rich. Occupation: Stylist

Voice: Low and grunting

Attributes [hide]

Bundrigo Swiftwhistle, Male Halfling Commoner 6
Small (3'3") Halfling, Neutral Good (CR 6)
Armor Class 14
Hit Points 22 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 12 (+1)14 (+2) 9 (-1)14 (+2)
Skills Acrobatics +6, Medicine +2
Senses Passive Perception 9
Languages Common, Halfling, Druidic, Terran
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +2

Possessions: 100 gp.


Social Check DCs


Smoking Blossom, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he very much looks the part of a Blacksmith. His yellow fur is heavily combed to the right. He has several tiny amber earrings on each ear.

Personality: He dislikes all the random violence that takes place in the east. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was raised in a mountains tribe. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Smoking took refuge in the ruined castle and found the beat up bow and armor he uses now. He has worked as a Blacksmith like his father before him.

Motivation: Further expansion of business; and wants to open a new tavern

Ideals: Pacifist, Justice. Bonds: Job, Rich, Nature. Occupation: Blacksmith

Voice: Speaks with a cold

Attributes [hide]

Smoking Blossom, Male Tabaxi Barbarian 2
Medium (6'8") Tabaxi, Lawful Good (CR 2)
Armor Class 11
Hit Points 13 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)11 (+0) 18 (+4)13 (+1)
Skills History +2, Investigation +2
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 800 sp.


Social Check DCs


Bûth Charlton, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a husky man, who is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His blonde hair is cut short with large spiked bangs in the front. His gray unseeing eyes seem to look past you.

Personality: He is extraordinarily eccentric. He is able to fit into much smaller and tighter spaces than normal.

History: Born to a pair of adventurers, Bûth grew up listening to his father's many stories. When money was particularly tight he was walking through alleys when he overheard a Shoemaker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He's looking for his big break; and meet up once more with his childhood friend

Ideals: Gifted. Flaws: Disease, Insane. Bonds: Adventurer, Poor. Occupation: Shoemaker

Voice: Scandinavian accent

Attributes [hide]

Bûth Charlton, Male Half-Orc Druid 2
Medium (5'0") Half-Orc, Lawful Evil (CR 2)
Armor Class 12
Hit Points 9 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 10 (+0)14 (+2) 11 (+0)14 (+2)
Skills Intimidation +4, Survival +2
Senses Passive Perception 10
Languages Common, Orc, Ignan, Aquan
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 1500 sp. Red garnet (110 gp). Rock crystal (80 gp). Peridot (80 gp).


Social Check DCs

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