Valafar Muse, Male Tiefling [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears a pastel collared shirt and black pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt. He wears a deerstalker hat to cover his moderate length white hair. His black eyes dart around the room hyper actively observing anyone and anything.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He feeds upon the attention of others.
History: His parents moved while he was still in utero so he is the first generation to be born here. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He uses money and sex appeal to get what he needs; and he has money and likes to spend it
Flaws: Antagonistic, Fearful. Bonds: Attractive, Immigrant, Rich. Occupation: Mason
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'3") Tiefling, Lawful Evil (CR 8)
Armor Class 9
Hit Points 35 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 15 (+2) | 17 (+3) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Auran, Aquan, Sylvan
Attacks Melee +6 / 2d10+3, Ranged +2 / 2d10-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 4 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 4000 sp. Jasper (50 gp). Chrysoberyl (140 gp).
Senteq Scheppen, Male Gnome [Permalink]
Personal [hide]
Description: A middle-aged man, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman, and is pretty ugly. His silver hair is lengthy. He has gleaming, smiling amber eyes.
Personality: A deeply religious man he believes everything happens for a reason. He is obsessed with a lost civilization.
History: The child of a Carter, who enjoyed hunting, Senteq was taken on many hunting expeditions. He struck it rich when he found rare goods in large quantities. He bought a warhammer and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Obtaining odd cultural Gnomish artifacts is his passion.
Flaws: Ugly. Bonds: Rich, Religious, Adventurer, Nature. Occupation: Painter
Voice: Strong lisp
Attributes [hide]
Small (3'8") Gnome, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 11 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 12 (+1) | 12 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Ignan
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
Possessions: 80 gp. 1 Everburning torch.
Roger Radcliffe, Male Human [Permalink]
Personal [hide]
Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society, and he perpetually has his pickaxe ready. His hair, while still mostly blonde, has prominent grey streaks. His brown eyes dart from person to person to random spaces in the air.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: The child of a Hunter, who enjoyed hunting, Roger was taken on many hunting expeditions. There was a wharf not far from home where he often wandered off to fish. He bought a pickaxe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He has money and likes to spend it; and he wants nothing more than to rejoin the army
Ideals: Fighting. Flaws: Disease. Bonds: Rich, Military, Nature. Occupation: Sellsword
Voice: Old Prospector
Attributes [hide]
Medium (6'3") Human, Lawful Evil (CR 9)
Armor Class 12
Hit Points 63 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 16 (+3) | 14 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 15
Languages Common, Auran, Druidic
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +5
Possessions: 70000 cp. Brass mug with jade inlays (400 gp). Gold dragon comb with red garnet eye (1100 gp). Silver chalice with lapis lazuli gems (140 gp). 1 Minor magic item. 1 Minor magic item.
Rimple Turen, Male Gnome [Permalink]
Personal [hide]
Description: He wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'5" when asserting himself. With bright white hair and a scraggly beard. His eyes are blue.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. When he's not drinking or sleeping the drinks off, he's doing music.
History: Rimple was born into a poor family. Growing up, he dreamt of becoming a Warlock, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Warlock in service of a powerful lord somewhere. His mother was a soldier and died while he was still young. Rimple was left his mother's suit of armor and trained in its use and care. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Obtaining odd cultural Gnomish artifacts is his passion; and he wants to meet his childhood hero
Ideals: Disciplined, Artistic. Bonds: Poor, Adventurer, Military. Occupation: Painter
Voice: Relaxed voice
Attributes [hide]
Small (3'5") Gnome, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 25 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 15 (+2) | 15 (+2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Gnome, Celestial, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 2 | 0 | 0 | 0 |
Possessions: 10 pp. 1 Masterwork Light steel shield. 1 Masterwork studded leather.
Theriatis Liadon, Male Half-Elf [Permalink]
Personal [hide]
Description: He is renowned for his bright grey suits and hats. He is bristling with hidden weapons, mostly axes and rapiers. His hair is greying and his face has many wrinkles. This amber eyed westerner is not easily forgotten.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He also hits on women, regardless of circumstances.
History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. From there he went from mercenary job to mercenary job. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: Seeks redemption; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Artistic. Flaws: Shy. Bonds: Criminal record, Has a crush, Adventurer, Rich. Occupation: Mason
Voice: Relaxed voice
Attributes [hide]
Medium (5'3") Half-Elf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 17 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 11 (+0) | 15 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Sylvan, Orc
Attacks Melee +6 / 1d6+4, Ranged +5 / 1d6+3, Grapple +4
Possessions: 130 pp. 1 Good lock.
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Their contribution stands as a beacon of hope for all adventurers!
