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Advanced [show]


Naill Othronus, Male Elf [Permalink]

Personal [hide]

Description: He wears a white vest and prefers brown and green shirts. His boots appear to have been at one point steel toed but are quite worn down, and carries falchions. His red hair is cut jaggedly and amateurishly. His thin eyebrows rest above his beady blue eyes.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He uses divination through singing.

History: Naill was born in the north. At a young age he loved to build and create. Ostracized due to the arcane powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Elves became a terror of the countryside. He hasn't been sleeping well lately.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to get a good night's sleep

Ideals: Fighting, Gifted, Persistence. Flaws: Ugly, Insomniac. Occupation: Mayor

Voice: Posh accent

Attributes [hide]

Naill Othronus, Male Elf Expert 8
Medium (5'4") Elf, Lawful Neutral (CR 8)
Armor Class 12
Hit Points 47 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)13 (+1) 11 (+0)15 (+2)
Skills Perception +3
Senses Passive Perception 13
Languages Common, Elven, Undercommon
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2

Possessions: 1500 gp. Red spinel (130 gp). Amber (130 gp). Fire opal (1500 gp). Violet garnet (800 gp). Chalcedony (20 gp). Rock crystal (20 gp).


Social Check DCs


Fonkin Umbodoben, Male Gnome [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he sports blue clothing, slightly heavier than average wear. His top hat is riddled with cuts and holes. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: Fonkin is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born in a small plains village. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Farmer work with an outfit from a few towns over. Farmer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Sabotage a competitor; and balancing his hectic life and new farmer responsibilities is difficult

Ideals: Extrovert. Flaws: Ugly. Bonds: Job, Nature. Occupation: Farmer

Voice: Deep voice with rolling R's

Attributes [hide]

Fonkin Umbodoben, Male Gnome Aristocrat 1
Small (3'5") Gnome, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 15 (+2)9 (-1) 15 (+2)14 (+2)
Skills Animal Handling +4, Religion +1
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: Red garnet (110 gp).


Social Check DCs


Veit Rakankrak, Male Dwarf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He tends to wear a red poncho over his likewise colored trousers and shirt. His long golden hair reaches down to his waist. He has blue eyes and a red hat with a white feather.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is used to getting what he wants. In part because he is a meticulous planner.

History: Gifted from a young age, Veit studied abroad. He made a point of taking high paying jobs and getting most of it up front. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and meet up once more with his childhood friend

Ideals: Professionalism, Gifted. Flaws: Ugly. Bonds: Adventurer, Enemies. Occupation: Marshal

Voice: Low and grunting

Attributes [hide]

Veit Rakankrak, Male Dwarf Ranger 2
Medium (4'0") Dwarf, Lawful Neutral (CR 2)
Armor Class 14
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 15 (+2)16 (+3) 13 (+1)13 (+1)
Skills Intimidation +3, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven, Gnoll, Elven, Orc
Attacks Melee +1 / 1d6-1, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 370 gp.


Social Check DCs


Elaim Lutgehr, Male Dwarf [Permalink]

Personal [hide]

Description: Standing 4'4", this man wears a pastel vest with golden trim over his white shirt. His red leather gloves and pants are well-kept, and his pastel boots flare out at the collars. With bright white hair and a scraggly beard. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Born to a pair of adventurers, Elaim grew up listening to his mother's many stories. He took after his mother in leading caravans. Because they were valued, his mother taught him to defend himself. When his mother died while fighting giants, the young Elaim began to lead the lost caravan. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He has money and likes to spend it; and revenge

Ideals: Entrepeneur. Flaws: Hedonist. Bonds: Enemies, Adventurer, Rich. Occupation: Junk Dealer

Voice: Raspy

Attributes [hide]

Elaim Lutgehr, Male Dwarf Cleric 2
Medium (4'4") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 19 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 16 (+3)9 (-1) 14 (+2)14 (+2)
Skills Deception +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 360 gp. Red spinel (60 gp). Eye agate (12 gp). Jade (60 gp). 1 Masterwork Common Melee.


Social Check DCs


Diggory Rowley, Male Human [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. His attire stands in sharp contrast to his ceremonial dagger, which is beautifully polished and possesses an ornate carving of a butterfly on it. He has a very tight haircut. His eyes are blue.

Personality: Confrontational and typically high on some drug or another. He is harsh and unforgiving.

History: He was always a brilliant, if unscrupulous mind. Through the years after Diggory was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Diggory's mother didn't care for him much, and the feeling was mutual. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and he is not mentally stable, and does not behave rationally

Ideals: Logical. Flaws: Addict, Antagonistic, Insane. Bonds: Poor. Occupation: Soapmaker

Voice: Spanish accent

Attributes [hide]

Diggory Rowley, Male Human Monk 6
Medium (5'4") Human, Neutral Evil (CR 6)
Armor Class 13
Hit Points 49 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 17 (+3)14 (+2) 9 (-1)12 (+1)
Skills History +5, Medicine +2
Senses Passive Perception 9
Languages Common, Draconic, Halfling
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 60000 cp.


Social Check DCs

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