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NPC Generator

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Advanced [show]


Elaim Torunn, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He is physically well-built. His long white hair is drawn into a two foot long braid. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is a hateful person. He taunts others and blames them for his problems. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born on a small isolated farm. In his 13th year, his parents were killed by a illithids raid, leaving Elaim alone in the world. After a stint in an orphanage, he was adopted. By chance he met his brother recently and the two have been together since.

Motivation: A deep hatred of illithids.

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Family, Nature, Enemies. Occupation: Detective

Voice: Forgets to breathe while speaking

Attributes [hide]

Elaim Torunn, Male Dwarf Aristocrat 2
Medium (4'5") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 18 (+4)15 (+2) 11 (+0)7 (-2)
Skills History +4, Persuasion +0
Senses Passive Perception 10
Languages Common, Dwarven, Draconic, Terran
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 120 gp. 1 Magnifying glass.


Social Check DCs


Gilbert Caerdonel, Male Half-Elf [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. His skin is fair and his fingers are delicate and long. He keeps his silver hair in a flapper bob. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. He is an amazing painter.

History: Born in the west his family was never financially stable. From there he went from mercenary job to mercenary job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has passion for adventuring and risk; and many orcs want him driven away

Ideals: Gifted. Flaws: Ugly. Bonds: Enemies, Poor, Adventurer. Occupation: Performer

Voice: Pirate accent

Attributes [hide]

Gilbert Caerdonel, Male Half-Elf Barbarian 2
Medium (5'10") Half-Elf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 20 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 12 (+1)11 (+0) 17 (+3)11 (+0)
Skills Deception +2, Insight +5
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3

Possessions: Just what you see.


Social Check DCs


Purban Tallfellow, Male Halfling [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears suspenders and pastel workpants. His shirt is white, and he wears a heavy pastel leather apron most of the time. His silver hair is styled in orderly dreadlocks. His brown eyes are passionate and lively.

Personality: Purban speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born in a small forest village. A few years later when the west was not economically sound they moved to his current location. By chance he met his sister recently and the two have been together since.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Impeccable. Bonds: Family, Nature, Immigrant. Occupation: Butcher

Voice: Draws out vowels

Attributes [hide]

Purban Tallfellow, Male Halfling Commoner 6
Small (3'3") Halfling, Chaotic Good (CR 6)
Armor Class 16
Hit Points 21 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)20 (+5) 13 (+1)9 (-1) 16 (+3)18 (+4)
Skills Athletics +5, Religion +2
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +5 / 2d6+2, Ranged +8 / 2d6+5, Grapple +5

Possessions: 100 gp. Cloth of gold vestments (130 gp).


Social Check DCs


Gimurt Torevir, Male Dwarf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He usually wears his white robe and has his quarterstaff always slung over his shoulder. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He is witty, but his monotone delivery comes off as unnerving He is frequently practicing swordplay.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Wants to work out more often; and he's repulsed by the pc

Ideals: Athletic, Joker. Flaws: Ugly, Antagonistic. Bonds: Military. Occupation: Doctor

Voice: Pronounces difficult words wrong

Attributes [hide]

Gimurt Torevir, Male Dwarf Aristocrat 2
Medium (4'4") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 10 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 11 (+0)12 (+1) 11 (+0)11 (+0)
Skills Animal Handling +2, Athletics +3
Senses Passive Perception 10
Languages Common, Dwarven, Druidic
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +3

Possessions: 190 gp.


Social Check DCs


Tricking Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears bulky black painted plate armor. He has a moderate pudge and is not very fit. He has styled his lavender fur well, parting it to the right. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He is very quiet and rarely speaks above a whisper. He believes the world needs to unite to get rid of giants once and for all.

History: Gifted from a young age, Tricking studied abroad. In his 16th year, his parents were killed by a giants raid, leaving Tricking alone in the world. After a stint in an orphanage, he was adopted. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: To prove his worth to the world; and he has decided he is irredeemable

Ideals: Gifted. Flaws: Shy, Impulsive. Bonds: Enemies, Criminal record. Occupation: Brewer

Voice: Spits and sputters

Attributes [hide]

Tricking Wind, Male Tabaxi Sorcerer 7
Medium (6'10") Tabaxi, Chaotic Evil (CR 7)
Armor Class 14
Hit Points 16 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 10 (+0)15 (+2) 14 (+2)14 (+2)
Skills Animal Handling +5, Arcana +5
Senses Passive Perception 12
Languages Common, Sylvan, Celestial
Attacks Melee +4 / 2d8+1, Ranged +7 / 2d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13666400

Possessions: 70000 cp. Black velvet mask with numerous citrines (170 gp). A pair of silk slippers encrusted with tiny pearls. (170 gp). 1 Minor magic item.


Social Check DCs

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