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NPC Generator

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Advanced [show]


Guy Atterton, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. His brown hair is still thick. His eyes are likewise gray. His teeth are white and perfect.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He enjoys reading and quiet.

History: Born to a pair of adventurers, Guy grew up listening to his father's many stories. From there he went from mercenary job to mercenary job. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by vampirism.

Motivation: He wants to meet his childhood hero; and obtaining odd cultural human artifacts is his passion

Ideals: Logical. Flaws: Antagonistic, Disease. Bonds: Attractive, Adventurer. Occupation: Blacksmith

Voice: Thin and wheezing

Attributes [hide]

Guy Atterton, Male Human Paladin 3
Medium (5'1") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 15 (+2)14 (+2) 13 (+1)13 (+1)
Skills Athletics +1, Performance +3
Senses Passive Perception 11
Languages Common, Ignan, Orc
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 30 pp.


Social Check DCs


Eberdeb Garrick, Male Gnome [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a fine chain shirt which he covers with pastel colored cloaks and clothing. His chestnut hair is drawn into a tight pony tail with a dagger scrunchie. He wears crescent spectacles with a black brim.

Personality: He speaks before he thinks and is too direct. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: When he was but 8 years old his parents immigrated from the east. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Sailor. He then took over the family business and is one of the better Sailor for hire.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he has decided he is irredeemable

Ideals: Gifted. Flaws: Impulsive. Bonds: Immigrant, Job, Criminal record. Occupation: Sailor

Voice: Old thin voice

Attributes [hide]

Eberdeb Garrick, Male Gnome Ranger 4
Small (3'4") Gnome, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 27 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 13 (+1)13 (+1) 16 (+3)14 (+2)
Skills Intimidation +4, Nature +3
Senses Passive Perception 13
Languages Common, Gnome, Orc
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 500 gp. Gold and topaz bottle stopper cork (900 gp). Large well-done wool tapestry (200 gp). Gold and topaz bottle stopper cork (900 gp).


Social Check DCs


Pallabar Glittergem, Male Gnome [Permalink]

Personal [hide]

Description: A moderately attractive man, he is wearing a perfectly clean shirt and pair of pants. He sports a long black beard, and similarly colored long hair. His hazel eyes are slightly larger than normal.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: The child of a Glassblower, who enjoyed hunting, Pallabar was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Pallabar took refuge in the old dungeon and found the beat up scimitar and armor he uses now. He hasn't been sleeping well lately.

Motivation: Wants to open a new tavern; and sabotage a competitor

Ideals: Extrovert. Flaws: Shy, Insomniac. Bonds: Attractive, Nature, Job. Occupation: Body Guard

Voice: Timid voice

Attributes [hide]

Pallabar Glittergem, Male Gnome Paladin 8
Small (3'7") Gnome, Chaotic Evil (CR 8)
Armor Class 11
Hit Points 63 (8d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 15 (+2)10 (+0) 14 (+2)11 (+0)
Skills Intimidation +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 2d10-1, Ranged +3 / 2d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 800 gp. Citrine (70 gp). Amethyst (50 gp). Malachite (10 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bûth Nash, Male Half-Orc [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He sports a long white beard, and similarly colored long hair. His eyes are likewise hazel. His teeth are white and perfect.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He is the product a well kept family trust fund and as such has never really known need. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He's also a talented Bricklayer, but doesn't like to broadcast it.

Motivation: He has money and likes to spend it; and money/treasure

Flaws: Antagonistic. Bonds: Rich, Attractive, Job, Religious. Occupation: Banker

Voice: Excited and jittery

Attributes [hide]

Bûth Nash, Male Half-Orc Ranger 2
Medium (6'10") Half-Orc, Neutral Evil (CR 2)
Armor Class 9
Hit Points 17 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 15 (+2)12 (+1) 10 (+0)14 (+2)
Skills Perception +2, Persuasion +4
Senses Passive Perception 14
Languages Common, Orc, Elven
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 6000 cp. Tourmaline (40 gp). Azurite (8 gp). 2 Tanglefoot bags.


Social Check DCs


Skirt Of World, Male Tabaxi [Permalink]

Personal [hide]

Description: This man wears a tan armored body suit, with a simple brown line shooting up and back down, and sports empty pouches on his belt. He keeps his long yellow fur kept up in a rat tail. He has gleaming, smiling copper eyes.

Personality: Stoic and calm, he prefers to meditate than take action. Around other people he will do his best to conceal his emotions and appear jolly.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it.

Ideals: Disciplined, Gifted. Flaws: Shy. Bonds: Debt. Occupation: Armorer

Voice: Deep voice with rolling R's

Attributes [hide]

Skirt Of World, Male Tabaxi Fighter 3
Medium (6'2") Tabaxi, Neutral Good (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 14 (+2)11 (+0) 13 (+1)15 (+2)
Skills Deception +4, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: Just what you see.


Social Check DCs

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