Alston Waggletop, Male Gnome [Permalink]
Personal [hide]
Description: This northern man is renowned for his bright brown suits and hats. His clothes are grease stained in places. He wears his red hair up in a very large beehive style do. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He invites people to come help in his community garden.
History: He was born to a criminal king-pin and mafia family At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Being a Animal Trainer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: Seeks redemption; and he is a bit of a kleptomaniac
Ideals: Philantrophist. Flaws: Insane, Ugly. Bonds: Poor, Immigrant, Criminal record. Occupation: Animal Trainer
Voice: Speaks fast with a slight lisp
Attributes [hide]
Small (3'2") Gnome, Chaotic Neutral (CR 10)
Armor Class 12
Hit Points 90 (10d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 17 (+3) | 12 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Celestial
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 1 | 0 | 0 |
Possessions: 1300 gp. Fire opal (800 gp). Blue quartz (4 gp). Moss agate (4 gp). Freshwater pearl (4 gp). Jade (130 gp). Pink pearl (130 gp).
Chad Meliamne, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears professional attire, and he perpetually has his greatsword ready. He wears his hair in dreadlocks. He wears a mask on his face.
Personality: He is very quiet and rarely speaks above a whisper. He invites people to come help in his community garden.
History: He was born to a criminal king-pin and mafia family His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and seeks redemption
Ideals: Fighting, Philantrophist. Flaws: Shy. Bonds: Attractive, Criminal record. Occupation: Sellsword
Voice: German accent
Attributes [hide]
Medium (5'2") Half-Elf, Chaotic Evil (CR 13)
Armor Class 11
Hit Points 111 (13d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 14 (+2) | 18 (+4) | 19 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Elven, Sylvan, Dwarven, Auran, Halfling
Attacks Melee +4 / 4d4+0, Ranged +5 / 4d4+1, Grapple +1
Possessions: 200 pp. Star ruby (1600 gp). Rose (30 gp). Amber (80 gp). Tiger eye turquoise (15 gp). Onyx (30 gp). 1 Minor magic item.
Bagga Shirley, Male Half-Orc [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a white vest and prefers green and grey shirts. His boots appear to have been at one point steel toed but are quite worn down. He has a black handlebar mustache and slicked back black hair. He wears a mask on his face.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He was raised in a forest tribe. He helped his father out around the business and became quite the natural. He has set out to sabotage the competition.
Motivation: He'd like to take his coworkers down a peg; and to be a spy again
Ideals: Impeccable, Joker. Flaws: Ugly. Bonds: Nature, Job. Occupation: Detective
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'4") Half-Orc, Chaotic Good (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 15 (+2) | 10 (+0) | 14 (+2) | 7 (-2) |
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 500 sp.
Pelaios Ennui, Male Tiefling [Permalink]
Personal [hide]
Description: This man stands a little under 6'10" and is a bit bulky. He is very muscular particularly in the legs. He wears tattered old clothes. He wears a deerstalker hat to hide his balding. His eyes are likewise black.
Personality: A deeply religious man he believes everything happens for a reason. He is a ruthless business man, a trait he acquired from his mother.
History: Born to a Map Maker, his mother struggled to pay the bills. He dropped out of school before completing his studies. He has been a successful dealer in antiques buying low and selling high.
Motivation: Retire the richest man in the south; and he is compelled to act according to his religious beliefs
Ideals: Entrepeneur, Logical. Flaws: Ugly. Bonds: Religious, Poor. Occupation: Shipwright
Voice: Irish accent
Attributes [hide]
Medium (6'10") Tiefling, Lawful Neutral (CR 8)
Armor Class 13
Hit Points 27 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 10 (+0) | 12 (+1) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3
Possessions: 700 gp. Malachite (11 gp). Golden yellow topaz (800 gp).
Diggory Kinsley, Male Human [Permalink]
Personal [hide]
Description: He is well dressed, but even with his fine clothing he looks run-down. He is portly but not overly obese. His chestnut hair is slicked back into a classic pompadour. He wears an eyepatch.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: Diggory was born the youngest of three triplets. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was recently attacked on the road and savagely beaten by bandits.
Motivation: An old rival family wants him found; and to unite with his sister
Flaws: Ugly, Shy, Hedonist, Insane. Bonds: Family. Occupation: Fisher
Voice: Timid voice
Attributes [hide]
Medium (6'1") Human, Chaotic Evil (CR 11)
Armor Class 11
Hit Points 43 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 11 (+0) | 14 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Goblin, Celestial
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 |
Possessions: 1000 gp. Cloth of gold vestments (150 gp). Silver comb with moonstones (500 gp). Embroidered silk and velvet mantle with numerous moonstones (1900 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). A large tome filled with over one hundred recipes written by a former royal chef. (150 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!