Heskan Delmirev, Male Dragonborn [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He very much looks the part of a Miller. He keeps his bronze crest in a pixie cut. His red eyes peer out from beneath his Stetson white hat.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is lazy, self-centered, vain, and jealous.
History: His parents moved while he was still in utero so he is the first generation to be born here. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has set out to sabotage the competition.
Motivation: Expand his business.
Ideals: Philantrophist. Flaws: Selfish. Bonds: Job, Immigrant, Mentor. Occupation: Miller
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'2") Dragonborn, Neutral Evil (CR 6)
Armor Class 10
Hit Points 24 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 8 (-1) | 12 (+1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 1 |
Possessions: 50 pp. Smoky quartz (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Eberk Stoutale, Male Dwarf [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Dwarves. His skin is dark but he possesses many tan ritualistic tattoos. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His hair is cut close to his head. He has green eyes and a brown hat with a tan feather.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered dancing. He has been a successful dealer in antiques buying low and selling high.
Motivation: He is currently in port desperately looking for someone to get him out; and wants to have a good time and be beloved
Ideals: Optimist, Artistic, Entrepeneur. Flaws: Ugly. Bonds: Slave. Occupation: Architect
Voice: Relaxed voice
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 4)
Armor Class 9
Hit Points 29 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 15 (+2) | 13 (+1) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Dwarven, Halfling
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 500 gp.
Flask Of Storm, Male Tabaxi [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Tabaxi, and stands approximately 5'3". He dresses like a well dressed Bellfounder does, and his gloved hand is found clutching a mace. His black fur is thinning but still full. He wears crescent spectacles with a black brim.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. The war was a terrible time for him, and Flask does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: Sold as a small child to a wizard, Flask was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When Flask reached his early adolescence his Tabaxi mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has achieved small success as a Bellfounder.
Motivation: He is unsatisfied with his job; and to be a butcher again
Flaws: Shy, Depressed. Bonds: Job, Military, Mentor. Occupation: Bellfounder
Voice: Russian accent
Attributes [hide]
Medium (5'3") Tabaxi, Lawful Neutral (CR 10)
Armor Class 14
Hit Points 48 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 10 (+0) | 14 (+2) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Draconic, Dwarven
Attacks Melee +5 / 3d6+1, Ranged +8 / 3d6+4, Grapple +5
Possessions: 1100 gp. Iolite (20 gp). Star rose quartz (20 gp). Iolite (20 gp). White opal (400 gp). Moss agate (5 gp). Red-brown spinel (150 gp). Chalcedony (20 gp). Jasper (20 gp).
Wrenn Pilwicken, Male Gnome [Permalink]
Personal [hide]
Description: This man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, and sports empty pouches on his belt. His hair is cut close to his head. His half smiles and violet eyes are beguiling and draw you in.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He takes great joy in being the best Bricklayer in town.
History: He was born to a criminal king-pin and mafia family His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He has set out to sabotage the competition.
Motivation: He is a bit of a kleptomaniac; and he has comitted a past crime that haunts him to this day
Ideals: Entrepeneur, Philantrophist. Bonds: Attractive, Job, Criminal record. Occupation: Bricklayer
Voice: Relaxed voice
Attributes [hide]
Small (3'4") Gnome, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 14 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 18 (+4) | 14 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Draconic, Infernal
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 300 sp.
Theodoric Ostoroth, Male Half-Elf [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a fancy grey suit. His hair is blonde, silky, and of moderate length. His fair skin shows little sign of his aristocratic breeding.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: When he was but 8 years old his parents immigrated from the west. When Theodoric reached his early adolescence his Half-Elf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. After a long history of fighting, Theodoric and his spouse have recently divorced.
Motivation: He's repulsed by the PC.
Ideals: Athletic. Flaws: Antagonistic. Bonds: Attractive, Religious, Immigrant, Military. Occupation: Barrister
Voice: Russian accent
Attributes [hide]
Medium (5'1") Half-Elf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 13 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 16 (+3) | 12 (+1) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Elven, Draconic
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 |
Possessions: 600 sp. Red spinel (40 gp). Eye agate (6 gp). Silver pearl (40 gp). 1 Masterwork Common Melee.
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