Caeldrim Watson, Male Half-Elf [Permalink]
Personal [hide]
Description: He dresses in collared shirts and wears a proper scarf over his head. His attire stands in sharp contrast to his longsword, which is beautifully polished and possesses an ornate carving of a dagger on it. He wears his hair in dreadlocks. His eyes are likewise brown. His teeth are white and perfect.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: Born to a poor family in the city he treasured whatever gifts he got. After coming to the age of reason, Caeldrim took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Caeldrim fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and several ex partners dislike his way of doing things and want revenge
Ideals: Joker, Gifted, Fighting. Bonds: Attractive, Poor. Occupation: Fletcher
Voice: American accent
Attributes [hide]
Medium (5'10") Half-Elf, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 23 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 14 (+2) | 9 (-1) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. Rock crystal (50 gp). Silver pearl (80 gp). Chrysoprase (50 gp). 1 Masterwork Common Melee.
Valafar Glory, Male Tiefling [Permalink]
Personal [hide]
Description: 6'7" and muscular, this western man is wearing a perfectly clean shirt and pair of pants. His blue hair, when down, is lengthy. His fair skin shows little sign of his aristocratic breeding.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is harsh and unforgiving.
History: Valafar was born the youngest of three triplets. He was an adventurer many years ago and he formed a blood bond with his Tiefling companion (his 'brother'). By chance he met his brother recently and the two have been together since.
Motivation: Regain custody of his son.
Ideals: Athletic. Flaws: Shy, Antagonistic. Bonds: Attractive, Family, Adventurer. Occupation: Ploughman
Voice: Can't modulate volume
Attributes [hide]
Medium (6'7") Tiefling, Neutral Evil (CR 12)
Armor Class 10
Hit Points 62 (12d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 13 (+1) | 11 (+0) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 3d10+3, Ranged +4 / 3d10+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 1 | 1 | 0 |
Possessions: Just what you see.
Crampernap Silverthread, Male Gnome [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears bulky black painted plate armor. His brown hair is heavily combed to the right. His otherwise smooth face is marked with small tiny scars.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is a very good compulsive liar and kleptomaniac.
History: Crampernap was raised in a hard working conservative environment. He moved out north to avoid the crime he committed. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He has decided he is irredeemable.
Flaws: Ugly, Emotional. Bonds: Poor, Criminal record, Job. Occupation: Weaver
Voice: Italian accent
Attributes [hide]
Small (3'7") Gnome, Chaotic Evil (CR 7)
Armor Class 13
Hit Points 59 (7d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 18 (+4) | 17 (+3) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Terran, Draconic, Dwarven
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +6
Possessions: 90 pp. Golden yellow topaz (1200 gp). Aquamarine (1200 gp). Lapis lazuli (14 gp). 1 Minor magic item.
Rangrim Rumnaheim, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He carries with him a set of shortspears, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. He sports a long auburn beard, and similarly colored long hair. He has gleaming, smiling hazel eyes.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He was born a particularly ugly child, much to the horror of his parents. Before the accident, he was one of the most outspoken anti-Dwarven activists. He was mortally wounded, saved by a kind and fast-acting Dwarven doctor. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Rangrim fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Wants his loneliness to end; and wants a kiss
Ideals: Fighting, Joker. Flaws: Ugly, Racist. Bonds: Has a crush. Occupation: Mayor
Voice: Boston accent
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 2)
Armor Class 13
Hit Points 12 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 17 (+3) | 11 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
Possessions: 260 gp.
Nákra Gentry, Male Half-Orc [Permalink]
Personal [hide]
Description: He is wearing a perfectly clean shirt and pair of pants. He sports a long silver beard, and similarly colored long hair. He has brown eyes.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His druidic abilities were realized during a raid on his village. He has worked as a Seamstress like his father before him.
Motivation: Nothing but the best is good enough for him; and sabotage a competitor
Ideals: Extrovert, Gifted, Impeccable. Bonds: Attractive, Criminal record, Job. Occupation: Seamstress
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'9") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 18 (+4) | 12 (+1) | 10 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +6 / 1d4+4, Grapple +4
Possessions: 500 sp.
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