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Advanced [show]


Ghaliver Greenleaf, Male Halfling [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears a well pressed and immaculate suit (or dress). His hair is always cut to a buzz. His face is scarred and worn.

Personality: He is fixated on the number 66. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Ghaliver was born the youngest of three triplets. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He's also a talented Navigator, but doesn't like to broadcast it.

Motivation: Find a way to reverse the transformation of his brother; and expand his business

Ideals: Gifted. Flaws: Ugly, Insane. Bonds: Family, Job. Occupation: Engraver

Voice: Relaxed voice

Attributes [hide]

Ghaliver Greenleaf, Male Halfling Paladin 9
Small (3'1") Halfling, Chaotic Good (CR 9)
Armor Class 13
Hit Points 61 (9d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)12 (+1) 14 (+2)13 (+1)
Skills Perception +5, Persuasion +4
Senses Passive Perception 14
Languages Common, Halfling, Terran
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 70 pp. Aquamarine (500 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tod TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: A 3'0" southern man, he is generally well dressed albeit a few years behind the times. His white hair, when down, is lengthy. His eyes are likewise hazel. His teeth are white and perfect.

Personality: He is a Detective first and foremost. He believes firmly that knowledge should be universal. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was always a brilliant, if unscrupulous mind. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He became a Detective soon after.

Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg

Ideals: Philantrophist, Logical. Flaws: Insane. Bonds: Attractive, Job. Occupation: Detective

Voice: Old thin voice

Attributes [hide]

Tod TellPenny, Male Halfling Warrior 6
Small (3'0") Halfling, Neutral Good (CR 6)
Armor Class 13
Hit Points 40 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 15 (+2)15 (+2) 13 (+1)16 (+3)
Skills Arcana +5, Religion +5
Senses Passive Perception 11
Languages Common, Halfling, Sylvan, Ignan
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 3000 sp. 1 Minor magic item.


Social Check DCs


Naal Koehlanna, Male Elf [Permalink]

Personal [hide]

Description: This late middle aged man prefers to wear grey pants and tee shirts and is in decent physical shape. He keeps his brown hair in a pixie cut. His eyes are hazel and catlike.

Personality: Overbrimming with self-confidence, Naal isn't afraid of most anything. He has a strong dislike to people who do not believe in Elven unity. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was raised in a desert tribe. Over the years he perfected his riding and shooting skills. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He wants to get laid; and he would like to get married and retire

Ideals: Impeccable, Entrepeneur. Bonds: Nature, Adventurer, Has a crush. Occupation: Ruler

Voice: Low and grunting

Attributes [hide]

Naal Koehlanna, Male Elf Rogue 2
Medium (5'3") Elf, True Neutral (CR 2)
Armor Class 13
Hit Points 11 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)17 (+3) 18 (+4)9 (-1)
Skills Acrobatics +5, Insight +6
Senses Passive Perception 14
Languages Common, Elven, Ignan, Gnoll, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +6

Possessions: 290 gp.


Social Check DCs


Ar-Kaius Burton, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He is dressed in an above average manner. His hair is auburn, silky, and of moderate length. He has gleaming, smiling green eyes.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: When he was but 6 years old his parents immigrated from the south. Ar-Kaius was born on a far southern desert where he grew up under the tutelage of his mother, an expert Priest. He moves from town to town, unable to find a place to settle.

Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world

Ideals: Athletic, Impeccable. Bonds: Attractive, Religious, Immigrant. Occupation: Priest

Voice: Eastern European accent

Attributes [hide]

Ar-Kaius Burton, Male Half-Orc Warlock 7
Medium (5'3") Half-Orc, Chaotic Good (CR 7)
Armor Class 13
Hit Points 36 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 11 (+0)8 (-1) 15 (+2)9 (-1)
Skills Animal Handling +5, Medicine +5
Senses Passive Perception 12
Languages Orc
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 300 gp. Rock crystal (70 gp). Black pearl (1300 gp). Lapis lazuli (4 gp). Malachite (4 gp).


Social Check DCs


Ur-Dag Sharps, Male Half-Orc [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: Calm and collected, he is a well trained Banker. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He then took over the family business and is one of the better Banker for hire.

Motivation: An old rival family wants him found.

Flaws: Ugly. Bonds: Rich, Job, Family. Occupation: Banker

Voice: Old Prospector

Attributes [hide]

Ur-Dag Sharps, Male Half-Orc Cleric 7
Medium (6'6") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 10
Hit Points 47 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 15 (+2)14 (+2) 16 (+3)12 (+1)
Skills Insight +6, Nature +5
Senses Passive Perception 13
Languages Common, Orc, Celestial, Elven
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146432100

Possessions: 400 gp. Silver pearl (110 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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